suspicious activity

suspicious activity — CS2 Stats

76561198097554453[U:1:137288725]Steam profile ↗✓ No bans

391Tracked matches64%Win rate2020Tracked since
CSDB Rating6.7 SolidClutch Specialist
Premier CS Rating24,173Top 25% of 200,982 CSDB-tracked playersPink band · top ~3.9% of ranked players (population est.)
CSDB Leaderboard#29232 of 247934 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 391 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,173 +4,070 12 May – 12 Sept · 27 days played
20,10325,108peak 25,10812 May12 Sept
25,108Peak Premier in tracked matches
25Days played since 2026-05-12

Premier CS Rating

  • 935 below peak (25,108)
  • -935 over 90 days
  • Next: Red band at 25,000 — 827 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGsuspicious activityFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER24,173 · Pink bandcsdb.gg/stats

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Performance scores

Aim85
Positioning51
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateLWWWWLLLWL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +2.0pp headshot accuracy · −51ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 533ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 624ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.3 against its own average).

Aim8.5
Utility4.2
Positioning5.1
Opening Duels3.4
Clutch6.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.1
Utility4.2
Mechanics7.5
Opening Duels2.5
Win Impact9.8

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time626ms+89ms
first ⅓ avg 537ms → last ⅓ avg 626ms
Headshot accuracy26.8%−0.9%
first ⅓ avg 27.7% → last ⅓ avg 26.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · ancient, 13 May →
67%Best headshot accuracy · 13–2 · dust2, 11 Jun →
391msFastest reaction time · 1–5 · ancient, 2 Jun →
13–0Biggest win · overpass, 11 Jun →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 78% over 9ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB2714–1352%-0.01
dust2B2612–1446%-0.00
nukeB147–750%0.00
infernoA148–657%0.01
overpassS97–278%0.01
ancientD72–529%-0.01
anubis—21–150%-0.02
cache—11–0100%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

336Matches
55%Win rate
1.14Avg K/D
96.0ADR
41%Headshot %

Clutches & streaks

50%1v1 clutch win
7%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage450%1.4418.5
Dust23100%1.1019.0
Inferno367%1.5028.0
Nuke2100%2.2622.5
Cache2100%0.869.5
Anubis1100%0.5811.0
Ancient1100%1.7832.0
Overpass1100%1.8036.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.5%Headshot accuracy
36.5%Accuracy (enemy spotted)
41.6%Spray accuracy
84.0%Counter-strafing
9.2°Preaim
617msReaction time
36.2%T opening success
43.5%CT opening success
0.42Enemies flashed / flash
3.9%Flash assists
7.69HE damage / grenade
5.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4198 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.1971% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0042%27 Jun →
nuke13–5-0.0325%27 Jun →
inferno13–9-0.0418%27 Jun →
mirage13–60.0733%27 Jun →
cache13–5-0.0315%27 Jun →
dust20–13-0.0828%26 Jun →
inferno5–13-0.0242%26 Jun →
mirage8–13-0.0224%26 Jun →
inferno19–170.0833%21 Jun →
dust210–13-0.0327%21 Jun →
mirage15–15-0.0416%20 Jun →
inferno15–150.0224%20 Jun →
mirage7–130.0624%20 Jun →
nuke11–130.0036%20 Jun →
dust213–70.0222%20 Jun →
dust211–13-0.0515%19 Jun →
mirage7–00.1138%11 Jun →
overpass13–0-0.0225%11 Jun →
dust22–00.1050%11 Jun →
mirage13–2-0.0318%11 Jun →
dust213–20.0367%11 Jun →
dust213–100.0433%10 Jun →
overpass13–110.0516%10 Jun →
nuke13–9-0.0014%3 Jun →
mirage3–13-0.0833%3 Jun →
mirage13–20.028%3 Jun →
dust213–90.0933%3 Jun →
inferno12–16-0.0127%2 Jun →
dust213–70.0622%2 Jun →
nuke13–60.0225%2 Jun →
mirage13–10-0.0526%2 Jun →
nuke10–13-0.0125%2 Jun →
ancient1–5-0.120%2 Jun →
inferno13–11-0.0017%2 Jun →
dust21–13-0.0631%2 Jun →
mirage13–90.0529%2 Jun →
inferno13–80.0130%1 Jun →
dust213–100.0629%1 Jun →
mirage4–13-0.126%1 Jun →
dust213–11-0.007%31 May →
ancient15–15-0.0718%30 May →
dust22–13-0.0232%30 May →
nuke7–130.0130%30 May →
mirage13–80.0216%29 May →
dust28–13-0.0628%28 May →
overpass13–11-0.0527%27 May →
mirage13–50.0327%27 May →
overpass13–70.0228%27 May →
dust213–60.0338%27 May →
nuke1–13-0.0235%27 May →
mirage13–70.0120%27 May →
dust28–130.0131%27 May →
mirage3–13-0.0422%27 May →
nuke7–13-0.0020%26 May →
dust28–13-0.0422%26 May →
mirage8–130.0127%26 May →
inferno8–13-0.0223%26 May →
dust28–13-0.0020%26 May →
mirage5–13-0.0524%21 May →
mirage13–9-0.0110%20 May →
dust29–13-0.0724%19 May →
ancient13–90.0422%19 May →
overpass11–13-0.0342%19 May →
mirage0–5-0.128%19 May →
dust24–00.0418%19 May →
nuke6–13-0.0414%19 May →
anubis13–40.0415%18 May →
overpass13–10-0.0128%18 May →
mirage12–16-0.0625%16 May →
inferno13–40.0233%15 May →
nuke9–13-0.0320%15 May →
dust26–13-0.0441%15 May →
mirage13–90.0118%15 May →
overpass11–130.0115%15 May →
mirage11–13-0.0023%14 May →
dust213–100.0426%14 May →
inferno13–60.0127%14 May →
mirage13–11-0.0535%14 May →
dust26–13-0.0530%14 May →
inferno3–130.0126%14 May →
mirage13–60.0135%14 May →
overpass13–110.0814%14 May →
mirage13–100.0324%13 May →
anubis11–13-0.0928%13 May →
nuke16–130.0436%13 May →
inferno13–50.0337%13 May →
ancient12–16-0.0117%13 May →
nuke13–80.0021%13 May →
ancient4–13-0.0458%13 May →
ancient13–30.1821%13 May →
inferno5–130.0322%13 May →
overpass13–60.0422%13 May →
nuke13–90.0128%12 May →
dust213–6-0.0027%12 May →
nuke10–10.0553%12 May →
mirage4–13-0.0032%12 May →
ancient5–13-0.0426%12 May →
inferno16–13-0.0124%12 May →
mirage10–130.0113%12 May →
dust25–13-0.0427%12 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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