Tony Stromboli

Tony Stromboli — CS2 Stats

US76561198138095706[U:1:177829978]Steam profile ↗✓ No bans

985Tracked matches43%Win rate2020Tracked since
2,256Hours in CS14Hrs last 2 wks
CSDB Rating4.6 DevelopingSupport
FaceitLevel 5 · 999 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 999 → 999
+12Tracked matches · now 985
−1.5ppWin rate · 44.8% → 43.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 51 days played since 25 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,676 -2,152 25 Apr24 Jun · 21 days played
14,67718,828peak 18,82825 Apr24 Jun
18,828Peak Premier in tracked matches
999Highest Faceit ELO seen on CSDB
51Days played since 2026-04-25

Faceit ELO

  • At peak — 999
  • Next: Level 5 at 1,051 52 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-06
  • Level 3 first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate29.3%43.8%44.8%15.5% short
Shot accuracy11.0%12.0%12.4%1.4% short
Kill/death ratio0.881.021.040.15 short
Match win rate44.6%44.7%45.2%meets

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTony StromboliFACEITLevel 5 · 999 ELOSTANDINGTop 67.6% of rankedPEAK ELO999csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning38
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY50491Last 10050%Win rateLWLLLWLLWW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −4.1pp headshot accuracy · +18ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 583ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 564ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.5 against its own average).

Aim7.2
Utility6.2
Positioning3.8
Opening Duels0.0
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning3.8
Utility6.2
Mechanics6.9
Opening Duels0.0
Win Impact2.8

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time579ms−26ms
first ⅓ avg 605ms → last ⅓ avg 579ms
Headshot accuracy16.2%+0.1%
first ⅓ avg 16.1% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–0 · mirage, 25 Aug
53%Best headshot accuracy · 9–7 · inferno, 25 Jul
414msFastest reaction time · 13–5 · inferno, 8 Jun
13–0Biggest win · mirage, 25 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
79In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 67% over 9overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB25121348%0.01
ancientC1981142%0.01
dust2A1810856%-0.02
nukeA117464%0.00
infernoS96367%-0.01
cacheB84450%-0.02
overpassD62433%0.05
anubis31233%0.00
debris1010%-0.10

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,875Lifetime kills
0.88K/D
2,234Matches
44.6%Match win rate
29.3%Headshot %
11.0%Shot accuracy
4,454MVPs
1,169Hours (in match)
2,355Bombs planted
692Bombs defused

Most-used weapons

Lifetime map wins

5,703dust2
2,705inferno
833nuke
329train
257vertigo
161cbble
81office
63shorttrain

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

343Matches
50%Win rate
1.12Avg K/D
77.5ADR
36%Headshot %

Clutches & streaks

44%1v1 clutch win
22%1v2 clutch win
17Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7742%1.3415.4
Ancient6148%1.0116.2
Dust25357%1.0713.2
Inferno4858%1.1016.0
Nuke2959%1.0214.4
Overpass2148%1.0816.1
Anubis2050%1.1813.8
Cache1267%1.1212.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
36.3%Accuracy (enemy spotted)
43.3%Spray accuracy
81.1%Counter-strafing
10.7°Preaim
577msReaction time
22.9%T opening success
25.9%CT opening success
0.48Enemies flashed / flash
7.4%Flash assists
10.42HE damage / grenade
9.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6802% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4756 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.8603% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–130.0314%19 Sept
nuke13–90.0117%13 Sept
ancient8–130.0518%8 Sept
ancient7–13-0.096%4 Sept
dust211–13-0.079%3 Sept
dust213–10.1330%1 Sept
anubis14–16-0.064%30 Aug
mirage13–16-0.0118%27 Aug
mirage13–00.163%25 Aug
nuke22–180.0212%25 Aug
ancient10–130.0812%23 Aug
dust28–13-0.0715%15 Aug
inferno7–13-0.0424%15 Aug
mirage13–7-0.0711%11 Aug
mirage5–13-0.0625%11 Aug
dust213–2-0.0119%9 Aug
mirage13–20.0933%7 Aug
mirage6–13-0.0116%3 Aug
ancient13–40.019%3 Aug
anubis13–30.067%2 Aug
inferno13–5-0.029%30 Jul
dust213–5-0.0819%30 Jul
inferno1–13-0.1315%28 Jul
ancient13–16-0.0311%28 Jul
nuke6–13-0.0418%25 Jul
debris3–9-0.1013%25 Jul
inferno9–70.0053%25 Jul
dust28–13-0.0812%9 Jul
nuke13–10-0.0024%9 Jul
cache6–13-0.0216%9 Jul
ancient11–13-0.068%9 Jul
ancient13–100.0319%30 Jun
nuke5–13-0.0514%30 Jun
overpass15–150.1220%24 Jun
mirage13–60.0217%24 Jun
nuke13–10-0.0119%22 Jun
nuke13–50.0214%22 Jun
mirage13–10-0.0320%19 Jun
dust213–100.0615%19 Jun
nuke16–14-0.0013%18 Jun
nuke13–90.0214%17 Jun
mirage2–130.0422%17 Jun
ancient7–13-0.077%17 Jun
mirage4–13-0.0512%16 Jun
dust213–10-0.0815%13 Jun
mirage13–20.019%12 Jun
mirage13–9-0.0119%12 Jun
anubis11–130.0013%12 Jun
overpass13–100.109%12 Jun
overpass11–130.017%12 Jun
ancient9–130.096%12 Jun
mirage8–13-0.0114%11 Jun
ancient13–90.0314%11 Jun
mirage10–13-0.0612%9 Jun
inferno13–9-0.017%9 Jun
ancient13–90.069%9 Jun
mirage13–110.0215%8 Jun
inferno13–50.0814%8 Jun
ancient10–13-0.0213%8 Jun
dust216–14-0.0016%8 Jun
ancient11–130.0112%8 Jun
mirage16–140.0616%7 Jun
dust26–13-0.0512%4 Jun
mirage3–130.0612%4 Jun
dust213–60.048%4 Jun
mirage13–70.107%4 Jun
mirage9–130.0419%3 Jun
mirage8–13-0.0219%3 Jun
inferno9–13-0.0011%3 Jun
ancient13–80.0916%2 Jun
dust26–130.0119%31 May
dust213–9-0.0722%27 May
mirage8–13-0.0317%27 May
inferno13–11-0.0412%25 May
overpass4–13-0.068%24 May
overpass5–130.0812%24 May
cache13–8-0.0415%23 May
mirage13–100.0215%23 May
inferno13–50.0327%23 May
mirage7–13-0.0127%23 May
cache13–60.0212%22 May
nuke10–130.0412%21 May
ancient13–100.0417%21 May
dust22–13-0.1017%21 May
dust211–13-0.0312%19 May
ancient13–8-0.019%19 May
cache6–13-0.0623%19 May
ancient13–16-0.029%16 May
dust213–60.0023%16 May
nuke11–13-0.018%14 May
mirage13–100.0319%14 May
dust213–8-0.0416%12 May
ancient7–13-0.0212%5 May
overpass13–60.0216%5 May
cache11–13-0.0513%30 Apr
cache13–11-0.0318%30 Apr
cache3–13-0.0222%30 Apr
cache13–80.0221%29 Apr
ancient13–60.1019%25 Apr
mirage10–13-0.0514%25 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →