HOOF_HEARTED

HOOF_HEARTED — CS2 Stats

76561197978318958[U:1:18053230]Steam profile ↗✓ No bans

1,139Tracked matches48%Win rate2020Tracked since
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating3,799Grey band · top ~83.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 10 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 3,799 +1,288 11 Jul22 Sept · 23 days played
2,5113,921peak 3,92111 Jul22 Sept
3,943Peak Premier in tracked matches
24Days played since 2026-07-10

Premier CS Rating

  • 122 below peak (3,921)
  • +245 over 30 days · steady
  • Next: Light Blue band at 5,000 1,201 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGHOOF_HEARTEDFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER3,799 · Grey bandcsdb.gg/stats

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Performance scores

Aim33
Positioning57
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY47503Last 10047%Win rateLWLLWLWTWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.4pp headshot accuracy · −16ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 8%
  • Avg reaction 611ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 10%
  • Avg reaction 649ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 657ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim3.3
Utility2.7
Positioning5.7
Opening Duels2.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 66% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 65% on T to 44% on CT — first contacts on the defending side are being lost.

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning5.7
Utility2.7
Mechanics6.0
Opening Duels6.1
Win Impact4.4

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time660ms−83ms
first ⅓ avg 743ms → last ⅓ avg 660ms
Headshot accuracy10.2%−1.1%
first ⅓ avg 11.3% → last ⅓ avg 10.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · ancient, 2 Aug
22%Best headshot accuracy · 13–7 · dust2, 12 Jul
484msFastest reaction time · 6–13 · inferno, 14 Sept
13–2Biggest win · nuke, 27 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
910In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 79% over 14cacheWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B24111346%-0.02
mirageC1871139%-0.01
infernoC1771041%-0.02
ancientS1411379%0.01
nukeA117464%-0.02
anubisC94544%-0.03
cacheD7070%-0.01

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
31.9%Accuracy (enemy spotted)
40.7%Spray accuracy
76.9%Counter-strafing
14.7°Preaim
659msReaction time
64.5%T opening success
44.0%CT opening success
0.32Enemies flashed / flash
0.7%Flash assists
9.06HE damage / grenade
2.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.6652° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.3011% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3234 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache8–130.0014%22 Sept
inferno13–11-0.028%21 Sept
cache8–13-0.028%21 Sept
cache2–13-0.044%21 Sept
nuke13–100.007%20 Sept
dust29–130.0612%20 Sept
nuke13–90.019%20 Sept
ancient15–15-0.027%20 Sept
dust216–140.0115%20 Sept
mirage13–4-0.0314%20 Sept
ancient13–7-0.058%20 Sept
ancient13–90.0513%19 Sept
mirage10–13-0.007%19 Sept
mirage6–13-0.0411%18 Sept
dust22–13-0.0610%18 Sept
anubis10–13-0.0410%18 Sept
inferno11–13-0.0410%17 Sept
ancient16–130.0115%17 Sept
dust213–50.035%17 Sept
ancient8–13-0.0314%17 Sept
ancient16–14-0.0410%16 Sept
inferno13–10-0.027%16 Sept
cache9–130.077%16 Sept
mirage8–13-0.0613%16 Sept
inferno14–160.029%16 Sept
anubis13–10-0.0114%15 Sept
inferno13–9-0.0612%14 Sept
inferno6–13-0.019%14 Sept
dust213–8-0.0715%13 Sept
inferno11–130.038%13 Sept
dust213–10-0.0311%13 Sept
nuke10–13-0.037%13 Sept
inferno4–13-0.0811%13 Sept
cache9–13-0.025%13 Sept
mirage5–120.0410%13 Sept
anubis13–9-0.0314%12 Sept
dust23–7-0.0320%12 Sept
dust26–13-0.017%12 Sept
inferno13–10-0.059%12 Sept
mirage15–150.0311%12 Sept
inferno14–16-0.0110%12 Sept
dust28–13-0.0116%12 Sept
nuke11–13-0.097%12 Sept
dust210–130.026%11 Sept
ancient13–7-0.025%5 Sept
inferno13–5-0.058%5 Sept
inferno10–13-0.0111%28 Aug
anubis9–13-0.0211%27 Aug
nuke13–2-0.012%27 Aug
nuke13–30.0010%27 Aug
dust22–13-0.0911%27 Aug
nuke5–13-0.0511%4 Aug
nuke13–90.028%4 Aug
anubis4–13-0.0510%4 Aug
inferno13–40.037%2 Aug
mirage13–10-0.028%2 Aug
ancient13–40.065%2 Aug
dust213–11-0.047%2 Aug
mirage13–60.0110%2 Aug
nuke11–13-0.0414%2 Aug
inferno13–9-0.066%2 Aug
dust213–50.0014%2 Aug
ancient13–70.0610%2 Aug
mirage13–110.0110%2 Aug
anubis9–13-0.0114%2 Aug
ancient13–50.1112%2 Aug
dust23–13-0.0510%2 Aug
cache7–130.0211%2 Aug
dust22–7-0.058%2 Aug
mirage15–150.0114%2 Aug
anubis13–9-0.0310%2 Aug
mirage13–9-0.0616%2 Aug
dust25–13-0.0710%2 Aug
inferno5–130.025%1 Aug
ancient13–20.017%19 Jul
dust213–10-0.027%15 Jul
ancient16–120.0111%13 Jul
mirage13–11-0.017%13 Jul
anubis7–13-0.027%13 Jul
nuke13–3-0.0315%13 Jul
dust213–80.0413%12 Jul
inferno5–13-0.0511%12 Jul
dust28–13-0.029%12 Jul
mirage11–130.048%12 Jul
dust28–13-0.0213%12 Jul
mirage13–11-0.0110%12 Jul
mirage2–8-0.0617%12 Jul
dust213–70.0522%12 Jul
anubis16–14-0.0415%12 Jul
mirage11–13-0.029%12 Jul
mirage9–130.037%11 Jul
dust216–14-0.0216%11 Jul
inferno7–130.0210%11 Jul
ancient13–4-0.0216%11 Jul
ancient11–13-0.013%11 Jul
cache14–16-0.0512%11 Jul
mirage3–130.0220%11 Jul
nuke13–100.0410%11 Jul
dust213–90.0111%10 Jul
dust24–13-0.0211%10 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →