bubba

bubba — CS2 Stats

US76561198145958876[U:1:185693148]Steam profile ↗✓ No bans

1,578Tracked matches57%Win rate2025Tracked since
1,460Hours in CS46Hrs last 2 wks
CSDB Rating7.9 StrongPositional Player
Premier CS Rating24,541Top 25% of 180,525 CSDB-tracked playersPink band · top ~3.5% of ranked players (population est.)
CSDB Leaderboard#24555 of 224879 tracked
FaceitLevel 8 · 1,436 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−108Premier CS Rating · 24,649 → 24,541
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 17 days played since 27 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 24,541 -577 28 Aug18 Sept · 9 days played
24,54125,729peak 25,72928 Aug18 Sept
Faceit ELO: 1,436 +0 28 Aug15 Sept · 4 observations
1,4361,436peak 1,43628 Aug15 Sept
26,163Peak Premier in tracked matches
1,436Highest Faceit ELO seen on CSDB
17Days played since 2026-08-27

Faceit ELO

  • At peak — 1,436
  • Next: Level 8 at 1,531 95 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-28
  • Level 6 first seen 2026-08-28

Premier CS Rating

  • 1,188 below peak (25,729)
  • Next: Red band at 25,000 459 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,115), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate48.2%46.8%48.3%meets
Shot accuracy0.0%13.0%13.2%13.2% short
Kill/death ratio1.261.061.07above
Match win rate56.8%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbubbaFACEITLevel 8 · 1,436 ELOSTANDINGTop 31.2% of rankedPREMIER24,541 · Pink bandPEAK ELO1,436csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning80
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY54379Last 10054%Win rateWWLWWWTWLL

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −3.3pp headshot accuracy · −19ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 24%
  • Avg reaction 519ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 567ms

Last 20

  • 1172 · 55% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 24%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim9.0
Utility4.8
Positioning8.0
Opening Duels6.9
Clutch4.6

Sharp aimerStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning8.0
Utility4.8
Mechanics7.7
Opening Duels8.7
Win Impact7.4

Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.00
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time581ms+30ms
first ⅓ avg 550ms → last ⅓ avg 581ms
Headshot accuracy23.0%+0.6%
first ⅓ avg 22.3% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–6 · office, 3 Sept
41%Best headshot accuracy · 13–1 · inferno, 30 Aug
406msFastest reaction time · 8–13 · inferno, 2 Sept
13–0Biggest win · office, 17 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
63In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 71% over 7mirageWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2A1810856%0.02
infernoS139469%0.06
mirageC135838%0.03
nukeS128467%0.05
cacheA116555%0.03
ancientC104640%0.03
anubisC83538%0.04
vertigoS75271%0.05
officeS64267%0.13
train1010%0.06
overpass1010%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,792Lifetime kills
1.26K/D · Top 25% of Level 8 players
1,826Matches
56.8%Match win rate · Top 5% of Level 8 players
48.2%Headshot % · Top 50% of Level 8 players
0.0%Shot accuracy
5,062MVPs
1,532Hours (in match)
1,163Bombs planted
607Bombs defused

Most-used weapons

Lifetime map wins

4,879dust2
2,521nuke
1,685inferno
1,402vertigo
476train
401office
38italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

