Nyruus

Nyruus — CS2 Stats

76561198119584194[U:1:159318466]Steam profile ↗✓ No bans

93Tracked matches37%Win rate2021Tracked since
573Hours in CS
CSDB Rating4.8 DevelopingPositional Player
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 9,726 +4,727 12 Nov – 1 Nov · 20 days played
4,99915,115peak 15,11512 Nov1 Nov
15,115Peak Premier in tracked matches
31Days played since 2021-07-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim79
Positioning43
Utility15

0–100 skill scores via Leetify.

Recent form

COLD30–42–5Last 7739%Win rateLWLLLLTWWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +5.8pp headshot accuracy · +15ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 20%
  • Avg reaction 569ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 559ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 552ms

Newest first, from the last 77 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.9
Utility1.5
Positioning4.3
Opening Duels3.9

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 80% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 9% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.3
Utility1.5
Mechanics6.5
Opening Duels3.0
Win Impact0.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg 0.00 → last ⅓ avg -0.03
Reaction time544ms−98ms
first ⅓ avg 642ms → last ⅓ avg 544ms
Headshot accuracy16.1%−1.8%
first ⅓ avg 17.8% → last ⅓ avg 16.1%

Rolling 5-match average across the last 77 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · nuke, 1 Nov →
45%Best headshot accuracy · 8–3 · inferno, 6 Mar →
391msFastest reaction time · 9–2 · debris, 6 Sept →
13–2Biggest win · vertigo, 2 Mar →

Across the last 77 tracked matches.

Highlights

3Longest win streak
6–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

vertigoBest map · 70% over 10dust2Weakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB189–950%-0.00
mirageD134–931%-0.00
vertigoS107–370%0.01
dust2D71–614%0.02
nukeA74–357%0.06
overpassD72–529%-0.07
ancientD61–517%-0.00
anubis—41–325%-0.02
debris—31–233%-0.04
eldorado—20–20%-0.10

Across the last 77 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

31,319Lifetime kills
1.17K/D · Top 25% of tracked players
1,435Matches
46.6%Match win rate · Top 50% of tracked players
46.0%Headshot % · Top 50% of tracked players
18.2%Shot accuracy · Top 10% of tracked players
3,278MVPs
573Hours (in match)
1,150Bombs planted
262Bombs defused

Most-used weapons

AK-478,972
AWP2,829
P901,371
AUG1,303
P250817
MP9771

Lifetime map wins

4,672dust2
1,311inferno
383nuke
257vertigo
174office
83cbble
71italy
71train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
35.0%Accuracy (enemy spotted)
42.1%Spray accuracy
79.1%Counter-strafing
8.5°Preaim
593msReaction time
9.5%T opening success
54.0%CT opening success
0.28Enemies flashed / flash
4.2%Flash assists
10.59HE damage / grenade
1.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2801 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 9.4773% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0626%6 Oct →
nuke9–40.0414%17 Sept →
inferno7–13-0.0723%12 Sept →
mirage4–13-0.0416%12 Sept →
overpass1–9-0.1920%7 Sept →
debris5–9-0.179%7 Sept →
nuke8–80.0716%7 Sept →
inferno9–4-0.0335%7 Sept →
debris9–20.1528%6 Sept →
eldorado7–9-0.0615%6 Sept →
vertigo6–9-0.0110%6 Sept →
overpass4–9-0.1012%6 Sept →
nuke9–2-0.0214%6 Sept →
inferno8–8-0.0714%6 Sept →
dust210–13-0.0114%6 Sept →
inferno2–13-0.017%6 Sept →
inferno9–50.0224%6 Sept →
inferno8–80.0514%6 Sept →
nuke9–60.1018%6 Sept →
inferno7–9-0.1316%6 Sept →
overpass8–8-0.138%5 Sept →
eldorado7–9-0.1410%5 Sept →
debris7–9-0.104%5 Sept →
mirage13–90.0219%5 Sept →
dust213–70.0717%5 Sept →
inferno13–50.0326%5 Sept →
dust23–13-0.0538%31 Jul →
inferno5–130.0216%5 Jun →
nuke13–60.1731%1 Nov →
dust25–130.1227%1 Nov →
dust214–160.0619%1 Nov →
inferno7–13-0.0112%16 Mar →
nuke10–13-0.0513%13 Mar →
overpass13–11-0.0117%9 Mar →
vertigo16–130.0422%9 Mar →
mirage13–8-0.0115%9 Mar →
mirage10–130.0514%8 Mar →
ancient9–130.0022%8 Mar →
mirage5–13-0.078%8 Mar →
overpass4–13-0.0237%7 Mar →
vertigo13–8-0.0116%7 Mar →
nuke11–130.1026%6 Mar →
anubis6–13-0.0120%6 Mar →
ancient10–130.0226%6 Mar →
anubis13–11-0.0116%6 Mar →
ancient1–13-0.0238%6 Mar →
inferno8–30.0145%6 Mar →
vertigo13–90.0620%6 Mar →
inferno10–13-0.0024%6 Mar →
ancient6–130.0014%6 Mar →
overpass16–13-0.0321%6 Mar →
mirage15–150.0416%6 Mar →
inferno13–110.0036%6 Mar →
ancient13–16-0.0623%5 Mar →
vertigo13–80.0021%3 Mar →
ancient13–40.0314%2 Mar →
vertigo4–13-0.054%2 Mar →
mirage16–14-0.0410%2 Mar →
vertigo13–2-0.049%2 Mar →
anubis14–16-0.0020%20 Dec →
vertigo14–16-0.0220%20 Dec →
vertigo13–70.0618%19 Dec →
inferno13–60.0723%18 Dec →
mirage1–13-0.1114%15 Dec →
inferno13–40.0620%4 Dec →
inferno13–110.0126%4 Dec →
mirage11–130.0413%3 Dec →
overpass10–13-0.0010%3 Dec →
inferno4–13-0.0526%2 Dec →
vertigo13–90.0516%30 Nov →
anubis5–13-0.0625%14 Nov →
mirage10–130.049%14 Nov →
mirage7–130.0215%13 Nov →
mirage13–110.0216%13 Nov →
inferno13–60.1022%12 Nov →
mirage2–9-0.0218%28 Apr →
dust211–160.0019%23 Jul →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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