Fabius

Fabius — CS2 Stats

VC76561198118982168[U:1:158716440]Steam profile ↗✓ No bans

457Tracked matches33%Win rate2021Tracked since
1,603Hours in CS4Hrs last 2 wks
CSDB Rating2.2 LearningSupport
Premier CS Rating5,045Light Blue band · top ~78.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 5,045 -2,179 4 Jun – 1 Nov · 34 days played
5,0459,069peak 9,0694 Jun1 Nov
9,069Peak Premier in tracked matches
35Days played since 2026-06-03

Premier CS Rating

  • 4,024 below peak (9,069)
  • -663 over 30 days · declining
  • -3,607 over 90 days
  • Next: Blue band at 10,000 — 4,955 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches1611+5
Win rate38%36%+1pp
K/D0.500.55−0.05
Headshot %45%48%−3pp

Measured 19 Oct 2026 → 14 Nov 2026; previous 15 Sep 2026 → 19 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate39.9%39.9%42.0%2.1% short
Shot accuracy12.4%7.0%9.6%above
Kill/death ratio0.900.920.980.08 short
Match win rate45.5%42.3%43.8%above

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFabiusPREMIER5,045 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim17
Positioning31
Utility34

0–100 skill scores via Leetify.

Recent form

COLD39–59–2Last 10039%Win rateLWLLWWLLLL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −2.6pp headshot accuracy · +37ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 13%
  • Avg reaction 781ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 12%
  • Avg reaction 809ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 790ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim1.7
Utility3.4
Positioning3.1
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 65% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 782ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning3.1
Utility3.4
Mechanics5.1
Opening Duels0.2
Win Impact0.0

Composite 2.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.06
first ⅓ avg 0.01 → last ⅓ avg -0.05
Reaction time772ms+73ms
first ⅓ avg 699ms → last ⅓ avg 772ms
Headshot accuracy14.4%+0.0%
first ⅓ avg 14.4% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 10–13 · dust2, 21 Jul →
31%Best headshot accuracy · 10–13 · dust2, 29 Aug →
484msFastest reaction time · 7–13 · inferno, 7 Sept →
13–1Biggest win · mirage, 21 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 50% over 10cacheWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2D288–2029%-0.03
mirageB2311–1248%-0.02
cacheD113–827%-0.05
ancientB105–550%-0.05
infernoC94–544%-0.02
nukeC83–538%-0.02
anubisD72–529%-0.05
office—21–150%0.01
overpass—22–0100%0.03

Across the last 100 tracked matches.

Lifetime stats

26,007Lifetime kills
0.90K/D
1,311Matches
45.5%Match win rate · Top 25% of Light Blue band
39.9%Headshot %
12.4%Shot accuracy · Top 50% of Light Blue band
2,764MVPs
588Hours (in match)
1,446Bombs planted
205Bombs defused

Most-used weapons

Lifetime map wins

6,676dust2
1,616inferno
514nuke
254office
176vertigo
151train
126cbble
35italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

61Matches
57%Win rate
0.99Avg K/D
—ADR
42%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
24.2%Accuracy (enemy spotted)
23.8%Spray accuracy
72.7%Counter-strafing
10.0°Preaim
782msReaction time
30.1%T opening success
31.7%CT opening success
0.47Enemies flashed / flash
2.8%Flash assists
12.68HE damage / grenade
4.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9724% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 782.0554ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4672 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0725%1 Nov →
nuke13–7-0.066%1 Nov →
dust214–16-0.0913%1 Nov →
dust26–13-0.099%31 Oct →
nuke13–8-0.0512%25 Oct →
cache13–8-0.0316%25 Oct →
mirage5–13-0.1214%24 Oct →
dust26–13-0.1014%24 Oct →
cache1–13-0.077%24 Oct →
ancient4–13-0.056%24 Oct →
cache2–13-0.1013%24 Oct →
mirage13–7-0.0415%24 Oct →
anubis5–13-0.1213%24 Oct →
mirage14–16-0.0115%24 Oct →
nuke13–80.0922%24 Oct →
anubis13–20.0320%24 Oct →
dust27–13-0.050%17 Oct →
cache5–13-0.0910%17 Oct →
anubis0–13-0.1327%16 Oct →
cache3–13-0.0713%16 Oct →
office9–13-0.069%16 Oct →
ancient13–8-0.018%16 Oct →
mirage13–11-0.0117%11 Oct →
mirage2–13-0.0726%11 Oct →
cache10–13-0.0014%11 Oct →
inferno10–130.0114%11 Oct →
mirage5–13-0.0717%26 Sept →
dust213–4-0.088%26 Sept →
nuke6–13-0.1229%26 Sept →
cache13–5-0.058%26 Sept →
inferno7–13-0.0322%7 Sept →
cache13–10-0.0320%7 Sept →
mirage10–13-0.0415%6 Sept →
ancient9–13-0.220%5 Sept →
cache8–13-0.1017%5 Sept →
dust22–13-0.1013%5 Sept →
dust214–16-0.0717%5 Sept →
inferno13–40.0121%5 Sept →
mirage13–11-0.076%5 Sept →
dust24–13-0.029%30 Aug →
dust210–13-0.0631%29 Aug →
dust213–10-0.0414%29 Aug →
anubis6–13-0.0722%29 Aug →
dust214–16-0.059%22 Aug →
inferno5–13-0.0812%13 Aug →
dust29–13-0.026%12 Aug →
mirage13–11-0.0712%9 Aug →
nuke8–13-0.0815%8 Aug →
ancient13–6-0.0213%8 Aug →
inferno14–160.0213%8 Aug →
dust27–13-0.089%3 Aug →
dust215–15-0.0213%2 Aug →
dust213–5-0.0512%2 Aug →
dust210–5-0.038%2 Aug →
cache8–13-0.0018%1 Aug →
anubis8–13-0.0520%1 Aug →
inferno13–9-0.0612%1 Aug →
ancient13–60.019%1 Aug →
mirage13–50.0117%1 Aug →
dust213–30.0717%31 Jul →
mirage13–160.0310%31 Jul →
mirage13–5-0.098%23 Jul →
ancient13–16-0.0713%23 Jul →
dust210–13-0.029%23 Jul →
mirage13–16-0.0215%23 Jul →
anubis13–6-0.0211%23 Jul →
ancient13–11-0.028%22 Jul →
nuke7–130.0218%22 Jul →
mirage13–50.0313%22 Jul →
dust215–150.0815%21 Jul →
dust210–130.039%21 Jul →
mirage13–10.0720%21 Jul →
nuke5–130.048%21 Jul →
mirage6–130.0421%21 Jul →
ancient8–130.000%21 Jul →
mirage13–70.0323%21 Jul →
inferno13–110.0320%21 Jul →
dust210–130.1016%21 Jul →
dust213–100.0821%21 Jul →
dust28–13-0.0111%21 Jul →
mirage13–80.0917%20 Jul →
office13–80.0713%20 Jul →
dust210–13-0.0931%11 Jul →
mirage9–13-0.0116%11 Jul →
mirage13–10-0.0417%11 Jul →
cache8–13-0.0210%27 Jun →
inferno4–13-0.1313%23 Jun →
dust27–13-0.058%23 Jun →
ancient16–14-0.0111%23 Jun →
mirage4–130.0110%21 Jun →
dust213–4-0.0010%21 Jun →
nuke6–13-0.0311%21 Jun →
mirage11–13-0.0219%14 Jun →
dust216–140.0118%6 Jun →
anubis7–13-0.0211%6 Jun →
overpass13–6-0.027%6 Jun →
mirage9–13-0.069%6 Jun →
inferno13–40.0417%5 Jun →
overpass13–50.0817%4 Jun →
dust27–13-0.0314%3 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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