p0ke

p0ke — CS2 Stats

76561198124159338[U:1:163893610]Steam profile ↗✓ No bans

951Tracked matches59%Win rate2020Tracked since
7,629Hours in CS
CSDB Rating4.9 DevelopingClutch Specialist
Premier CS Rating23,511Top 25% of 204,150 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#36361 of 251230 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,511 +4,977 28 Mar – 10 Oct · 30 days played
18,53424,999peak 24,99928 Mar10 Oct
24,999Peak Premier in tracked matches
37Days played since 2026-03-28

Premier CS Rating

  • 1,488 below peak (24,999)
  • -1,257 over 30 days · declining
  • -823 over 90 days
  • Next: Red band at 25,000 — 1,489 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches4——
Win rate50%——
K/D1.07——
Headshot %38%——

Measured 7 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate52.1%46.9%49.2%above
Shot accuracy19.5%13.0%13.4%above
Kill/death ratio0.831.081.120.29 short
Match win rate44.2%46.7%48.5%4.3% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGp0kePREMIER23,511 · Pink bandcsdb.gg/stats

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Performance scores

Aim63
Positioning44
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY60–37–3Last 10060%Win rateLWLLLWLWWW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −2.8pp headshot accuracy · −43ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 522ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 520ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 542ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.7 against its own average).

Aim6.3
Utility4.5
Positioning4.4
Opening Duels0.4
Clutch8.0

Strong T-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.4
Utility4.5
Mechanics4.1
Opening Duels0.0
Win Impact7.9

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg -0.00
Reaction time548ms−57ms
first ⅓ avg 606ms → last ⅓ avg 548ms
Headshot accuracy19.0%−0.5%
first ⅓ avg 19.5% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 3–1 · inferno, 7 Jun →
60%Best headshot accuracy · 0–3 · cache, 31 Aug →
406msFastest reaction time · 9–13 · mirage, 2 Oct →
13–0Biggest win · ancient, 3 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
9–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 73% over 11dust2Weakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA3522–1363%0.02
nukeB158–753%0.00
dust2C125–742%-0.01
infernoS118–373%0.02
ancientA117–464%0.04
cacheA106–460%-0.00
overpass—43–175%0.05
anubis—21–150%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

336,375Lifetime kills
0.83K/D
7,008Matches
44.2%Match win rate
52.1%Headshot % · Top 50% of Pink band
19.5%Shot accuracy · Top 5% of Pink band
17,510MVPs
7,629Hours (in match)
8,975Bombs planted
4,793Bombs defused

Most-used weapons

AK-47142,341
AWP25,968
Glock-1813,457
P2509,107
Knife3,858
FAMAS3,726

Lifetime map wins

16,512inferno
13,493dust2
6,528nuke
5,147cbble
4,355train
2,207vertigo
110office
82lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

