Ne0wn4g3

Ne0wn4g3 — CS2 Stats

AT76561197971625882[U:1:11360154]Steam profile ↗✓ No bans

928Tracked matches60%Win rate2025Tracked since
CSDB Rating5.8 SolidAll-Rounder
Premier CS Rating12,036Blue band · top ~44.1% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,036 +3,871 4 Oct – 8 Nov · 24 days played
7,96412,808peak 12,8084 Oct8 Nov
13,159Peak Premier in tracked matches
40Days played since 2026-07-09

Premier CS Rating

  • 772 below peak (12,808)
  • +4,051 over 30 days · improving
  • Next: Purple band at 15,000 — 2,964 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGNe0wn4g3PREMIER12,036 · Blue bandcsdb.gg/stats

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Performance scores

Aim65
Positioning55
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateWWLLLLLLWW

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +1.7pp headshot accuracy · +68ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 619ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 629ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.5
Utility4.7
Positioning5.5
Opening Duels4.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 63% on T to 44% on CT — first contacts on the defending side are being lost.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.5
Utility4.7
Mechanics6.1
Opening Duels5.9
Win Impact8.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time596ms−43ms
first ⅓ avg 639ms → last ⅓ avg 596ms
Headshot accuracy11.5%−0.7%
first ⅓ avg 12.1% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · inferno, 13 Oct →
24%Best headshot accuracy · 13–6 · dust2, 30 Oct →
430msFastest reaction time · 13–1 · inferno, 26 Oct →
13–1Biggest win · cache, 30 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
6–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 77% over 13mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C2811–1739%0.02
ancientS1712–571%0.03
cacheS1310–377%-0.01
nukeB126–650%0.01
anubisB115–645%0.00
mirageD103–730%0.01
infernoS96–367%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
37.2%Accuracy (enemy spotted)
41.1%Spray accuracy
77.5%Counter-strafing
9.8°Preaim
594msReaction time
62.9%T opening success
44.2%CT opening success
0.59Enemies flashed / flash
2.1%Flash assists
7.65HE damage / grenade
3.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8093% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.983 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust216–130.0413%8 Nov →
cache13–10-0.0313%8 Nov →
ancient10–13-0.017%8 Nov →
dust28–13-0.0121%8 Nov →
anubis11–130.006%6 Nov →
cache6–13-0.037%6 Nov →
dust27–13-0.0112%6 Nov →
dust29–130.0511%6 Nov →
dust213–8-0.0014%6 Nov →
dust213–60.0412%6 Nov →
cache13–80.0812%5 Nov →
ancient13–6-0.0011%5 Nov →
anubis13–6-0.025%5 Nov →
dust213–100.016%5 Nov →
cache13–11-0.067%5 Nov →
inferno11–13-0.0216%4 Nov →
dust211–130.0312%4 Nov →
nuke13–30.1011%4 Nov →
cache13–8-0.0510%3 Nov →
cache13–100.0311%3 Nov →
ancient13–110.0710%1 Nov →
anubis9–13-0.0314%1 Nov →
cache13–6-0.0118%1 Nov →
nuke9–13-0.0712%1 Nov →
dust213–80.059%31 Oct →
inferno7–13-0.086%31 Oct →
inferno13–100.0011%31 Oct →
dust211–130.017%31 Oct →
cache13–10.0917%30 Oct →
nuke13–90.049%30 Oct →
ancient13–80.069%30 Oct →
mirage8–130.0318%30 Oct →
dust213–60.0524%30 Oct →
cache13–110.0311%29 Oct →
ancient16–140.0114%29 Oct →
mirage8–13-0.054%28 Oct →
ancient4–13-0.008%27 Oct →
ancient13–40.0812%27 Oct →
ancient13–80.0312%27 Oct →
anubis13–50.035%27 Oct →
ancient11–130.0815%27 Oct →
inferno13–10.1210%26 Oct →
dust213–20.0913%26 Oct →
dust27–130.0723%26 Oct →
anubis13–16-0.055%25 Oct →
ancient13–30.016%25 Oct →
dust24–130.019%25 Oct →
anubis13–60.0410%25 Oct →
ancient15–15-0.0313%24 Oct →
mirage9–13-0.052%23 Oct →
cache13–10-0.069%23 Oct →
ancient13–80.0010%23 Oct →
anubis4–130.0017%23 Oct →
mirage13–6-0.0210%23 Oct →
nuke9–13-0.0315%20 Oct →
ancient13–80.015%20 Oct →
inferno11–130.069%19 Oct →
cache13–10-0.0012%19 Oct →
inferno13–10-0.029%19 Oct →
dust26–13-0.085%18 Oct →
cache5–13-0.0313%18 Oct →
ancient13–90.0817%18 Oct →
anubis13–9-0.019%18 Oct →
anubis11–130.015%18 Oct →
ancient13–50.0910%17 Oct →
nuke13–2-0.0210%16 Oct →
dust27–13-0.0412%15 Oct →
mirage10–130.0713%15 Oct →
nuke13–90.049%14 Oct →
inferno13–60.1710%13 Oct →
nuke9–13-0.0312%5 Oct →
dust25–13-0.0618%5 Oct →
inferno13–90.018%5 Oct →
dust213–80.084%4 Oct →
inferno13–11-0.0313%4 Oct →
dust213–160.039%4 Oct →
mirage13–80.0312%4 Oct →
mirage9–130.0214%3 Oct →
nuke13–50.0311%2 Oct →
anubis13–16-0.0111%2 Oct →
mirage13–90.018%1 Oct →
dust214–16-0.0114%1 Oct →
nuke8–13-0.0112%30 Sept →
nuke13–80.0313%29 Sept →
mirage14–160.0817%28 Sept →
dust213–60.0410%27 Sept →
nuke15–150.0212%27 Sept →
anubis13–70.0516%23 Sept →
dust216–120.0618%17 Sept →
dust211–13-0.0411%17 Sept →
mirage5–13-0.039%4 Sept →
dust23–130.0423%4 Sept →
dust25–13-0.0411%4 Sept →
cache6–13-0.076%22 Aug →
ancient13–11-0.055%22 Aug →
dust27–13-0.0416%22 Aug →
ancient8–130.0610%3 Aug →
nuke6–13-0.054%14 Jul →
dust213–20.0720%10 Jul →
dust213–160.0421%9 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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