bubba

bubba — CS2 Stats

US76561198145958876[U:1:185693148]Steam profile ↗✓ No bans

1,674Tracked matches62%Win rate2025Tracked since
1,528Hours in CS38Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating26,380Top 10% of 204,150 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#10076 of 251234 tracked
FaceitLevel 8 · 1,436 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,380 +1,262 28 Aug – 6 Oct · 17 days played
24,54126,380peak 26,38028 Aug6 Oct
Faceit ELO: 1,436 +0 28 Aug – 27 Sept · 8 observations
1,4361,436peak 1,43628 Aug27 Sept
26,380Peak Premier in tracked matches
1,436Highest Faceit ELO seen on CSDB
19Days played since 2026-08-28

Faceit ELO

  • At peak — 1,436
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 95 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-28
  • Level 6 first seen 2026-08-28

Premier CS Rating

  • At peak — 26,380
  • +651 over 30 days · improving
  • Next: Gold band at 30,000 — 3,620 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches111——
Win rate58%——
K/D1.26——
Headshot %54%——

Measured 14 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate48.6%46.8%48.2%meets
Shot accuracy0.0%13.0%13.3%13.3% short
Kill/death ratio1.261.061.07above
Match win rate56.9%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbubbaFACEITLevel 8 · 1,436 ELOSTANDINGTop 31.2% of rankedPREMIER26,380 · Red band30 DAYS0 ELOPEAK ELO1,436csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning74
Utility34

0–100 skill scores via Leetify.

Recent form

COLD58–31–11Last 10058%Win rateLLLTWWLTLW

Last 10 vs previous 10: −40pp win rate · −0.04 avg rating · −1.8pp headshot accuracy · −32ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 585ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 552ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 16%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim8.3
Utility3.4
Positioning7.4
Opening Duels5.0
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning7.4
Utility3.4
Mechanics7.4
Opening Duels6.3
Win Impact8.8

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.01
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time583ms+13ms
first ⅓ avg 570ms → last ⅓ avg 583ms
Headshot accuracy19.0%−2.5%
first ⅓ avg 21.5% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–7 · mirage, 20 Sept →
42%Best headshot accuracy · 13–3 · office, 9 Oct →
375msFastest reaction time · 0–7 · office, 20 Sept →
13–2Biggest win · mirage, 19 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
6–7In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 80% over 15vertigoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C188–1044%0.02
nukeS1512–380%0.06
mirageB158–753%0.06
ancientA95–456%0.04
cacheS97–278%0.03
officeC94–544%0.06
vertigoC73–443%0.05
infernoS64–267%0.04
trainA53–260%0.02
overpass—42–250%0.10
anubis—32–167%0.09

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,907Lifetime kills
1.26K/D · Top 25% of Level 8 players
1,917Matches
56.9%Match win rate · Top 5% of Level 8 players
48.6%Headshot % · Top 50% of Level 8 players
0.0%Shot accuracy
5,350MVPs
1,603Hours (in match)
1,204Bombs planted
642Bombs defused

Most-used weapons

Lifetime map wins

5,070dust2
2,676nuke
1,737inferno
1,454vertigo
521train
473office
38italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

