stack

stack — CS2 Stats

US76561198218155877[U:1:257890149]Steam profile ↗✓ No bans

669Tracked matches48%Win rate2020Tracked since
1,440Hours in CS18Hrs last 2 wks
CSDB Rating4.4 DevelopingPositional Player
FaceitLevel 4 · 863 ELOTop 81.0% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 863 → 863
+31Tracked matches · now 669
+3.5ppWin rate · 44.8% → 48.3%

Rating over time

Premier CS Rating: 7,176 -508 1 Mar – 24 Jun · 23 days played
6,6739,999peak 9,9991 Mar24 Jun
9,999Peak Premier in tracked matches
863Highest Faceit ELO seen on CSDB
57Days played since 2026-02-23

Faceit ELO

  • At peak — 863
  • Next: Level 4 at 901 — 38 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-20
  • Level 2 first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches34——
Win rate53%——
K/D1.04——
Headshot %39%——

Measured 20 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,247), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate38.9%42.7%43.7%4.8% short
Shot accuracy14.6%11.3%12.0%above
Kill/death ratio1.170.991.02above
Match win rate48.4%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGstackFACEITLevel 4 · 863 ELOSTANDINGTop 81.0% of rankedPEAK ELO863csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning45
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY46–49–5Last 10046%Win rateLLWLWLWLWL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −10.1pp headshot accuracy · −59ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 559ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 556ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 585ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.6
Utility4.3
Positioning4.5
Opening Duels0.0
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.5
Utility4.3
Mechanics6.4
Opening Duels0.0
Win Impact4.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time618ms−13ms
first ⅓ avg 631ms → last ⅓ avg 618ms
Headshot accuracy17.0%+3.7%
first ⅓ avg 13.3% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 13–2 · overpass, 1 Mar →
52%Best headshot accuracy · 13–2 · dust2, 9 Aug →
406msFastest reaction time · 13–2 · dust2, 25 Sept →
13–0Biggest win · mirage, 25 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
7–12In matches decided by ≤2 rounds
15Overtime games

Map breakdown

overpassBest map · 64% over 11infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
ancientB2311–1248%0.01
dust2C197–1237%0.00
mirageB168–850%-0.00
overpassA117–464%0.02
anubisC104–640%0.01
infernoD72–529%-0.02
nukeA74–357%-0.02
cacheB63–350%-0.03
debris—10–10%-0.14

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,989Lifetime kills
1.17K/D · Top 25% of Level 4 players
2,414Matches
48.4%Match win rate · Top 25% of Level 4 players
38.9%Headshot %
14.6%Shot accuracy · Top 50% of Level 4 players
6,929MVPs
852Hours (in match)
3,392Bombs planted
957Bombs defused

Most-used weapons

Lifetime map wins

4,288dust2
2,235inferno
1,481train
676nuke
231vertigo
58safehouse
39lake
33dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

