rosow

rosow — CS2 Stats

NO76561198100329531[U:1:140063803]Steam profile ↗✓ No bans

3,817Tracked matches41%Win rate2020Tracked since
7,981Hours in CS48Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating23,524Top 25% of 200,629 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#35755 of 247548 tracked
FaceitLevel 9 · 2,094 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

+1122Premier CS Rating · 22,402 → 23,524

Rating over time

Premier CS Rating: 23,524 -584 12 Aug – 28 Sept · 19 days played
22,13524,108peak 24,10812 Aug28 Sept
Faceit ELO: 2,094 +0 10 Sept – 12 Sept · 2 observations
2,0942,094peak 2,09410 Sept12 Sept
24,108Peak Premier in tracked matches
2,094Highest Faceit ELO seen on CSDB
31Days played since 2026-08-12

Faceit ELO

  • At peak — 2,094
  • Next: 2,500 ELO at 2,500 — 406 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-10
  • Level 9 first seen 2026-09-10

Premier CS Rating

  • 584 below peak (24,108)
  • +529 over 30 days · improving
  • Next: Red band at 25,000 — 1,476 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,295), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate48.5%48.2%50.9%2.5% short
Shot accuracy10.9%13.3%13.8%2.9% short
Kill/death ratio0.981.071.090.11 short
Match win rate43.0%46.9%48.4%5.4% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGrosowFACEITLevel 9 · 2,094 ELOSTANDINGTop 20.7% of rankedPREMIER23,524 · Pink bandPEAK ELO2,094csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning73
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateLWWLWWWLLL

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · +4.2pp headshot accuracy · +31ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 37%
  • Avg reaction 673ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 30%
  • Avg reaction 620ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 28%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim7.2
Utility3.2
Positioning7.3
Opening Duels6.1
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning7.3
Utility3.2
Mechanics5.4
Opening Duels6.8
Win Impact2.1

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time585ms+65ms
first ⅓ avg 520ms → last ⅓ avg 585ms
Headshot accuracy28.1%+3.1%
first ⅓ avg 25.0% → last ⅓ avg 28.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · ancient, 7 Sept →
80%Best headshot accuracy · 4–2 · inferno, 28 Sept →
359msFastest reaction time · 9–4 · inferno, 3 Sept →
13–0Biggest win · cache, 5 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–12In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 62% over 21ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2A2113–862%0.00
anubisC177–1041%0.04
mirageB178–947%0.01
infernoA159–660%0.01
ancientC135–838%-0.01
cacheB105–550%0.03
nukeB63–350%0.00
vertigo—10–10%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

185,310Lifetime kills
0.98K/D
9,171Matches
43.0%Match win rate
48.5%Headshot % · Top 50% of Level 9 players
10.9%Shot accuracy
27,496MVPs
3,275Hours (in match)
5,771Bombs planted
1,798Bombs defused

Most-used weapons

AK-4765,097
AWP23,232
FAMAS2,829
P902,819
Knife2,623

Lifetime map wins

9,531inferno
8,565dust2
3,293train
2,255vertigo
2,014cbble
2,002nuke
221office
188lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,881Matches
51%Win rate
1.08Avg K/D
81.9ADR
53%Headshot %

Clutches & streaks

37%1v1 clutch win
16%1v2 clutch win
16Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage45652%1.1216.5
Ancient25650%1.0917.0
Anubis22749%1.0316.4
Dust219151%1.1016.6
Inferno16646%1.0116.1
Vertigo7351%1.0917.0
Overpass5446%1.1316.5
Nuke3053%1.2416.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.5%Headshot accuracy
30.4%Accuracy (enemy spotted)
34.5%Spray accuracy
74.4%Counter-strafing
8.8°Preaim
581msReaction time
63.0%T opening success
51.5%CT opening success
0.44Enemies flashed / flash
3.0%Flash assists
8.97HE damage / grenade
4.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4368 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust25–13-0.0323%28 Sept →
dust213–100.0125%28 Sept →
nuke13–11-0.0617%28 Sept →
nuke10–13-0.0339%28 Sept →
inferno4–2-0.0280%28 Sept →
ancient13–4-0.0433%28 Sept →
dust213–50.0130%28 Sept →
dust27–13-0.0115%25 Sept →
cache8–13-0.0329%24 Sept →
anubis1–10-0.0014%24 Sept →
dust213–6-0.0122%24 Sept →
inferno13–8-0.0119%24 Sept →
anubis13–5-0.0434%24 Sept →
dust213–5-0.0312%24 Sept →
dust25–130.0126%23 Sept →
anubis10–130.0425%20 Sept →
cache15–150.0326%20 Sept →
anubis10–130.0733%20 Sept →
cache13–60.0638%20 Sept →
inferno4–130.0627%19 Sept →
ancient4–13-0.0425%19 Sept →
nuke7–90.0830%19 Sept →
inferno7–9-0.0426%19 Sept →
inferno9–70.0636%19 Sept →
mirage7–130.0443%18 Sept →
anubis9–130.0617%17 Sept →
dust213–40.0711%17 Sept →
inferno11–13-0.0429%9 Sept →
mirage17–19-0.0013%8 Sept →
anubis11–13-0.0029%8 Sept →
anubis5–130.0332%8 Sept →
nuke13–80.0143%8 Sept →
dust20–13-0.1029%8 Sept →
inferno8–80.0634%8 Sept →
ancient13–6-0.0420%8 Sept →
cache13–9-0.0324%7 Sept →
ancient13–20.1932%7 Sept →
mirage9–13-0.0623%5 Sept →
ancient10–130.0631%5 Sept →
mirage17–19-0.0123%5 Sept →
cache13–00.1219%5 Sept →
ancient11–13-0.0318%5 Sept →
mirage13–80.0427%5 Sept →
cache13–20.0527%5 Sept →
anubis13–100.0919%5 Sept →
inferno9–40.1733%3 Sept →
cache4–130.0713%3 Sept →
anubis13–70.0624%2 Sept →
dust216–14-0.0120%1 Sept →
dust28–130.0221%1 Sept →
dust213–9-0.0123%31 Aug →
mirage11–13-0.0024%31 Aug →
anubis8–130.0539%31 Aug →
nuke8–130.0219%31 Aug →
inferno13–6-0.0027%31 Aug →
dust213–50.0426%31 Aug →
cache14–160.0328%30 Aug →
mirage13–30.0829%30 Aug →
dust213–30.0731%29 Aug →
dust213–8-0.0121%28 Aug →
ancient5–13-0.0635%27 Aug →
anubis13–110.0834%27 Aug →
nuke16–140.0019%27 Aug →
anubis13–80.0825%26 Aug →
anubis11–130.0114%26 Aug →
mirage8–13-0.0519%25 Aug →
dust211–13-0.0138%24 Aug →
mirage8–13-0.0339%24 Aug →
ancient5–13-0.0518%24 Aug →
mirage9–13-0.0337%21 Aug →
ancient19–16-0.0032%21 Aug →
dust216–13-0.0223%21 Aug →
anubis9–13-0.0128%21 Aug →
dust213–16-0.0520%21 Aug →
mirage13–9-0.0023%20 Aug →
inferno13–90.0315%20 Aug →
ancient12–16-0.0125%20 Aug →
inferno16–130.0317%20 Aug →
inferno4–13-0.1114%19 Aug →
cache10–13-0.0129%16 Aug →
inferno10–130.0128%16 Aug →
mirage13–11-0.0415%16 Aug →
inferno13–90.0529%16 Aug →
ancient12–16-0.0715%15 Aug →
cache13–10.0333%15 Aug →
anubis13–70.0630%15 Aug →
mirage13–110.0429%15 Aug →
ancient19–15-0.0130%15 Aug →
dust213–10.0937%14 Aug →
dust213–30.0618%14 Aug →
ancient11–130.0317%14 Aug →
inferno9–5-0.0931%14 Aug →
dust28–130.0126%14 Aug →
mirage13–90.0225%13 Aug →
vertigo9–130.0624%13 Aug →
mirage13–100.1218%13 Aug →
anubis13–110.0416%13 Aug →
mirage8–13-0.0126%13 Aug →
mirage13–70.0723%12 Aug →
anubis7–130.0037%12 Aug →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.