Allison Burgers

Allison Burgers — CS2 Stats

MN76561198131273500[U:1:171007772]Steam profile ↗✓ No bans

1,245Tracked matches50%Win rate2020Tracked since
3,302Hours in CS2Hrs last 2 wks
CSDB Rating5.0 DevelopingSupport
Premier CS Rating14,506Blue band · top ~31% of ranked players (population est.)
FaceitLevel 8 · 1,572 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,506 -493 18 Nov – 29 Oct · 16 days played
14,25916,614peak 16,61418 Nov29 Oct
16,614Peak Premier in tracked matches
1,572Highest Faceit ELO seen on CSDB
52Days played since 2025-11-07

Faceit ELO

  • At peak — 1,572
  • Next: Level 9 at 1,751 — 179 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-02
  • Level 7 first seen 2026-09-02

Premier CS Rating

  • 2,108 below peak (16,614)
  • -1,140 over 30 days · declining
  • Next: Purple band at 15,000 — 494 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate39.8%46.8%48.2%8.4% short
Shot accuracy18.9%13.0%13.2%above
Kill/death ratio0.941.061.070.13 short
Match win rate42.4%46.3%46.9%4.6% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAllison BurgersFACEITLevel 8 · 1,572 ELOSTANDINGTop 31.2% of rankedPREMIER14,506 · Blue bandPEAK ELO1,572csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning56
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY42–52–6Last 10042%Win rateLWWLWLWLWL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −6.6pp headshot accuracy · +54ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 605ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 623ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim6.0
Utility6.1
Positioning5.6
Opening Duels3.5
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.6
Utility6.1
Mechanics4.1
Opening Duels3.2
Win Impact5.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time609ms−18ms
first ⅓ avg 627ms → last ⅓ avg 609ms
Headshot accuracy22.4%+1.5%
first ⅓ avg 20.9% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–2 · nuke, 7 Feb →
52%Best headshot accuracy · 13–0 · overpass, 19 Mar →
422msFastest reaction time · 5–13 · mirage, 12 Feb →
13–0Biggest win · overpass, 19 Mar →

Across the last 100 tracked matches.

Highlights

3Longest win streak
7–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 55% over 11mirageWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
ancientC198–1142%0.01
nukeB178–947%0.04
mirageD165–1131%-0.00
infernoB126–650%0.04
cacheA116–555%0.01
dust2B84–450%0.04
overpassB63–350%0.02
anubisC52–340%0.03
vertigo—30–30%0.03
poseidon—10–10%0.08
office—10–10%-0.04
train—10–10%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

90,474Lifetime kills
0.94K/D
4,431Matches
42.4%Match win rate
39.8%Headshot %
18.9%Shot accuracy · Top 10% of Level 8 players
9,431MVPs
2,450Hours (in match)
4,450Bombs planted
1,152Bombs defused

Most-used weapons

AK-4727,107
AWP12,544
MAC-101,882
Knife1,780
SG 5531,779

Lifetime map wins

5,974inferno
5,128nuke
2,857dust2
2,266train
1,605vertigo
775cbble
102office
75lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