71Matches
65%Win rate
1.05Avg K/D
74.2ADR
39%Headshot %

Clutches & streaks

43%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2450%1.1314.3
Dust22080%1.1116.1
Inferno1267%0.9814.3
Ancient757%0.8110.9
Nuke475%1.0315.0
Anubis475%1.0214.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
42.0%Accuracy (enemy spotted)
42.0%Spray accuracy
84.4%Counter-strafing
8.7°Preaim
574msReaction time
65.2%T opening success
64.0%CT opening success
0.46Enemies flashed / flash
6.3%Flash assists
9.54HE damage / grenade
6.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.462 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo13–60.0932%18 Sept
inferno13–70.0727%18 Sept
ancient6–13-0.0216%18 Sept
nuke13–90.1018%17 Sept
nuke13–70.0628%17 Sept
dust213–10-0.0021%17 Sept
anubis12–12-0.0116%17 Sept
dust213–80.0821%17 Sept
office11–130.1119%17 Sept
train2–100.0629%17 Sept
office13–00.1341%17 Sept
mirage7–130.0134%17 Sept
nuke5–130.0024%17 Sept
ancient13–80.1022%17 Sept
inferno6–130.0421%17 Sept
vertigo13–90.0734%17 Sept
anubis13–40.1214%16 Sept
mirage9–130.0218%16 Sept
cache12–12-0.0016%16 Sept
dust213–30.0835%16 Sept
nuke4–130.0121%13 Sept
cache13–110.0819%13 Sept
dust26–13-0.0424%13 Sept
mirage13–40.1323%13 Sept
dust25–13-0.0917%13 Sept
vertigo13–110.0314%13 Sept
office13–20.1324%12 Sept
dust213–100.1421%12 Sept
vertigo7–130.0110%12 Sept
mirage10–130.0620%12 Sept
nuke13–110.1024%12 Sept
inferno13–100.0427%12 Sept
cache13–110.0230%12 Sept
cache13–10-0.0430%12 Sept
inferno13–80.0220%12 Sept
cache6–130.0328%12 Sept
ancient13–11-0.0216%12 Sept
mirage13–110.0016%11 Sept
dust213–80.0219%11 Sept
mirage6–13-0.0313%10 Sept
dust25–80.0110%10 Sept
dust26–13-0.088%10 Sept
dust213–0-0.0023%10 Sept
mirage3–13-0.0313%10 Sept
dust20–13-0.1125%10 Sept
ancient6–13-0.0421%10 Sept
cache13–100.0619%10 Sept
nuke13–40.0531%10 Sept
office13–100.1018%9 Sept
anubis3–13-0.0214%9 Sept
ancient8–130.0723%9 Sept
inferno13–70.1214%9 Sept
vertigo13–10-0.0119%9 Sept
cache4–130.0315%9 Sept
anubis6–130.048%8 Sept
dust213–80.1012%8 Sept
dust213–50.0532%8 Sept
inferno13–20.1525%8 Sept
mirage7–13-0.0516%8 Sept
ancient2–13-0.0430%5 Sept
nuke13–3-0.0118%5 Sept
anubis12–120.0930%5 Sept
inferno13–40.0933%5 Sept
mirage13–60.1118%5 Sept
overpass11–13-0.0025%5 Sept
dust26–00.0819%5 Sept
nuke8–130.0832%4 Sept
inferno12–120.0427%4 Sept
office5–130.0922%4 Sept
dust210–13-0.0421%4 Sept
inferno7–40.1534%4 Sept
ancient13–70.0920%4 Sept
cache12–12-0.0419%4 Sept
nuke13–100.0019%4 Sept
inferno13–50.0325%3 Sept
dust212–120.0018%3 Sept
anubis13–8-0.0812%3 Sept
nuke13–100.1116%3 Sept
mirage13–20.1525%3 Sept
office13–60.2036%3 Sept
anubis13–80.1110%3 Sept
ancient8–130.1531%3 Sept
cache3–13-0.0015%2 Sept
anubis12–120.1026%2 Sept
mirage11–13-0.0121%2 Sept
inferno8–13-0.0028%2 Sept
vertigo8–130.0719%2 Sept
ancient8–130.0816%1 Sept
nuke12–120.0615%1 Sept
dust213–20.0422%1 Sept
inferno13–10.0641%30 Aug
mirage13–80.0319%29 Aug
inferno12–120.0224%29 Aug
nuke13–30.0427%29 Aug
dust22–90.0426%29 Aug
mirage2–80.0128%29 Aug
vertigo13–80.0623%29 Aug
ancient13–9-0.0220%27 Aug
cache13–80.1419%27 Aug
cache13–50.0914%27 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →