VipeR

VipeR — CS2 Stats

GB76561197999534348[U:1:39268620]Steam profile ↗1 game ban

400Tracked matches37%Win rate2020Tracked since
1,797Hours in CS0Hrs last 2 wks
CSDB Rating3.5 LearningSupport
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 400 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,717 +8,465 30 Dec – 10 Jun · 22 days played
14,25225,022peak 25,02230 Dec10 Jun
25,124Peak Premier in tracked matches
43Days played since 2025-12-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches4——
Win rate75%——
K/D0.93——
Headshot %26%——

Measured 3 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,045), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate42.6%41.8%42.7%meets
Shot accuracy14.1%12.2%11.3%above
Kill/death ratio1.020.980.99above
Match win rate48.8%43.3%43.9%above

Across every metric we can compare, this profile already matches the typical Level 4 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGVipeRFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning31
Utility58

0–100 skill scores via Leetify.

Recent form

COLD50–49–1Last 10050%Win rateLLLWLLWLLL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −3.5pp headshot accuracy · +21ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 436ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 586ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim4.2
Utility5.8
Positioning3.1
Opening Duels0.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 36% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning3.1
Utility5.8
Mechanics4.1
Opening Duels0.8
Win Impact0.6

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg 0.00 → last ⅓ avg -0.03
Reaction time590ms−35ms
first ⅓ avg 625ms → last ⅓ avg 590ms
Headshot accuracy16.2%+1.6%
first ⅓ avg 14.5% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–11 · dust2, 21 Jan →
35%Best headshot accuracy · 13–6 · inferno, 14 May →
406msFastest reaction time · 5–13 · ancient, 12 May →
13–3Biggest win · inferno, 21 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
12–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 71% over 7ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B3517–1849%-0.01
mirageA2113–862%-0.03
infernoC145–936%-0.01
nukeA106–460%-0.00
ancientD93–633%-0.01
overpassS75–271%0.02
cache—20–20%-0.05
anubis—21–150%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,912Lifetime kills
1.02K/D · Top 50% of Level 3 players
2,444Matches
48.8%Match win rate · Top 25% of Level 3 players
42.6%Headshot % · Top 50% of Level 3 players
14.1%Shot accuracy · Top 50% of Level 3 players
6,247MVPs
1,093Hours (in match)
3,930Bombs planted
1,282Bombs defused

Most-used weapons

AK-4714,422
AWP8,946
SSG 081,246
MAC-101,164
MP91,130
FAMAS1,054

Lifetime map wins

10,806dust2
4,213inferno
1,341nuke
798train
453cbble
392vertigo
87office
40assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

234Matches
48%Win rate
0.85Avg K/D
—ADR
41%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
29.5%Accuracy (enemy spotted)
30.3%Spray accuracy
68.5%Counter-strafing
10.8°Preaim
599msReaction time
18.0%T opening success
36.0%CT opening success
0.79Enemies flashed / flash
5.5%Flash assists
5.34HE damage / grenade
8.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.972% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient3–130.000%11 Sept →
dust211–13-0.076%25 Aug →
ancient7–13-0.0021%21 Jul →
inferno13–30.068%21 Jul →
cache13–16-0.0914%16 Jul →
dust213–16-0.0322%25 Jun →
dust213–10-0.0622%10 Jun →
inferno10–13-0.0311%4 Jun →
dust28–130.0317%27 May →
mirage8–13-0.0813%26 May →
inferno8–13-0.039%26 May →
dust28–13-0.0515%26 May →
nuke10–13-0.0023%23 May →
dust24–00.000%23 May →
mirage11–13-0.0623%14 May →
dust213–10-0.0425%14 May →
inferno13–60.0035%14 May →
nuke10–10.0011%12 May →
mirage4–13-0.068%12 May →
ancient5–13-0.0721%12 May →
inferno16–13-0.057%12 May →
mirage10–13-0.0513%12 May →
dust213–11-0.0122%11 May →
mirage13–8-0.0325%9 May →
dust213–8-0.0124%9 May →
dust211–13-0.0119%6 May →
dust213–80.0224%6 May →
dust29–13-0.0318%5 May →
inferno6–13-0.0714%5 May →
dust24–13-0.0813%5 May →
nuke13–50.0123%5 May →
mirage13–11-0.039%5 May →
dust211–130.0121%4 May →
overpass13–90.0420%4 May →
inferno13–30.0620%4 May →
mirage13–16-0.0514%3 May →
nuke13–40.1218%3 May →
ancient13–60.0417%3 May →
overpass13–110.019%3 May →
dust27–13-0.0017%2 May →
inferno9–13-0.0215%2 May →
mirage13–9-0.0112%2 May →
mirage6–13-0.0511%30 Apr →
dust213–9-0.0413%30 Apr →
nuke3–13-0.079%30 Apr →
mirage5–13-0.0515%30 Apr →
mirage13–11-0.058%30 Apr →
anubis13–10-0.0818%30 Apr →
mirage13–5-0.046%30 Apr →
inferno6–13-0.0422%30 Apr →
dust28–130.0016%30 Apr →
nuke13–8-0.0213%29 Apr →
overpass6–00.075%29 Apr →
dust213–7-0.0117%29 Apr →
mirage13–7-0.095%29 Apr →
cache7–13-0.017%29 Apr →
overpass13–8-0.0020%29 Apr →
overpass9–13-0.0514%28 Apr →
dust213–80.0118%28 Apr →
inferno10–13-0.0423%28 Apr →
ancient11–13-0.0316%27 Apr →
mirage13–110.028%27 Apr →
mirage16–12-0.0215%26 Apr →
dust213–11-0.0517%26 Apr →
inferno13–70.0116%26 Apr →
anubis5–13-0.0418%31 Mar →
dust213–110.0214%30 Mar →
dust210–130.0814%11 Feb →
dust29–13-0.0619%11 Feb →
nuke13–80.039%30 Jan →
ancient10–13-0.0017%29 Jan →
dust213–6-0.0015%29 Jan →
dust211–13-0.0616%29 Jan →
mirage16–130.019%29 Jan →
mirage13–11-0.0313%27 Jan →
dust213–5-0.029%27 Jan →
nuke6–13-0.0420%27 Jan →
mirage13–110.0112%26 Jan →
ancient3–13-0.0518%23 Jan →
nuke16–140.0314%23 Jan →
inferno3–130.0114%22 Jan →
dust213–7-0.0115%22 Jan →
dust213–110.1424%21 Jan →
inferno11–13-0.0513%16 Jan →
mirage11–13-0.0318%15 Jan →
ancient16–140.0313%15 Jan →
overpass13–60.029%15 Jan →
mirage13–100.0110%14 Jan →
overpass12–160.0614%13 Jan →
dust211–130.0130%13 Jan →
mirage13–30.0416%9 Jan →
dust213–10-0.0214%9 Jan →
dust215–150.0818%2 Jan →
dust26–13-0.052%31 Dec →
ancient16–130.0113%31 Dec →
dust28–13-0.004%30 Dec →
nuke0–13-0.0715%30 Dec →
dust23–13-0.0120%30 Dec →
dust213–60.0413%30 Dec →
inferno11–13-0.0220%29 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.