Ashton Butcher

Ashton Butcher — CS2 Stats

76561198120347490[U:1:160081762]Steam profile ↗✓ No bans

1,962Tracked matches45%Win rate2020Tracked since
6,502Hours in CS50Hrs last 2 wks
CSDB Rating3.0 LearningSupport
Premier CS Rating5,110Light Blue band · top ~78.3% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 5,110 -1,249 16 Sept – 10 Nov · 20 days played
4,4426,359peak 6,35916 Sept10 Nov
6,359Peak Premier in tracked matches
23Days played since 2026-09-16

Premier CS Rating

  • 1,249 below peak (6,359)
  • +110 over 30 days · steady
  • Next: Blue band at 10,000 — 4,890 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate35.2%39.9%42.0%6.7% short
Shot accuracy14.1%7.0%9.6%above
Kill/death ratio0.890.920.980.09 short
Match win rate30.3%42.3%43.8%13.5% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAshton ButcherPREMIER5,110 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim16
Positioning50
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY41–49–10Last 10041%Win rateWWLLLWLWWL

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · −0.5pp headshot accuracy · −5ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 692ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 660ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim1.6
Utility5.9
Positioning5.0
Opening Duels1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning5.0
Utility5.9
Mechanics2.5
Opening Duels3.1
Win Impact3.3

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time658ms+15ms
first ⅓ avg 642ms → last ⅓ avg 658ms
Headshot accuracy11.6%−1.7%
first ⅓ avg 13.4% → last ⅓ avg 11.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · cache, 7 Nov →
39%Best headshot accuracy · 3–13 · dust2, 22 Oct →
453msFastest reaction time · 4–4 · inferno, 29 Oct →
13–1Biggest win · dust2, 6 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
0–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 73% over 11mirageWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB2311–1248%-0.02
dust2C208–1240%-0.04
anubisS118–373%-0.06
nukeD103–730%-0.04
ancientD93–633%-0.02
mirageD91–811%-0.04
cacheA95–456%0.00
vertigo—40–40%-0.04
train—20–20%-0.02
office—21–150%-0.03
boulder—11–0100%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (11% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

211,322Lifetime kills
0.89K/D
12,504Matches
30.3%Match win rate
35.2%Headshot %
14.1%Shot accuracy · Top 25% of Light Blue band
13,085MVPs
3,978Hours (in match)
8,392Bombs planted
1,187Bombs defused

Most-used weapons

AK-4737,193
AWP20,541
Tec-910,940
MAC-1010,749
SG 5539,588
P907,215

Lifetime map wins

19,722dust2
13,678inferno
4,215nuke
4,043lake
1,493train
1,457bank
1,392safehouse
1,203cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
26.6%Accuracy (enemy spotted)
30.6%Spray accuracy
61.4%Counter-strafing
13.5°Preaim
657msReaction time
47.7%T opening success
37.1%CT opening success
0.65Enemies flashed / flash
3.5%Flash assists
11.08HE damage / grenade
6.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.4741° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.345% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust216–13-0.0321%10 Nov →
ancient13–9-0.0212%10 Nov →
mirage11–13-0.067%10 Nov →
nuke5–13-0.0215%10 Nov →
mirage2–13-0.113%9 Nov →
anubis13–9-0.093%9 Nov →
inferno6–13-0.0613%9 Nov →
dust213–10-0.035%9 Nov →
anubis13–9-0.0915%9 Nov →
vertigo6–130.0110%8 Nov →
dust28–13-0.069%8 Nov →
inferno13–8-0.0816%8 Nov →
cache4–13-0.0517%8 Nov →
cache13–70.1418%7 Nov →
nuke12–12-0.066%7 Nov →
train7–13-0.018%7 Nov →
inferno13–70.086%7 Nov →
nuke13–10-0.0610%7 Nov →
inferno16–130.0111%7 Nov →
inferno9–13-0.067%7 Nov →
ancient10–130.0218%6 Nov →
dust213–10.0113%6 Nov →
cache6–13-0.0615%6 Nov →
dust27–13-0.058%6 Nov →
dust29–13-0.068%6 Nov →
dust213–8-0.0412%6 Nov →
inferno11–13-0.0512%5 Nov →
anubis13–6-0.0210%5 Nov →
inferno9–20.0311%5 Nov →
inferno11–13-0.0417%4 Nov →
dust211–13-0.0515%4 Nov →
nuke13–30.0722%4 Nov →
vertigo8–8-0.0914%4 Nov →
nuke4–9-0.098%4 Nov →
inferno9–5-0.0822%4 Nov →
anubis15–15-0.0316%3 Nov →
vertigo10–13-0.067%2 Nov →
anubis13–10-0.0611%2 Nov →
mirage8–13-0.066%2 Nov →
dust213–9-0.0311%2 Nov →
dust213–70.028%31 Oct →
mirage6–13-0.055%31 Oct →
mirage4–13-0.0611%31 Oct →
mirage5–13-0.0813%31 Oct →
cache2–13-0.1024%31 Oct →
dust211–13-0.016%31 Oct →
anubis13–8-0.0413%31 Oct →
ancient4–13-0.069%31 Oct →
anubis7–13-0.0612%30 Oct →
cache13–10.046%30 Oct →
nuke13–90.018%30 Oct →
ancient13–8-0.018%30 Oct →
mirage8–13-0.0111%30 Oct →
office12–120.0121%29 Oct →
anubis13–4-0.076%29 Oct →
inferno13–90.0412%29 Oct →
inferno4–40.0321%29 Oct →
inferno13–8-0.0215%29 Oct →
cache13–20.0116%29 Oct →
dust213–10-0.065%29 Oct →
anubis12–12-0.067%28 Oct →
office13–9-0.0711%28 Oct →
inferno2–13-0.0512%27 Oct →
nuke3–13-0.084%27 Oct →
ancient13–80.019%27 Oct →
ancient4–13-0.0511%26 Oct →
inferno9–13-0.099%26 Oct →
dust210–13-0.048%26 Oct →
nuke9–13-0.0518%26 Oct →
ancient14–16-0.064%26 Oct →
inferno11–13-0.0313%25 Oct →
train9–13-0.0414%25 Oct →
anubis13–6-0.039%24 Oct →
anubis13–5-0.086%24 Oct →
inferno13–70.0311%24 Oct →
boulder13–100.0611%24 Oct →
nuke9–13-0.0522%24 Oct →
inferno8–13-0.0611%24 Oct →
inferno13–4-0.0110%23 Oct →
dust27–13-0.0217%23 Oct →
cache13–90.0213%23 Oct →
ancient10–130.038%23 Oct →
dust25–13-0.0217%23 Oct →
dust213–9-0.1110%23 Oct →
mirage13–90.024%22 Oct →
dust23–13-0.0839%22 Oct →
cache12–12-0.0315%22 Oct →
dust24–13-0.0614%22 Oct →
inferno13–50.1217%21 Oct →
vertigo12–12-0.0413%21 Oct →
nuke3–13-0.0215%21 Oct →
cache13–70.0320%21 Oct →
ancient9–13-0.0313%21 Oct →
dust210–13-0.0219%20 Oct →
inferno8–8-0.055%20 Oct →
inferno4–9-0.0317%20 Oct →
inferno6–9-0.0910%20 Oct →
dust215–15-0.0316%19 Oct →
inferno13–6-0.0216%19 Oct →
mirage12–160.039%17 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.