CachyOS

CachyOS — CS2 Stats

US76561198126816263[U:1:166550535]Steam profile ↗✓ No bans

1,292Tracked matches46%Win rate2020Tracked since
1,716Hours in CS24Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating13,443Blue band · top ~36.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 15 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,443 +227 15 Aug21 Sept · 20 days played
11,97213,743peak 13,74315 Aug21 Sept
14,112Peak Premier in tracked matches
27Days played since 2026-08-15

Premier CS Rating

  • 300 below peak (13,743)
  • +275 over 30 days · steady
  • Next: Purple band at 15,000 1,557 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-15
  • Light Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches14
Win rate57%
K/D1.19
Headshot %34%

Measured 15 Sep 202623 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches64
Win rate47%
K/D1.16
Headshot %39%

Measured 28 Aug 202623 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate35.3%41.9%44.3%9.1% short
Shot accuracy5.3%9.6%11.8%6.5% short
Kill/death ratio1.030.981.03meets
Match win rate44.1%43.8%45.2%1.1% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCachyOSPREMIER13,443 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning60
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY48484Last 10048%Win rateWLLWLLWWLW

Last 10 vs previous 10: −10pp win rate · +0.04 avg rating · +3.3pp headshot accuracy · −21ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 12%
  • Avg reaction 517ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 515ms

Last 20

  • 1181 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 525ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim7.3
Utility2.6
Positioning6.0
Opening Duels2.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 60% on T to 36% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.0
Utility2.6
Mechanics5.9
Opening Duels4.6
Win Impact3.8

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time549ms+11ms
first ⅓ avg 538ms → last ⅓ avg 549ms
Headshot accuracy11.7%−1.4%
first ⅓ avg 13.0% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–2 · mirage, 7 Sept
35%Best headshot accuracy · 13–2 · cache, 8 Sept
406msFastest reaction time · 12–12 · dust2, 13 Sept
13–0Biggest win · mirage, 29 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
58In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 56% over 9nukeWeakest map · 0% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A33181555%0.02
mirageB23121152%0.01
infernoC125742%0.01
cacheA95456%0.01
nukeD8080%0.01
train42250%0.02
anubis41325%0.02
ancient31233%-0.02
vertigo330100%0.03
office110100%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,380Lifetime kills
1.03K/D · Top 50% of Blue band
2,679Matches
44.1%Match win rate · Top 50% of Blue band
35.3%Headshot %
5.3%Shot accuracy
5,294MVPs
1,015Hours (in match)
2,472Bombs planted
675Bombs defused

Most-used weapons

Lifetime map wins

9,482dust2
3,096inferno
1,381train
965nuke
578vertigo
359office
24cbble
23lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
39.3%Accuracy (enemy spotted)
36.7%Spray accuracy
76.6%Counter-strafing
8.6°Preaim
548msReaction time
60.5%T opening success
36.5%CT opening success
0.35Enemies flashed / flash
1.9%Flash assists
7.01HE damage / grenade
1.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8773% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3476 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.4608% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–20.0619%23 Sept
mirage10–130.0214%23 Sept
inferno9–130.1115%23 Sept
dust213–90.0510%22 Sept
dust214–16-0.024%21 Sept
dust29–13-0.0318%21 Sept
dust213–100.0812%20 Sept
dust213–90.0110%19 Sept
cache7–13-0.055%19 Sept
dust213–80.0219%19 Sept
mirage13–90.0212%17 Sept
dust28–13-0.069%17 Sept
dust213–9-0.057%17 Sept
train13–8-0.015%14 Sept
mirage13–11-0.049%14 Sept
inferno13–90.0213%14 Sept
inferno6–13-0.058%14 Sept
dust213–80.0517%13 Sept
cache5–13-0.047%13 Sept
dust212–12-0.016%13 Sept
inferno13–30.027%13 Sept
dust27–130.1116%13 Sept
dust26–130.0516%12 Sept
inferno13–10-0.047%12 Sept
mirage15–15-0.0121%12 Sept
inferno14–160.0621%12 Sept
dust28–130.0213%12 Sept
nuke11–130.085%12 Sept
dust210–130.0120%11 Sept
mirage11–13-0.0211%11 Sept
inferno2–13-0.046%11 Sept
inferno8–13-0.0513%11 Sept
nuke9–130.0012%10 Sept
ancient5–13-0.0412%10 Sept
dust22–13-0.0329%10 Sept
mirage13–110.0015%10 Sept
anubis13–6-0.0321%8 Sept
dust213–110.019%8 Sept
mirage13–5-0.0318%8 Sept
vertigo13–7-0.0121%8 Sept
cache13–2-0.0535%8 Sept
ancient13–20.0718%8 Sept
mirage8–130.0922%7 Sept
mirage13–20.2424%7 Sept
vertigo13–70.1315%7 Sept
dust213–70.088%3 Sept
cache13–9-0.029%3 Sept
dust213–80.0417%3 Sept
dust26–13-0.0621%3 Sept
anubis6–13-0.056%3 Sept
mirage6–130.0113%2 Sept
dust213–110.0517%2 Sept
mirage6–13-0.0122%31 Aug
dust211–130.0319%31 Aug
dust24–13-0.037%31 Aug
anubis12–120.0418%30 Aug
nuke10–130.0323%30 Aug
mirage4–13-0.0313%29 Aug
dust213–60.1023%29 Aug
dust213–50.0113%29 Aug
mirage9–13-0.0410%29 Aug
nuke10–130.0214%29 Aug
mirage13–00.0314%29 Aug
mirage13–60.0313%28 Aug
mirage13–90.004%28 Aug
dust213–40.1121%28 Aug
anubis8–130.1217%27 Aug
cache13–40.0620%27 Aug
mirage13–10-0.0315%27 Aug
inferno5–130.0110%27 Aug
mirage11–130.0110%26 Aug
dust213–5-0.0119%26 Aug
inferno13–10-0.012%26 Aug
mirage13–10.0217%26 Aug
nuke10–13-0.0415%26 Aug
nuke11–13-0.0213%25 Aug
nuke8–130.0315%25 Aug
dust213–90.036%25 Aug
dust29–130.0310%25 Aug
ancient11–13-0.088%23 Aug
dust29–13-0.072%23 Aug
mirage7–13-0.0617%23 Aug
mirage13–10-0.0519%22 Aug
cache10–13-0.0416%22 Aug
vertigo13–3-0.028%22 Aug
nuke10–13-0.0010%22 Aug
office13–70.060%19 Aug
cache13–00.1133%19 Aug
dust213–60.0613%19 Aug
mirage1–130.0320%19 Aug
inferno10–130.0016%18 Aug
train13–2-0.0310%18 Aug
dust210–13-0.0515%18 Aug
train6–130.0111%18 Aug
dust213–60.0615%18 Aug
inferno13–110.0617%15 Aug
cache5–130.0216%15 Aug
dust213–100.0318%15 Aug
mirage13–30.066%15 Aug
train12–120.128%15 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →