wallejj

wallejj — CS2 Stats

76561198155031404[U:1:194765676]Steam profile ↗✓ No bans

2,023Tracked matches45%Win rate2020Tracked since
6,629Hours in CS
CSDB Rating7.0 StrongPositional Player
Premier CS Rating21,509Top 50% of 204,219 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#60836 of 251300 tracked
FaceitLevel 10 · 2,567 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,509 -3,046 14 Jun – 7 Oct · 28 days played
20,54824,555peak 24,55514 Jun7 Oct
Faceit ELO: 2,567 +0 13 Sept – 21 Sept · 2 observations
2,5672,567peak 2,56713 Sept21 Sept
24,555Peak Premier in tracked matches
2,567Highest Faceit ELO seen on CSDB
59Days played since 2026-05-14

Faceit ELO

  • At peak — 2,567
  • Next: 3,000 ELO at 3,000 — 433 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-13
  • Level 10 first seen 2026-09-13

Premier CS Rating

  • 3,046 below peak (24,555)
  • -1,378 over 30 days · declining
  • Next: Red band at 25,000 — 3,491 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-13
  • Purple band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches26——
Win rate54%——
K/D1.18——
Headshot %54%——

Measured 13 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate52.1%50.9%
Shot accuracy19.3%13.7%
Kill/death ratio1.151.09
Match win rate54.6%48.4%

Share this profile

CSDB.GGwallejjFACEITLevel 10 · 2,567 ELOSTANDINGTop 12.4% of rankedPREMIER21,509 · Pink bandPEAK ELO2,567csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning60
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY47–50–3Last 10047%Win rateWLWLLWLWLW

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · −1.2pp headshot accuracy · +45ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 30%
  • Avg reaction 530ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 524ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 502ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim9.5
Utility5.0
Positioning6.0
Opening Duels4.1
Clutch5.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 61% on T to 39% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.0
Utility5.0
Mechanics8.3
Opening Duels5.0
Win Impact3.3

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time500ms−107ms
first ⅓ avg 608ms → last ⅓ avg 500ms
Headshot accuracy28.3%+1.7%
first ⅓ avg 26.6% → last ⅓ avg 28.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–2 · nuke, 4 Sept →
56%Best headshot accuracy · 9–13 · nuke, 20 Aug →
375msFastest reaction time · 7–13 · mirage, 11 Aug →
13–1Biggest win · mirage, 4 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
4–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 67% over 6infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC2912–1741%0.01
cacheB2211–1150%0.04
nukeB1910–953%0.03
dust2B115–645%0.01
infernoD62–433%0.02
ancientS64–267%0.03
train—33–0100%0.11
anubis—30–30%0.02
overpass—10–10%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

297,622Lifetime kills
1.15K/D · Top 50% of Level 10 players
8,633Matches
54.6%Match win rate · Top 10% of Level 10 players
52.1%Headshot % · Top 50% of Level 10 players
19.3%Shot accuracy · Top 10% of Level 10 players
33,775MVPs
6,629Hours (in match)
11,038Bombs planted
3,348Bombs defused

Most-used weapons

AK-4799,425
AWP53,974
SG 5539,037
Knife5,398
P2505,322

Lifetime map wins

17,007train
16,976nuke
12,457inferno
10,925dust2
2,252vertigo
590cbble
102office
86aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,584Matches
54%Win rate
1.34Avg K/D
86.5ADR
46%Headshot %

