Teasy

Teasy — CS2 Stats

76561198131405706[U:1:171139978]Steam profile ↗✓ No bans

3,016Tracked matches41%Win rate2020Tracked since
10,756Hours in CS45Hrs last 2 wks
CSDB Rating5.0 DevelopingClutch Specialist
Premier CS Rating11,569Blue band · top ~46.6% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,569 +927 25 Aug – 2 Oct · 16 days played
10,64212,376peak 12,37625 Aug2 Oct
12,408Peak Premier in tracked matches
17Days played since 2026-08-25

Premier CS Rating

  • 807 below peak (12,376)
  • +149 over 30 days · steady
  • Next: Purple band at 15,000 — 3,431 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-06
  • Light Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches75——
Win rate41%——
K/D0.89——
Headshot %29%——

Measured 4 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate27.8%43.8%44.8%17.0% short
Shot accuracy15.6%12.0%12.4%above
Kill/death ratio0.901.021.030.14 short
Match win rate36.3%44.7%45.2%8.9% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTeasyFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER11,569 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning55
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY42–51–7Last 10042%Win rateWLWLLLLWWL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −1.1pp headshot accuracy · −2ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 11%
  • Avg reaction 556ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 559ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.8 against its own average).

Aim5.8
Utility5.5
Positioning5.5
Opening Duels4.0
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 82% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.5
Utility5.5
Mechanics5.3
Opening Duels6.0
Win Impact2.1

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time565ms+2ms
first ⅓ avg 563ms → last ⅓ avg 565ms
Headshot accuracy12.7%−7.7%
first ⅓ avg 20.4% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 8–13 · mirage, 27 Aug →
60%Best headshot accuracy · 11–2 · mirage, 27 Aug →
406msFastest reaction time · 8–13 · mirage, 27 Aug →
13–0Biggest win · dust2, 28 Aug →

Across the last 100 tracked matches.

Highlights

3Longest win streak
11–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 50% over 40cacheWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB4020–2050%-0.01
infernoC177–1041%-0.02
dust2C176–1135%-0.01
cacheD144–1029%-0.02
nukeC52–340%-0.06
anubis—41–325%-0.03
ancient—32–167%-0.02

Across the last 100 tracked matches.

Lifetime stats

264,478Lifetime kills
0.90K/D
16,142Matches
36.3%Match win rate
27.8%Headshot %
15.6%Shot accuracy · Top 25% of Level 5 players
20,248MVPs
6,367Hours (in match)
12,936Bombs planted
2,491Bombs defused

Most-used weapons

AWP82,099
AK-4721,599
AUG18,474
P25014,400
P9013,836
SG 55313,361
Tec-97,979

Lifetime map wins

8,965dust2
5,895inferno
2,051nuke
702cbble
342vertigo
339train
220safehouse
117lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

54Matches
52%Win rate
0.97Avg K/D
73.3ADR
29%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust2250%1.0013.5
Inferno1100%1.509.0
Mirage1100%3.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
29.7%Accuracy (enemy spotted)
34.0%Spray accuracy
73.9%Counter-strafing
7.3°Preaim
565msReaction time
58.9%T opening success
49.2%CT opening success
0.38Enemies flashed / flash
4.1%Flash assists
9.75HE damage / grenade
14.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6548% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3772 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage13–8-0.0112%2 Oct →
nuke9–13-0.108%2 Oct →
mirage13–11-0.0914%2 Oct →
inferno7–13-0.0211%2 Oct →
inferno5–13-0.0810%2 Oct →
mirage5–13-0.0612%2 Oct →
cache8–13-0.0329%1 Oct →
mirage13–70.038%1 Oct →
cache13–70.0312%1 Oct →
cache14–16-0.020%1 Oct →
inferno12–12-0.0215%1 Oct →
mirage11–130.0217%1 Oct →
mirage11–130.037%1 Oct →
mirage13–16-0.019%1 Oct →
inferno6–13-0.046%1 Oct →
ancient13–11-0.0022%1 Oct →
mirage13–110.018%1 Oct →
nuke10–13-0.0511%30 Sept →
nuke10–13-0.1017%30 Sept →
mirage13–50.0617%30 Sept →
cache3–13-0.0930%30 Sept →
cache10–13-0.0115%29 Sept →
inferno8–13-0.118%29 Sept →
anubis13–80.0113%29 Sept →
anubis0–5-0.050%29 Sept →
cache13–4-0.0014%27 Sept →
nuke13–2-0.0233%27 Sept →
dust26–13-0.0615%27 Sept →
mirage13–10-0.017%27 Sept →
dust213–60.076%27 Sept →
ancient7–130.0018%27 Sept →
inferno12–12-0.0211%27 Sept →
cache6–13-0.105%27 Sept →
mirage13–5-0.0517%26 Sept →
dust213–80.0444%26 Sept →
mirage6–13-0.0014%26 Sept →
inferno13–80.0025%26 Sept →
mirage13–70.037%26 Sept →
inferno13–8-0.025%25 Sept →
anubis15–15-0.037%25 Sept →
mirage8–13-0.0318%25 Sept →
mirage10–130.0116%23 Sept →
mirage12–12-0.020%23 Sept →
cache10–13-0.0010%19 Sept →
mirage5–13-0.0613%19 Sept →
inferno11–90.0430%19 Sept →
mirage9–13-0.0214%19 Sept →
mirage13–11-0.029%19 Sept →
dust29–13-0.0219%19 Sept →
dust215–150.0328%19 Sept →
mirage2–13-0.0419%19 Sept →
mirage13–3-0.037%12 Sept →
anubis6–13-0.0519%12 Sept →
mirage13–110.0218%11 Sept →
inferno13–7-0.0413%11 Sept →
dust27–13-0.0419%11 Sept →
mirage13–10.0527%11 Sept →
mirage16–12-0.0313%4 Sept →
mirage5–13-0.0431%4 Sept →
nuke13–11-0.0210%4 Sept →
dust27–13-0.065%2 Sept →
cache8–130.0012%2 Sept →
mirage13–50.059%2 Sept →
mirage13–100.0819%2 Sept →
dust22–13-0.038%2 Sept →
mirage16–13-0.027%2 Sept →
inferno13–11-0.0512%2 Sept →
cache7–13-0.0726%30 Aug →
dust23–13-0.0850%30 Aug →
mirage13–5-0.0127%30 Aug →
inferno11–130.0210%30 Aug →
cache13–80.0236%30 Aug →
mirage3–13-0.075%30 Aug →
dust26–13-0.0416%30 Aug →
inferno13–110.0215%30 Aug →
dust213–110.0824%30 Aug →
mirage13–10-0.028%30 Aug →
mirage6–130.0124%28 Aug →
inferno13–50.018%28 Aug →
cache5–13-0.087%28 Aug →
dust212–12-0.0429%28 Aug →
mirage12–120.0215%28 Aug →
cache11–13-0.0220%28 Aug →
dust213–00.0114%28 Aug →
inferno9–13-0.0720%28 Aug →
dust213–90.0523%28 Aug →
mirage5–130.0014%28 Aug →
dust23–13-0.0232%28 Aug →
dust213–40.0624%28 Aug →
mirage11–20.0360%27 Aug →
mirage7–13-0.095%27 Aug →
mirage13–40.0319%27 Aug →
cache13–30.0436%27 Aug →
mirage8–130.0910%27 Aug →
mirage7–13-0.1118%27 Aug →
ancient16–14-0.0711%27 Aug →
inferno9–13-0.0230%27 Aug →
inferno6–13-0.0311%25 Aug →
dust211–13-0.0111%25 Aug →
mirage11–13-0.0317%25 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.