Trtl⛴

Trtl⛴ — CS2 Stats

GB76561198146622813[U:1:186357085]Steam profile ↗✓ No bans

1,592Tracked matches41%Win rate2020Tracked since
5,206Hours in CS13Hrs last 2 wks
CSDB Rating5.9 SolidSupport
Premier CS Rating22,642Top 25% of 215,386 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#48651 of 261582 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−7Premier CS Rating · 22,649 → 22,642

Rating over time

Premier CS Rating: 22,642 +2,506 12 Aug – 14 Nov · 44 days played
18,63523,619peak 23,61912 Aug14 Nov
23,619Peak Premier in tracked matches
48Days played since 2026-08-12

Premier CS Rating

  • 977 below peak (23,619)
  • +365 over 30 days · steady
  • +2,526 over 90 days
  • Next: Red band at 25,000 — 2,358 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-11-02
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1115−4
Win rate18%20%−2pp
K/D0.760.83−0.08
Headshot %36%44%−8pp

Measured 7 Nov 2026 → 14 Nov 2026; previous 2 Nov 2026 → 7 Nov 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate46.1%42.7%43.8%above
Shot accuracy14.5%11.2%12.0%above
Kill/death ratio0.910.991.020.11 short
Match win rate34.0%43.9%44.7%10.7% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTrtl⛴FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER22,642 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning58
Utility73

0–100 skill scores via Leetify.

Recent form

COLD48–48–4Last 10048%Win rateLWLLLWLLWL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −4.8pp headshot accuracy · −55ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 594ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 551ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim6.1
Utility7.3
Positioning5.8
Opening Duels3.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.8
Utility7.3
Mechanics6.3
Opening Duels5.0
Win Impact2.1

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time568ms−21ms
first ⅓ avg 589ms → last ⅓ avg 568ms
Headshot accuracy14.7%−1.8%
first ⅓ avg 16.5% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–5 · dust2, 18 Sept →
35%Best headshot accuracy · 3–13 · mirage, 1 Sept →
352msFastest reaction time · 13–6 · dust2, 11 Oct →
13–2Biggest win · dust2, 10 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–14In matches decided by ≤2 rounds
15Overtime games

Map breakdown

infernoBest map · 77% over 13nukeWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B3316–1748%-0.00
mirageC229–1341%0.00
infernoS1310–377%-0.01
cacheC94–544%0.02
ancientA85–363%0.02
nukeD50–50%-0.01
office—42–250%-0.01
anubis—31–233%-0.01
vertigo—10–10%-0.02
rush_001—10–10%-0.01
train—11–0100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

174,554Lifetime kills
0.91K/D
8,794Matches
34.0%Match win rate
46.1%Headshot % · Top 50% of Level 4 players
14.5%Shot accuracy · Top 50% of Level 4 players
11,048MVPs
4,213Hours (in match)
5,226Bombs planted
1,463Bombs defused

Most-used weapons

AK-4745,172
AWP23,951
P2505,078
SSG 084,178
Tec-93,577
Knife3,037

Lifetime map wins

23,388dust2
2,708inferno
1,827nuke
1,208vertigo
999train
957office
300cbble
300lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