846Matches
51%Win rate
1.10Avg K/D
75.2ADR
42%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient8259%1.0415.1
Nuke6546%1.0014.9
Anubis3743%1.0214.8
Overpass3361%1.0714.9
Mirage2241%1.0115.1
Train2245%1.0515.7
Dust21338%1.0714.3
Inferno1338%0.7912.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
34.6%Accuracy (enemy spotted)
34.3%Spray accuracy
68.4%Counter-strafing
10.6°Preaim
604msReaction time
38.6%T opening success
46.7%CT opening success
0.56Enemies flashed / flash
9.8%Flash assists
11.09HE damage / grenade
8.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.5914% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache9–13-0.060%29 Oct →
cache13–11-0.0220%28 Sept →
mirage13–10-0.0322%27 Sept →
mirage9–13-0.0224%27 Sept →
cache13–80.0217%22 Sept →
ancient10–13-0.0315%18 Sept →
inferno13–70.0414%31 Aug →
cache9–13-0.0111%31 Aug →
mirage13–90.1222%30 Aug →
nuke11–130.0426%30 Aug →
ancient15–15-0.0715%29 Aug →
nuke13–80.0431%23 Aug →
ancient4–130.0136%23 Aug →
nuke11–130.0222%23 Aug →
inferno13–90.0519%21 Aug →
nuke13–110.0927%21 Aug →
vertigo12–120.0531%21 Aug →
nuke13–30.0230%20 Aug →
ancient13–8-0.0116%20 Aug →
mirage2–13-0.1012%20 Aug →
anubis9–130.0914%20 Aug →
mirage9–130.0033%18 Aug →
cache13–70.0811%18 Aug →
nuke9–00.0833%18 Aug →
mirage1–130.0220%16 Aug →
inferno12–120.1129%16 Aug →
inferno13–110.0530%31 May →
cache9–130.0321%31 May →
nuke9–13-0.0232%9 May →
vertigo12–120.0631%9 May →
cache5–130.0023%9 May →
cache13–90.1125%9 May →
cache4–13-0.0628%8 May →
cache13–10-0.0321%5 May →
cache13–60.0639%4 May →
dust28–130.0134%20 Mar →
inferno2–130.0115%20 Mar →
nuke13–90.0129%19 Mar →
ancient7–13-0.0229%19 Mar →
dust213–60.079%19 Mar →
overpass13–00.0952%19 Mar →
mirage13–10.0736%19 Mar →
dust29–130.0337%7 Mar →
mirage10–13-0.0225%4 Mar →
dust213–80.0520%16 Feb →
anubis13–50.0132%16 Feb →
ancient13–8-0.0316%16 Feb →
overpass17–19-0.0119%12 Feb →
ancient13–11-0.028%12 Feb →
mirage5–13-0.0419%12 Feb →
poseidon8–80.0821%10 Feb →
nuke3–9-0.0921%10 Feb →
vertigo3–9-0.0118%10 Feb →
ancient13–60.0426%9 Feb →
inferno9–13-0.0415%8 Feb →
mirage13–60.0615%8 Feb →
ancient13–40.0922%8 Feb →
nuke13–20.1825%7 Feb →
dust210–130.0019%5 Feb →
anubis17–190.0216%3 Feb →
inferno7–130.0117%1 Feb →
anubis13–100.0621%1 Feb →
mirage3–13-0.0515%29 Jan →
nuke11–130.0320%28 Jan →
ancient13–80.0921%28 Jan →
anubis5–130.0016%28 Jan →
mirage5–13-0.0324%26 Jan →
ancient13–50.049%25 Jan →
dust213–90.0625%19 Jan →
ancient13–110.0625%19 Jan →
ancient7–13-0.0321%13 Jan →
nuke11–13-0.039%11 Jan →
nuke8–130.0618%8 Jan →
office4–13-0.0430%8 Jan →
overpass13–110.0515%6 Jan →
nuke5–13-0.0031%5 Jan →
ancient8–130.0115%5 Jan →
mirage9–130.003%3 Jan →
nuke13–70.128%3 Jan →
mirage2–13-0.0636%17 Dec →
ancient10–13-0.038%17 Dec →
inferno6–130.0126%17 Dec →
overpass7–130.0311%14 Dec →
ancient11–130.0417%14 Dec →
inferno10–130.0627%11 Dec →
inferno13–110.0224%7 Dec →
mirage13–90.0123%7 Dec →
nuke15–150.0728%30 Nov →
ancient7–130.0631%28 Nov →
train6–130.0019%28 Nov →
nuke13–100.0932%28 Nov →
dust22–13-0.0622%28 Nov →
mirage10–130.0222%28 Nov →
inferno13–30.0933%27 Nov →
overpass13–100.0125%27 Nov →
inferno13–40.0923%19 Nov →
ancient10–130.0320%19 Nov →
dust213–40.1217%18 Nov →
overpass5–13-0.0424%18 Nov →
ancient6–130.0216%7 Nov →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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