SmuDG3

SmuDG3 — CS2 Stats

GB76561198140567979[U:1:180302251]Steam profile ↗✓ No bans

451Tracked matches43%Win rate2020Tracked since
3,712Hours in CS
CSDB Rating6.7 SolidClutch Specialist
Premier CS Rating26,097Top 10% of 200,982 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#12007 of 247928 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 451 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,097 +3,763 31 May – 7 Sept · 26 days played
21,66126,904peak 26,90431 May7 Sept
26,967Peak Premier in tracked matches
23Days played since 2026-05-30

Premier CS Rating

  • 807 below peak (26,904)
  • -254 over 90 days
  • Next: Gold band at 30,000 — 3,903 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 2 Sep 2026 and 2 Oct 2026.

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,327), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate59.1%48.2%50.9%above
Shot accuracy20.0%13.3%13.8%above
Kill/death ratio0.821.071.090.27 short
Match win rate44.0%46.9%48.4%4.4% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSmuDG3FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER26,097 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning52
Utility64

0–100 skill scores via Leetify.

Recent form

COLD47–49–4Last 10047%Win rateLLLWLLLLWW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +6.1pp headshot accuracy · +29ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 634ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 596ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.6 against its own average).

Aim8.5
Utility6.4
Positioning5.2
Opening Duels3.1
Clutch8.4

Sharp aimerStrong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 51% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.2
Utility6.4
Mechanics8.4
Opening Duels2.7
Win Impact2.8

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time575ms−74ms
first ⅓ avg 649ms → last ⅓ avg 575ms
Headshot accuracy25.9%−0.7%
first ⅓ avg 26.6% → last ⅓ avg 25.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–10 · cache, 5 Jun →
100%Best headshot accuracy · 2–13 · nuke, 7 Jun →
430msFastest reaction time · 13–9 · inferno, 14 Jun →
13–2Biggest win · inferno, 3 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
4–4In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 61% over 18nukeWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
infernoB2110–1148%-0.02
mirageA1811–761%-0.02
nukeD144–1029%-0.00
ancientB126–650%-0.02
dust2A116–555%-0.01
anubisC83–538%0.00
overpassC73–443%0.01
cache—43–175%0.08
vertigo—20–20%-0.05
sanctum—21–150%-0.02
train—10–10%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

197,580Lifetime kills
0.82K/D
5,757Matches
44.0%Match win rate
59.1%Headshot % · Top 25% of Level 9 players
20.0%Shot accuracy · Top 5% of Level 9 players
16,291MVPs
3,712Hours (in match)
7,726Bombs planted
3,638Bombs defused

Most-used weapons

AK-4787,544
AWP15,560
P2509,337
FAMAS2,432
Knife2,065

Lifetime map wins

8,221inferno
7,607dust2
4,538cbble
3,494train
3,281nuke
434vertigo
73aztec
35dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

782Matches
53%Win rate
1.04Avg K/D
79.8ADR
51%Headshot %

Clutches & streaks

62%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1436%1.2315.5
Nuke683%1.0618.0
Inferno540%0.9713.4
Anubis560%0.9616.8
Dust2475%0.9012.3
Cache367%1.1015.3
Overpass367%1.1916.3
Ancient333%1.2524.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.2%Headshot accuracy
33.1%Accuracy (enemy spotted)
37.4%Spray accuracy
87.8%Counter-strafing
8.8°Preaim
576msReaction time
28.2%T opening success
51.4%CT opening success
0.66Enemies flashed / flash
9.6%Flash assists
11.43HE damage / grenade
8.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.2147% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0017%27 Jun →
dust26–13-0.0424%22 Jun →
nuke6–13-0.0224%22 Jun →
dust213–80.0028%21 Jun →
mirage10–130.0025%21 Jun →
vertigo1–13-0.0230%21 Jun →
anubis9–130.0040%21 Jun →
anubis9–13-0.0229%19 Jun →
nuke13–3-0.0231%19 Jun →
ancient13–5-0.0242%19 Jun →
dust213–90.0130%18 Jun →
mirage4–13-0.0716%17 Jun →
sanctum8–8-0.0311%17 Jun →
sanctum9–7-0.0016%17 Jun →
anubis11–130.0418%17 Jun →
dust29–13-0.0332%17 Jun →
inferno5–13-0.0731%15 Jun →
inferno13–40.0427%15 Jun →
nuke8–130.0223%15 Jun →
ancient13–60.0328%15 Jun →
mirage13–6-0.0632%15 Jun →
mirage13–10-0.0621%14 Jun →
inferno13–9-0.0128%14 Jun →
inferno6–130.0132%14 Jun →
overpass2–13-0.0413%14 Jun →
overpass13–80.0734%14 Jun →
ancient8–13-0.0718%13 Jun →
nuke9–130.0846%12 Jun →
mirage13–60.0623%12 Jun →
overpass13–3-0.020%11 Jun →
inferno10–70.0537%11 Jun →
inferno10–13-0.0630%10 Jun →
mirage9–13-0.0719%10 Jun →
inferno13–8-0.0317%10 Jun →
inferno7–13-0.0511%9 Jun →
nuke7–13-0.0238%9 Jun →
mirage15–15-0.0330%8 Jun →
nuke2–13-0.04100%7 Jun →
anubis13–90.0744%7 Jun →
inferno13–8-0.0126%7 Jun →
mirage13–80.0224%6 Jun →
inferno1–7-0.1433%6 Jun →
inferno8–8-0.1124%6 Jun →
ancient0–13-0.1233%6 Jun →
inferno13–60.0926%6 Jun →
anubis13–4-0.0319%6 Jun →
ancient6–130.0037%6 Jun →
inferno13–5-0.0126%6 Jun →
cache13–100.1633%5 Jun →
ancient13–40.0219%5 Jun →
dust213–7-0.0423%5 Jun →
anubis0–13-0.040%5 Jun →
inferno13–5-0.0432%5 Jun →
nuke15–15-0.0442%4 Jun →
mirage13–90.0331%4 Jun →
mirage13–90.0126%3 Jun →
anubis11–13-0.0432%3 Jun →
nuke8–13-0.0231%3 Jun →
mirage1–13-0.0117%3 Jun →
overpass13–8-0.0227%3 Jun →
anubis13–40.0423%3 Jun →
mirage13–7-0.0526%3 Jun →
ancient13–30.0131%3 Jun →
inferno11–130.0139%3 Jun →
dust27–13-0.0429%3 Jun →
mirage13–40.0054%3 Jun →
inferno13–20.0344%3 Jun →
nuke13–9-0.0720%3 Jun →
mirage3–13-0.0536%3 Jun →
mirage13–2-0.0029%3 Jun →
dust213–90.0223%3 Jun →
inferno12–16-0.0326%2 Jun →
dust213–70.0530%2 Jun →
nuke13–60.0122%2 Jun →
mirage13–100.0121%2 Jun →
nuke10–13-0.0115%2 Jun →
ancient1–5-0.060%2 Jun →
inferno12–16-0.0421%2 Jun →
dust216–14-0.0324%2 Jun →
inferno13–160.0324%1 Jun →
nuke10–130.0531%1 Jun →
ancient13–60.1530%1 Jun →
overpass10–130.0729%1 Jun →
ancient7–13-0.0727%1 Jun →
nuke8–130.0733%1 Jun →
ancient13–8-0.0326%1 Jun →
nuke13–11-0.0231%31 May →
train8–130.0323%31 May →
cache13–100.0231%31 May →
mirage3–13-0.0638%31 May →
dust25–130.0133%31 May →
overpass14–16-0.0330%31 May →
inferno8–13-0.0333%31 May →
ancient8–13-0.0420%31 May →
inferno13–7-0.0135%31 May →
cache13–90.0620%31 May →
vertigo9–13-0.0926%31 May →
overpass8–130.0321%30 May →
cache8–130.0939%30 May →
mirage13–110.0426%30 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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