45Matches
56%Win rate
0.90Avg K/D
—ADR
42%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10%0.509.0
Vertigo10%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
34.1%Accuracy (enemy spotted)
33.7%Spray accuracy
78.3%Counter-strafing
10.3°Preaim
570msReaction time
57.3%T opening success
42.4%CT opening success
0.73Enemies flashed / flash
9.9%Flash assists
12.34HE damage / grenade
10.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5598% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.039%14 Nov →
dust213–5-0.0414%14 Nov →
mirage10–130.0111%13 Nov →
mirage5–13-0.0520%11 Nov →
dust210–13-0.0711%11 Nov →
dust213–80.0112%9 Nov →
dust28–13-0.0810%7 Nov →
dust210–13-0.0114%7 Nov →
inferno13–60.1015%6 Nov →
vertigo5–13-0.028%6 Nov →
inferno9–13-0.0422%3 Nov →
dust23–13-0.0516%3 Nov →
ancient8–13-0.069%2 Nov →
cache13–70.1322%2 Nov →
office7–13-0.0718%31 Oct →
nuke4–13-0.0722%31 Oct →
mirage13–50.0120%30 Oct →
ancient10–130.1016%30 Oct →
inferno16–14-0.066%30 Oct →
office13–10-0.0620%28 Oct →
ancient14–160.0517%27 Oct →
office13–40.0525%26 Oct →
mirage1–13-0.103%26 Oct →
mirage13–90.009%25 Oct →
dust215–15-0.0218%25 Oct →
inferno4–13-0.0223%22 Oct →
mirage13–80.0516%22 Oct →
cache9–13-0.047%17 Oct →
mirage13–10-0.0611%17 Oct →
dust213–110.0219%16 Oct →
mirage13–30.0412%16 Oct →
anubis13–9-0.0218%16 Oct →
dust24–13-0.0615%16 Oct →
mirage14–16-0.0217%15 Oct →
cache5–13-0.0623%14 Oct →
dust213–6-0.0610%11 Oct →
ancient13–60.0614%11 Oct →
inferno13–110.0012%11 Oct →
inferno13–11-0.0219%10 Oct →
dust213–20.0113%10 Oct →
cache13–11-0.0210%10 Oct →
cache13–100.0315%10 Oct →
mirage14–16-0.0017%10 Oct →
inferno13–11-0.0022%10 Oct →
ancient13–40.013%10 Oct →
anubis11–13-0.017%9 Oct →
nuke13–16-0.0421%9 Oct →
nuke15–150.0214%9 Oct →
ancient13–2-0.0215%9 Oct →
dust213–11-0.0417%6 Oct →
dust210–130.0121%4 Oct →
mirage13–80.0516%4 Oct →
rush_0017–8-0.0129%4 Oct →
mirage14–16-0.0414%2 Oct →
dust29–13-0.0317%28 Sept →
mirage9–130.0215%27 Sept →
dust213–110.0318%26 Sept →
dust213–10-0.0419%26 Sept →
inferno13–4-0.039%26 Sept →
nuke11–13-0.0216%26 Sept →
anubis14–16-0.012%24 Sept →
mirage13–80.0515%24 Sept →
dust213–100.0211%21 Sept →
dust213–50.1019%21 Sept →
ancient16–130.0410%21 Sept →
ancient13–9-0.0017%20 Sept →
inferno13–30.0516%19 Sept →
mirage10–130.0413%19 Sept →
dust213–50.1813%18 Sept →
inferno13–60.0217%17 Sept →
dust211–130.0422%15 Sept →
mirage5–30.0626%15 Sept →
dust29–130.0520%13 Sept →
nuke15–150.0817%13 Sept →
dust213–50.0326%7 Sept →
mirage7–13-0.0514%7 Sept →
cache15–150.0613%6 Sept →
office8–130.0214%4 Sept →
dust210–130.0130%1 Sept →
mirage3–13-0.0435%1 Sept →
mirage13–160.0121%31 Aug →
dust213–70.0911%31 Aug →
inferno13–10-0.0815%29 Aug →
cache13–100.0414%26 Aug →
mirage11–13-0.0120%26 Aug →
cache3–130.0119%25 Aug →
dust23–13-0.0521%25 Aug →
dust213–70.014%24 Aug →
mirage8–130.0212%24 Aug →
dust26–13-0.0512%19 Aug →
cache5–130.0217%19 Aug →
dust213–7-0.0428%17 Aug →
train13–80.027%17 Aug →
inferno16–140.0115%17 Aug →
mirage13–20.0617%17 Aug →
dust211–13-0.0117%17 Aug →
dust214–16-0.0412%17 Aug →
dust211–130.016%12 Aug →
dust213–60.063%12 Aug →
dust28–13-0.0813%12 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.