631Matches
55%Win rate
1.23Avg K/D
71.6ADR
43%Headshot %

Clutches & streaks

60%1v1 clutch win
50%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage367%0.8216.0
Ancient30%0.6911.7
Anubis2100%0.9212.0
Inferno10%0.8713.0
Dust21100%1.0618.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
34.8%Accuracy (enemy spotted)
40.9%Spray accuracy
68.2%Counter-strafing
11.7°Preaim
534msReaction time
27.8%T opening success
23.9%CT opening success
0.43Enemies flashed / flash
7.8%Flash assists
11.90HE damage / grenade
5.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4279 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.8458% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.0611%10 Oct →
anubis13–7-0.008%10 Oct →
mirage9–13-0.0617%2 Oct →
cache5–130.0013%5 Sept →
inferno3–13-0.0831%5 Sept →
mirage13–8-0.0421%3 Sept →
dust211–13-0.0225%3 Sept →
cache13–10-0.0520%3 Sept →
ancient13–00.0524%3 Sept →
inferno13–100.0317%2 Sept →
mirage13–9-0.0124%2 Sept →
nuke7–13-0.0114%1 Sept →
inferno13–100.0119%1 Sept →
dust25–130.0020%1 Sept →
cache13–100.0413%1 Sept →
mirage13–20.0421%1 Sept →
mirage13–20.0716%31 Aug →
mirage13–80.0417%31 Aug →
cache0–3-0.0160%31 Aug →
cache13–90.0112%29 Aug →
cache13–60.0116%29 Aug →
dust213–60.0316%29 Aug →
mirage16–140.0520%23 Jul →
mirage6–13-0.0416%23 Jul →
cache5–13-0.0417%23 Jul →
mirage1–70.0127%20 Jul →
dust213–80.0415%20 Jul →
cache12–12-0.0113%7 Jul →
cache13–0-0.008%7 Jul →
mirage7–130.018%4 Jul →
ancient13–11-0.0212%4 Jul →
dust28–13-0.0328%4 Jul →
inferno13–50.0628%4 Jul →
inferno13–50.0623%4 Jul →
mirage14–160.0225%1 Jul →
nuke6–13-0.0213%1 Jul →
nuke9–130.0113%30 Jun →
inferno4–13-0.0519%30 Jun →
mirage13–10-0.0715%30 Jun →
nuke13–7-0.0123%30 Jun →
mirage10–13-0.028%28 Jun →
ancient13–11-0.0416%28 Jun →
mirage13–5-0.0313%27 Jun →
mirage13–40.0324%27 Jun →
dust28–13-0.0215%27 Jun →
dust26–13-0.0420%22 Jun →
nuke13–7-0.067%14 Jun →
inferno16–14-0.0212%14 Jun →
mirage5–13-0.0610%13 Jun →
mirage11–130.0419%13 Jun →
nuke13–11-0.0211%13 Jun →
mirage14–16-0.0431%10 Jun →
ancient13–60.0820%10 Jun →
mirage13–40.0322%10 Jun →
nuke13–9-0.0115%9 Jun →
inferno15–150.0426%8 Jun →
dust213–40.0622%8 Jun →
dust26–13-0.0822%8 Jun →
overpass13–40.1014%7 Jun →
mirage13–40.0712%7 Jun →
inferno3–10.1939%7 Jun →
nuke13–10.0427%7 Jun →
dust211–13-0.0427%7 Jun →
nuke13–50.0920%6 Jun →
mirage13–20.0923%6 Jun →
inferno13–4-0.0217%1 Jun →
mirage13–11-0.0022%1 Jun →
mirage13–40.1420%24 May →
mirage13–90.0417%24 May →
inferno13–40.0314%24 May →
dust213–70.0212%20 May →
mirage13–60.0517%19 May →
nuke13–50.0616%19 May →
mirage11–130.0617%8 May →
nuke9–130.0120%8 May →
cache13–90.0528%28 Apr →
dust213–110.0017%28 Apr →
ancient7–130.0116%28 Apr →
overpass13–80.0121%28 Apr →
nuke11–130.0614%27 Apr →
ancient13–50.0828%24 Apr →
anubis9–13-0.0617%24 Apr →
ancient10–13-0.0022%19 Apr →
overpass10–130.0112%19 Apr →
mirage13–6-0.0312%14 Apr →
ancient11–130.0317%13 Apr →
overpass13–30.0913%13 Apr →
nuke15–15-0.0124%13 Apr →
ancient13–70.1227%13 Apr →
mirage10–13-0.019%31 Mar →
nuke13–11-0.0111%31 Mar →
mirage13–50.1122%28 Mar →
ancient9–130.0524%28 Mar →
mirage10–13-0.0118%28 Mar →
mirage16–130.1033%28 Mar →
ancient13–70.1230%28 Mar →
mirage13–20.1314%28 Mar →
mirage13–50.0828%28 Mar →
mirage2–13-0.0336%28 Mar →
mirage8–20.1021%28 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.