Clutches & streaks

45%1v1 clutch win
22%1v2 clutch win
19Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage17247%1.2417.4
Nuke8361%1.3819.2
Ancient6655%1.1317.1
Dust24252%1.1819.4
Train4255%1.2718.2
Overpass3557%1.1516.4
Inferno2650%1.2418.4
Anubis1735%1.2118.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.5%Headshot accuracy
39.8%Accuracy (enemy spotted)
39.9%Spray accuracy
87.2%Counter-strafing
8.3°Preaim
492msReaction time
60.9%T opening success
39.4%CT opening success
0.61Enemies flashed / flash
7.5%Flash assists
7.82HE damage / grenade
6.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.4203% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–100.0937%7 Oct →
mirage5–13-0.0131%4 Oct →
inferno13–8-0.0118%2 Oct →
dust29–130.0243%2 Oct →
cache5–13-0.0622%30 Sept →
inferno13–90.0733%30 Sept →
dust25–13-0.0231%29 Sept →
nuke13–100.0821%27 Sept →
dust211–130.0130%27 Sept →
cache16–140.0415%23 Sept →
mirage8–13-0.0330%21 Sept →
mirage8–13-0.0441%20 Sept →
mirage2–130.0641%18 Sept →
cache3–13-0.0116%12 Sept →
ancient5–130.0523%11 Sept →
mirage9–130.0229%11 Sept →
dust25–130.0224%6 Sept →
cache8–13-0.0133%6 Sept →
mirage13–90.0834%5 Sept →
dust213–70.0823%5 Sept →
nuke13–100.0229%4 Sept →
mirage13–10.1724%4 Sept →
inferno15–150.1018%4 Sept →
nuke13–20.2148%4 Sept →
mirage13–70.1125%4 Sept →
mirage3–13-0.0919%3 Sept →
cache13–30.0231%3 Sept →
mirage11–13-0.0620%1 Sept →
cache7–130.0634%1 Sept →
train13–80.0442%31 Aug →
nuke13–5-0.0125%30 Aug →
anubis3–130.0823%30 Aug →
mirage13–90.0720%30 Aug →
mirage11–130.0018%30 Aug →
cache4–13-0.0430%30 Aug →
nuke13–100.0435%28 Aug →
mirage13–10-0.0426%28 Aug →
mirage11–130.0130%25 Aug →
cache4–130.0028%25 Aug →
mirage4–13-0.0531%23 Aug →
nuke5–9-0.0322%23 Aug →
nuke7–130.0025%22 Aug →
mirage13–9-0.0726%22 Aug →
ancient13–80.1119%22 Aug →
train13–40.0939%21 Aug →
cache13–80.1628%20 Aug →
nuke9–130.0756%20 Aug →
inferno14–160.0432%19 Aug →
nuke9–130.0521%19 Aug →
overpass8–80.0218%19 Aug →
nuke13–2-0.0224%18 Aug →
dust27–130.0328%17 Aug →
nuke13–30.0726%17 Aug →
ancient4–13-0.0331%16 Aug →
mirage13–110.0130%15 Aug →
cache13–50.1027%15 Aug →
dust213–8-0.0314%15 Aug →
ancient13–100.0916%13 Aug →
mirage7–13-0.0129%11 Aug →
dust213–30.0621%11 Aug →
nuke8–13-0.0321%9 Aug →
nuke11–130.0123%9 Aug →
dust213–10-0.0426%7 Aug →
ancient13–90.0217%6 Aug →
ancient16–13-0.0520%5 Aug →
cache9–13-0.0136%4 Aug →
cache9–130.0632%3 Aug →
mirage13–3-0.0123%3 Aug →
mirage16–140.0925%3 Aug →
mirage6–13-0.0229%2 Aug →
cache13–50.1330%30 Jul →
nuke13–40.1035%29 Jul →
mirage6–130.0124%29 Jul →
cache9–130.0223%26 Jul →
nuke14–160.0829%22 Jul →
cache13–60.0825%22 Jul →
mirage9–130.0232%21 Jul →
cache9–130.0222%20 Jul →
dust213–11-0.0143%19 Jul →
mirage13–40.0520%19 Jul →
cache13–5-0.0421%19 Jul →
mirage10–130.0428%18 Jul →
mirage13–70.0535%17 Jul →
nuke13–90.0325%17 Jul →
anubis9–130.0331%15 Jul →
nuke8–13-0.0531%9 Jul →
nuke13–7-0.0126%5 Jul →
nuke5–13-0.0228%4 Jul →
mirage15–15-0.0622%3 Jul →
inferno3–13-0.0427%3 Jul →
mirage3–13-0.0627%29 Jun →
train13–60.2039%14 Jun →
mirage13–30.0025%14 Jun →
cache13–80.0920%14 Jun →
dust24–130.0521%14 Jun →
cache13–40.1029%6 Jun →
inferno11–13-0.0319%29 May →
anubis1–13-0.0415%29 May →
cache13–80.0422%21 May →
cache3–13-0.0429%14 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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