As Kar Toligniew

As Kar Toligniew — CS2 Stats

NG76561198156250840[U:1:195985112]Steam profile ↗✓ No bans

246Tracked matches52%Win rate2022Tracked since
1,963Hours in CS6Hrs last 2 wks
CSDB Rating3.5 LearningSupport
Premier CS Rating20,399Top 50% of 215,386 CSDB-tracked playersPink band · top ~8.1% of ranked players (population est.)
CSDB Leaderboard#78968 of 261546 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Nov 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,399 +8,310 8 Jan – 7 Nov · 23 days played
9,25520,965peak 20,9658 Jan7 Nov
21,295Peak Premier in tracked matches
30Days played since 2026-01-08

Premier CS Rating

  • 566 below peak (20,965)
  • +1,100 over 30 days · improving
  • +399 over 90 days
  • Next: Red band at 25,000 — 4,601 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-19
  • Blue band first seen 2026-10-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches10——
Win rate40%——
K/D0.62——
Headshot %31%——

Measured 19 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,367), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate33.9%40.9%41.3%7.4% short
Shot accuracy14.1%14.2%12.7%above
Kill/death ratio0.960.950.95meets
Match win rate40.8%42.1%42.6%1.8% short

This profile matches the typical Level 2 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAs Kar ToligniewFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER20,399 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim35
Positioning34
Utility49

0–100 skill scores via Leetify.

Recent form

COLD47–49–4Last 10047%Win rateLLLWTLWWLL

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · −1.0pp headshot accuracy · −53ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 592ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 557ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim3.5
Utility4.9
Positioning3.4
Opening Duels1.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 58% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning3.4
Utility4.9
Mechanics1.9
Opening Duels0.8
Win Impact5.6

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time600ms−27ms
first ⅓ avg 627ms → last ⅓ avg 600ms
Headshot accuracy11.5%−3.7%
first ⅓ avg 15.2% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 10–13 · dust2, 28 Jun →
36%Best headshot accuracy · 2–13 · inferno, 28 Jun →
406msFastest reaction time · 2–13 · dust2, 28 Oct →
13–2Biggest win · dust2, 27 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
11–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 67% over 9infernoWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageC2710–1737%-0.01
dust2B2111–1052%-0.03
infernoD155–1033%-0.02
nukeA106–460%-0.01
overpassS96–367%0.01
ancientC73–443%-0.03
cacheC73–443%-0.03
anubis—32–167%-0.01
train—11–0100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,279Lifetime kills
0.96K/D · Top 50% of Level 1 players
2,765Matches
40.8%Match win rate
33.9%Headshot %
14.1%Shot accuracy
4,778MVPs
1,185Hours (in match)
2,079Bombs planted
457Bombs defused

Most-used weapons

AWP7,729
AK-473,796
XM10142,848
Nova2,513
Negev2,403
SSG 081,817
P901,629

Lifetime map wins

13,352dust2
2,889inferno
970nuke
428train
228office
170vertigo
137dust
135cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.1%Headshot accuracy
29.8%Accuracy (enemy spotted)
34.6%Spray accuracy
58.3%Counter-strafing
9.1°Preaim
601msReaction time
29.1%T opening success
36.4%CT opening success
0.62Enemies flashed / flash
3.8%Flash assists
10.71HE damage / grenade
11.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.0687% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.1358% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient1–13-0.020%7 Nov →
mirage2–13-0.0921%7 Nov →
dust210–13-0.0610%7 Nov →
dust213–8-0.0111%7 Nov →
anubis15–15-0.029%5 Nov →
dust22–13-0.104%28 Oct →
nuke13–110.0016%28 Oct →
nuke13–4-0.0314%10 Oct →
mirage6–13-0.000%1 Aug →
dust210–13-0.0611%1 Aug →
dust213–70.0913%1 Aug →
inferno13–60.0010%1 Aug →
dust211–13-0.024%1 Aug →
nuke10–13-0.0611%31 Jul →
mirage10–13-0.056%31 Jul →
ancient13–70.0123%31 Jul →
dust213–11-0.090%31 Jul →
anubis13–10-0.0814%31 Jul →
mirage13–90.0112%30 Jul →
anubis9–40.0714%30 Jul →
nuke13–70.0417%30 Jul →
mirage7–130.018%29 Jul →
cache10–13-0.0319%28 Jul →
cache13–110.0313%28 Jul →
mirage13–11-0.0516%28 Jul →
inferno5–13-0.0517%28 Jul →
dust210–13-0.0215%28 Jul →
mirage4–13-0.075%28 Jul →
dust213–10-0.067%28 Jul →
mirage13–40.0012%25 Jul →
inferno13–11-0.0124%24 Jul →
nuke13–60.0114%23 Jul →
nuke9–13-0.0411%23 Jul →
dust213–8-0.0116%23 Jul →
cache16–13-0.067%23 Jul →
mirage15–150.0213%23 Jul →
ancient13–50.019%23 Jul →
cache13–30.0119%22 Jul →
mirage7–13-0.0225%22 Jul →
ancient13–70.0118%17 Jul →
dust213–10-0.0213%17 Jul →
inferno4–13-0.086%15 Jul →
inferno8–13-0.033%15 Jul →
mirage13–11-0.0317%10 Jul →
dust24–13-0.007%3 Jul →
overpass13–8-0.035%1 Jul →
mirage8–13-0.0412%1 Jul →
nuke11–13-0.0522%1 Jul →
inferno9–13-0.057%30 Jun →
dust213–8-0.0613%30 Jun →
mirage13–11-0.057%30 Jun →
mirage6–130.0713%30 Jun →
overpass13–60.048%30 Jun →
mirage13–110.0114%30 Jun →
mirage10–130.0212%30 Jun →
dust27–13-0.0814%30 Jun →
nuke13–30.0612%30 Jun →
inferno13–3-0.0112%30 Jun →
inferno13–70.0123%30 Jun →
nuke5–13-0.086%30 Jun →
inferno11–130.0610%29 Jun →
cache5–13-0.0226%28 Jun →
dust22–13-0.1018%28 Jun →
inferno2–13-0.0736%28 Jun →
mirage13–70.058%28 Jun →
dust210–130.0925%28 Jun →
mirage9–13-0.0322%28 Jun →
overpass13–110.0724%28 Jun →
cache5–13-0.0833%27 Jun →
inferno10–130.0614%27 Jun →
ancient3–13-0.0723%27 Jun →
inferno5–13-0.0211%27 Jun →
ancient15–15-0.052%27 Jun →
mirage10–13-0.078%27 Jun →
mirage13–6-0.0025%27 Jun →
ancient6–13-0.1018%27 Jun →
dust213–2-0.0432%27 Jun →
inferno2–13-0.0815%27 Jun →
mirage3–13-0.129%26 Jun →
overpass13–70.0510%26 Jun →
dust23–13-0.0922%26 Jun →
dust213–10-0.0116%26 Jun →
dust213–5-0.0325%26 Jun →
dust213–90.0410%26 Jun →
mirage13–7-0.006%25 Jun →
nuke13–80.0313%25 Jun →
inferno13–11-0.0216%25 Jun →
mirage2–130.0617%25 Jun →
cache3–13-0.034%19 May →
overpass13–7-0.005%16 Jan →
inferno15–15-0.0422%11 Jan →
overpass8–13-0.0216%11 Jan →
mirage6–13-0.0117%10 Jan →
mirage6–13-0.0217%10 Jan →
overpass9–13-0.016%9 Jan →
mirage11–130.004%9 Jan →
overpass3–13-0.0716%9 Jan →
mirage13–110.088%9 Jan →
train13–9-0.0120%8 Jan →
overpass13–80.0416%8 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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