71Matches
65%Win rate
1.05Avg K/D
74.2ADR
39%Headshot %

Clutches & streaks

43%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2450%1.1314.3
Dust22080%1.1116.1
Inferno1267%0.9814.3
Ancient757%0.8110.9
Nuke475%1.0315.0
Anubis475%1.0214.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
39.5%Accuracy (enemy spotted)
40.9%Spray accuracy
83.3%Counter-strafing
8.6°Preaim
579msReaction time
58.9%T opening success
51.2%CT opening success
0.37Enemies flashed / flash
3.1%Flash assists
6.31HE damage / grenade
9.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3713 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
train2–8-0.0914%11 Oct →
ancient5–13-0.0617%11 Oct →
nuke8–130.069%11 Oct →
dust212–120.0613%11 Oct →
cache13–10-0.047%10 Oct →
mirage13–90.1610%10 Oct →
dust29–13-0.0122%10 Oct →
mirage12–12-0.018%10 Oct →
anubis11–130.0612%10 Oct →
office13–30.1742%9 Oct →
anubis11–40.1510%9 Oct →
mirage12–120.0817%9 Oct →
cache13–80.0515%9 Oct →
ancient13–110.0119%9 Oct →
dust213–30.1318%9 Oct →
nuke13–60.1312%9 Oct →
inferno2–130.0517%9 Oct →
cache13–40.0922%6 Oct →
dust24–13-0.0423%6 Oct →
nuke13–70.0419%6 Oct →
mirage11–13-0.0226%4 Oct →
dust26–13-0.0515%3 Oct →
cache11–130.0518%3 Oct →
nuke13–50.1124%3 Oct →
inferno13–6-0.0015%3 Oct →
ancient13–100.0226%3 Oct →
train13–110.0619%3 Oct →
nuke12–120.0819%3 Oct →
dust213–80.0720%3 Oct →
mirage13–40.0432%3 Oct →
office7–130.0125%3 Oct →
dust213–70.0239%3 Oct →
vertigo13–110.1123%2 Oct →
vertigo1–130.0028%2 Oct →
dust24–13-0.0613%2 Oct →
cache13–90.0631%2 Oct →
train13–50.0615%2 Oct →
office6–130.0927%2 Oct →
nuke13–60.0427%2 Oct →
mirage13–60.0327%2 Oct →
nuke13–30.0117%2 Oct →
nuke13–70.0521%2 Oct →
ancient13–70.0827%1 Oct →
nuke13–90.0514%1 Oct →
dust211–130.0620%30 Sept →
mirage12–12-0.0318%30 Sept →
nuke13–30.0226%30 Sept →
mirage13–40.1122%29 Sept →
inferno13–70.1433%29 Sept →
dust213–40.0931%29 Sept →
cache9–13-0.0026%29 Sept →
ancient11–130.1122%29 Sept →
vertigo12–12-0.0415%28 Sept →
dust213–110.0320%28 Sept →
nuke6–130.0322%28 Sept →
ancient13–40.0822%25 Sept →
mirage12–120.0718%25 Sept →
dust24–13-0.0420%25 Sept →
mirage13–110.0414%25 Sept →
cache13–7-0.0221%24 Sept →
train5–130.0218%24 Sept →
office13–90.0824%24 Sept →
vertigo8–20.1223%24 Sept →
overpass13–70.1224%24 Sept →
nuke13–40.0612%24 Sept →
dust213–90.0125%24 Sept →
ancient7–130.0320%24 Sept →
cache13–90.0113%24 Sept →
overpass12–120.0726%24 Sept →
mirage8–130.0423%23 Sept →
vertigo10–130.0717%23 Sept →
train13–100.0719%23 Sept →
office13–100.0126%23 Sept →
vertigo8–13-0.0018%23 Sept →
dust213–80.0510%23 Sept →
inferno13–50.0515%23 Sept →
dust211–13-0.0013%23 Sept →
inferno9–13-0.0517%23 Sept →
mirage12–120.0528%23 Sept →
dust213–80.0832%22 Sept →
dust211–13-0.0113%22 Sept →
overpass13–50.1816%20 Sept →
mirage13–70.2021%20 Sept →
office0–70.0330%20 Sept →
office2–9-0.0433%20 Sept →
anubis13–60.0524%20 Sept →
cache4–00.0730%20 Sept →
ancient13–60.1022%20 Sept →
office13–70.1033%19 Sept →
office9–130.0425%19 Sept →
mirage13–20.1116%19 Sept →
dust215–15-0.0118%19 Sept →
overpass12–120.0420%19 Sept →
mirage13–70.0417%19 Sept →
nuke13–110.0714%19 Sept →
vertigo13–60.0932%18 Sept →
inferno13–70.0727%18 Sept →
ancient6–13-0.0216%18 Sept →
nuke13–90.1018%17 Sept →
nuke13–70.0628%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.