262Matches
55%Win rate
1.09Avg K/D
72.1ADR
41%Headshot %

Clutches & streaks

35%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient5761%1.2316.9
Dust24060%1.1413.7
Anubis3557%1.0213.9
Mirage3043%1.0512.4
Inferno2646%0.9614.8
Overpass1741%1.2914.5
Nuke1580%1.0413.4
Cache1457%1.2214.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
34.0%Accuracy (enemy spotted)
40.7%Spray accuracy
78.9%Counter-strafing
10.4°Preaim
601msReaction time
28.1%T opening success
26.7%CT opening success
0.38Enemies flashed / flash
2.5%Flash assists
10.23HE damage / grenade
8.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3826 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.0757% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.074%11 Oct →
inferno8–13-0.0017%11 Oct →
anubis13–50.0615%10 Oct →
nuke13–16-0.0211%10 Oct →
dust213–20.059%25 Sept →
ancient7–13-0.039%25 Sept →
ancient13–40.1219%24 Sept →
dust29–130.046%19 Sept →
nuke13–9-0.0218%13 Sept →
ancient8–130.0212%8 Sept →
ancient7–130.0016%4 Sept →
dust211–130.0420%3 Sept →
dust213–10.1223%1 Sept →
anubis14–160.039%30 Aug →
mirage13–16-0.0018%27 Aug →
nuke13–5-0.0321%26 Aug →
mirage13–00.0318%25 Aug →
nuke22–18-0.0616%25 Aug →
dust213–20.0552%9 Aug →
dust213–8-0.0432%2 Aug →
debris3–9-0.1414%25 Jul →
inferno9–70.0321%25 Jul →
cache13–6-0.069%23 Jul →
cache4–13-0.0221%20 Jul →
dust28–13-0.0613%9 Jul →
cache6–13-0.0511%9 Jul →
ancient11–13-0.0218%9 Jul →
overpass15–15-0.0314%24 Jun →
mirage13–60.0421%24 Jun →
ancient13–3-0.0013%19 Jun →
inferno8–13-0.0416%19 Jun →
ancient13–30.0222%19 Jun →
dust26–13-0.0826%18 Jun →
mirage2–13-0.0514%17 Jun →
ancient7–13-0.0110%17 Jun →
anubis13–60.0513%16 Jun →
nuke9–130.0212%16 Jun →
anubis11–13-0.0016%12 Jun →
overpass13–10-0.0315%12 Jun →
overpass11–13-0.0310%12 Jun →
ancient9–13-0.0720%12 Jun →
ancient2–13-0.0914%10 Jun →
anubis15–15-0.0213%10 Jun →
nuke10–13-0.0526%9 Jun →
ancient16–130.0410%9 Jun →
mirage14–16-0.0515%9 Jun →
mirage13–110.0510%8 Jun →
dust216–14-0.0215%8 Jun →
ancient11–13-0.0410%8 Jun →
dust26–13-0.0612%4 Jun →
ancient16–130.0410%7 May →
mirage13–90.019%7 May →
ancient13–70.0315%7 May →
mirage2–13-0.0917%7 May →
anubis13–10-0.089%7 May →
ancient9–13-0.008%7 May →
mirage11–13-0.0521%5 May →
nuke13–40.0317%5 May →
ancient13–70.0315%5 May →
overpass13–6-0.0221%5 May →
cache13–110.0017%30 Apr →
cache3–13-0.0418%30 Apr →
cache13–80.0123%29 Apr →
ancient13–60.019%25 Apr →
dust211–130.0221%20 Apr →
mirage13–70.0518%20 Apr →
inferno6–13-0.057%17 Apr →
dust22–13-0.079%17 Apr →
overpass13–5-0.0215%12 Apr →
ancient13–40.0318%12 Apr →
dust29–130.0819%10 Apr →
mirage10–130.0225%9 Apr →
anubis17–19-0.0311%5 Apr →
overpass5–130.0113%30 Mar →
inferno13–60.003%30 Mar →
overpass13–9-0.0424%28 Mar →
inferno5–9-0.019%27 Mar →
overpass8–8-0.028%27 Mar →
dust213–11-0.0014%27 Mar →
mirage15–15-0.0417%25 Mar →
anubis13–30.1018%24 Mar →
overpass13–30.1013%24 Mar →
overpass13–80.0213%22 Mar →
ancient13–11-0.0015%20 Mar →
mirage15–15-0.0014%20 Mar →
dust27–13-0.0413%17 Mar →
mirage13–80.0111%17 Mar →
ancient23–250.0410%16 Mar →
mirage13–9-0.029%15 Mar →
anubis13–16-0.0216%15 Mar →
dust210–13-0.0611%8 Mar →
anubis7–13-0.048%2 Mar →
mirage13–110.0317%1 Mar →
overpass13–20.2912%1 Mar →
ancient11–130.0515%27 Feb →
dust25–13-0.0912%27 Feb →
ancient13–30.0612%27 Feb →
dust213–20.069%26 Feb →
ancient9–130.0711%23 Feb →
dust28–130.0720%23 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.