SatanYahu

SatanYahu — CS2 Stats

HM76561198130246346[U:1:169980618]Steam profile ↗✓ No bans

725Tracked matches41%Win rate2020Tracked since
2,784Hours in CS2Hrs last 2 wks
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating15,837Purple band · top ~25.1% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,837 +6,461 14 Jun – 22 Sept · 22 days played
9,37618,572peak 18,57214 Jun22 Sept
18,894Peak Premier in tracked matches
29Days played since 2026-06-08

Premier CS Rating

  • 2,735 below peak (18,572)
  • -1,296 over 30 days · declining
  • +5,043 over 90 days
  • Next: Pink band at 20,000 — 4,163 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches8——
Win rate50%——
K/D0.78——
Headshot %45%——

Measured 29 Aug 2026 → 28 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate42.4%44.3%46.9%4.5% short
Shot accuracy15.2%11.9%13.0%above
Kill/death ratio0.821.031.080.26 short
Match win rate36.1%45.2%46.7%10.5% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSatanYahuPREMIER15,837 · Purple bandcsdb.gg/stats

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Performance scores

Aim60
Positioning44
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY51–48–1Last 10051%Win rateWWWLLWLLWT

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −3.0pp headshot accuracy · −99ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 581ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 591ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.0
Utility2.2
Positioning4.4
Opening Duels3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning4.4
Utility2.2
Mechanics6.6
Opening Duels2.1
Win Impact2.1

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time627ms−38ms
first ⅓ avg 665ms → last ⅓ avg 627ms
Headshot accuracy18.3%−0.8%
first ⅓ avg 19.1% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–5 · ancient, 13 Jul →
39%Best headshot accuracy · 13–3 · cache, 8 Jun →
453msFastest reaction time · 1–6 · dust2, 9 Sept →
13–0Biggest win · cache, 5 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
6–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 67% over 27dust2Weakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
cacheS2718–967%-0.00
dust2C145–936%-0.03
ancientB136–746%-0.02
mirageA116–555%-0.04
anubisC104–640%-0.02
nukeA95–456%-0.03
infernoA53–260%-0.02
overpass—31–233%0.01
fachwerk—21–150%-0.04
shelter—21–150%-0.04
vertigo—21–150%-0.02
boulder—10–10%-0.06
sanctum—10–10%-0.13

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,050Lifetime kills
0.82K/D
4,861Matches
36.1%Match win rate
42.4%Headshot %
15.2%Shot accuracy · Top 50% of Purple band
9,585MVPs
1,372Hours (in match)
3,902Bombs planted
560Bombs defused

Most-used weapons

Lifetime map wins

3,224inferno
2,665dust2
1,942train
1,715vertigo
1,427nuke
1,404office
764cbble
372lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.22Avg K/D
—ADR
75%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
31.1%Accuracy (enemy spotted)
35.4%Spray accuracy
79.8%Counter-strafing
9.7°Preaim
633msReaction time
32.3%T opening success
44.7%CT opening success
0.39Enemies flashed / flash
4.9%Flash assists
5.67HE damage / grenade
2.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3861 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.2789% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–20.0323%22 Sept →
dust213–10-0.026%22 Sept →
dust213–11-0.0117%9 Sept →
dust21–6-0.0311%9 Sept →
dust20–13-0.1213%8 Sept →
cache13–00.0333%5 Sept →
ancient11–13-0.0613%5 Sept →
fachwerk10–130.0113%2 Sept →
shelter13–3-0.0315%2 Sept →
cache12–120.0122%1 Sept →
mirage16–130.019%2 Aug →
ancient8–13-0.0117%28 Jul →
mirage16–14-0.0114%28 Jul →
nuke4–13-0.0619%28 Jul →
ancient3–13-0.0311%28 Jul →
inferno13–11-0.0133%28 Jul →
mirage0–13-0.105%28 Jul →
ancient8–13-0.0633%28 Jul →
nuke13–70.0431%27 Jul →
ancient0–13-0.0725%26 Jul →
cache12–160.0214%26 Jul →
mirage4–13-0.078%26 Jul →
dust213–16-0.0421%24 Jul →
anubis13–3-0.058%24 Jul →
cache13–6-0.0115%24 Jul →
anubis9–13-0.0224%19 Jul →
cache10–13-0.0414%19 Jul →
dust211–13-0.0021%19 Jul →
ancient13–8-0.0227%19 Jul →
anubis9–13-0.0531%19 Jul →
inferno10–13-0.0723%19 Jul →
cache13–10-0.0217%19 Jul →
vertigo10–13-0.0521%18 Jul →
cache6–13-0.0023%18 Jul →
nuke13–9-0.0436%18 Jul →
dust213–11-0.0018%18 Jul →
mirage13–5-0.0114%14 Jul →
dust210–13-0.025%14 Jul →
cache13–8-0.0316%14 Jul →
dust29–13-0.0429%14 Jul →
mirage11–13-0.0320%13 Jul →
cache13–7-0.0118%13 Jul →
anubis9–13-0.0222%13 Jul →
cache13–4-0.0132%13 Jul →
ancient13–50.0820%13 Jul →
anubis13–80.0629%13 Jul →
inferno9–50.0632%13 Jul →
cache13–60.0412%13 Jul →
dust213–100.0224%13 Jul →
ancient14–16-0.038%13 Jul →
nuke13–2-0.026%13 Jul →
mirage13–10-0.056%13 Jul →
nuke5–13-0.0413%13 Jul →
cache13–5-0.0122%13 Jul →
cache9–13-0.0137%12 Jul →
ancient13–3-0.0425%12 Jul →
anubis13–40.0612%12 Jul →
cache11–13-0.0813%12 Jul →
ancient13–60.0226%12 Jul →
fachwerk13–11-0.1025%9 Jul →
boulder7–13-0.0624%9 Jul →
shelter6–13-0.0519%8 Jul →
cache8–130.0313%7 Jul →
cache13–90.0014%7 Jul →
dust24–13-0.0216%4 Jul →
anubis9–13-0.0721%3 Jul →
inferno2–13-0.086%2 Jul →
nuke0–7-0.0322%2 Jul →
ancient13–20.0027%2 Jul →
inferno6–00.0215%2 Jul →
nuke3–130.0031%29 Jun →
anubis13–10-0.0514%29 Jun →
nuke13–11-0.0312%29 Jun →
mirage13–9-0.0117%29 Jun →
overpass7–10.0620%29 Jun →
sanctum5–9-0.1320%29 Jun →
nuke10–6-0.1410%28 Jun →
cache3–13-0.0914%22 Jun →
anubis9–13-0.0810%22 Jun →
mirage9–13-0.1013%22 Jun →
dust210–13-0.0515%22 Jun →
cache13–4-0.0625%22 Jun →
dust213–6-0.0020%22 Jun →
cache8–13-0.078%21 Jun →
overpass8–13-0.0511%21 Jun →
cache13–90.0321%21 Jun →
anubis11–13-0.0417%21 Jun →
cache13–30.0729%17 Jun →
ancient13–6-0.0321%17 Jun →
cache13–60.0424%17 Jun →
dust29–13-0.0216%17 Jun →
mirage13–9-0.0016%14 Jun →
cache13–90.0233%8 Jun →
cache13–5-0.0216%8 Jun →
cache13–70.0713%8 Jun →
overpass6–130.0312%8 Jun →
ancient1–130.0128%8 Jun →
vertigo13–100.0130%8 Jun →
cache13–3-0.0539%8 Jun →
mirage4–13-0.0415%8 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.