joe

joe — CS2 Stats

GB76561198117805920[U:1:157540192]Steam profile ↗VAC banned

739Tracked matches69%Win rate2020Tracked since
3,191Hours in CS
CSDB Rating6.9 SolidPositional Player
CSDB Leaderboard#9165 of 251921 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 26,508 +7,110 20 Apr – 2 Jul · 10 days played
17,66826,623peak 26,62320 Apr2 Jul
26,623Peak Premier in tracked matches
61Days played since 2024-03-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim86
Positioning57
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY59–36–5Last 10059%Win rateLLWLLLWWWW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −2.3pp headshot accuracy · +11ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 587ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 593ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.6
Utility3.8
Positioning5.7
Opening Duels3.9
Clutch3.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.7
Utility3.8
Mechanics8.5
Opening Duels3.3
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time589ms+7ms
first ⅓ avg 582ms → last ⅓ avg 589ms
Headshot accuracy23.6%−6.5%
first ⅓ avg 30.1% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 13–2 · anubis, 16 Apr →
56%Best headshot accuracy · 13–2 · nuke, 30 Jun →
398msFastest reaction time · 7–9 · inferno, 9 Sept →
13–0Biggest win · office, 21 Apr →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L2Current streak
12–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 83% over 6vertigoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB2814–1450%0.01
mirageS2315–865%0.01
anubisA95–456%0.05
dust2A95–456%-0.03
infernoA85–363%0.03
overpassB63–350%0.01
ancientS65–183%0.04
vertigoC52–340%0.03
cache—33–0100%0.03
office—32–167%0.06

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

175,784Lifetime kills
1.13K/D · Top 25% of tracked players
5,993Matches
45.7%Match win rate · Top 50% of tracked players
49.4%Headshot % · Top 25% of tracked players
21.9%Shot accuracy · Top 1% of tracked players
23,526MVPs
3,191Hours (in match)
7,088Bombs planted
3,628Bombs defused

Most-used weapons

AK-4751,330
AWP34,858
P2506,121
SSG 082,875
Tec-92,689
Knife2,574

Lifetime map wins

8,236inferno
6,147dust2
5,476nuke
3,591train
3,257cbble
1,389vertigo
127lake
111office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,267Matches
53%Win rate
1.18Avg K/D
86.1ADR
45%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6365%1.2117.6
Nuke4154%1.3518.7
Overpass2654%1.3416.3
Anubis2462%1.0716.1
Vertigo1833%1.1017.1
Dust21331%1.0615.5
Ancient812%1.0915.5
Inferno367%1.2512.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
34.7%Accuracy (enemy spotted)
36.7%Spray accuracy
88.4%Counter-strafing
7.5°Preaim
591msReaction time
34.6%T opening success
51.9%CT opening success
0.59Enemies flashed / flash
3.7%Flash assists
11.16HE damage / grenade
3.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7382 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.5845% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0819%17 Sept →
anubis10–13-0.0224%17 Sept →
cache13–20.0916%15 Sept →
nuke7–13-0.0234%14 Sept →
dust28–13-0.0612%13 Sept →
inferno7–9-0.1127%9 Sept →
dust213–9-0.0419%29 Aug →
inferno13–9-0.0041%23 Jul →
nuke9–70.1029%23 Jul →
nuke9–30.2012%23 Jul →
cache13–8-0.0150%21 Jul →
nuke6–9-0.0416%21 Jul →
nuke13–5-0.0129%2 Jul →
overpass15–150.0226%2 Jul →
mirage7–13-0.0922%2 Jul →
nuke8–130.0338%2 Jul →
mirage7–130.0226%2 Jul →
dust213–10-0.0512%30 Jun →
overpass13–100.0324%30 Jun →
nuke13–4-0.0413%30 Jun →
mirage13–90.0526%29 Jun →
mirage13–8-0.0124%29 Jun →
cache13–11-0.0116%25 Jun →
overpass13–11-0.0126%24 Jun →
anubis13–90.0617%24 Jun →
dust213–10-0.0316%24 Jun →
ancient13–11-0.0417%23 Jun →
mirage11–13-0.0131%22 Jun →
anubis13–5-0.0015%21 Jun →
nuke13–100.0333%21 Jun →
nuke2–9-0.1021%20 Jun →
inferno13–90.0324%19 Jun →
nuke11–130.0622%18 Jun →
inferno13–40.1032%25 Nov →
dust213–20.1225%14 Nov →
mirage16–140.0824%14 Nov →
nuke15–15-0.0521%13 Nov →
mirage13–60.1218%13 Nov →
ancient9–13-0.0418%12 Nov →
dust213–9-0.0127%11 Nov →
mirage13–70.0623%10 Nov →
mirage13–100.0542%7 Nov →
mirage8–130.0717%6 Aug →
nuke12–12-0.0122%2 Aug →
mirage13–11-0.0835%2 Aug →
nuke7–13-0.0615%23 Jul →
mirage13–40.0328%23 Jul →
nuke13–110.0025%18 Apr →
inferno13–100.0020%13 Apr →
anubis4–13-0.0535%13 Apr →
inferno15–150.0938%17 Mar →
dust215–150.0028%9 Feb →
mirage12–9-0.0745%9 Feb →
mirage13–11-0.0548%9 Feb →
anubis11–130.0433%26 Dec →
mirage13–90.0621%19 Dec →
mirage4–130.0041%13 Nov →
mirage11–130.0039%2 Nov →
mirage16–130.1028%1 Nov →
nuke7–13-0.0026%1 Nov →
ancient16–13-0.0222%1 Oct →
mirage13–80.0628%1 Oct →
anubis13–7-0.0018%13 Sept →
office9–130.0448%9 Sept →
ancient13–70.1941%9 Sept →
inferno8–130.0224%9 Sept →
inferno13–20.1638%8 Sept →
nuke13–80.1039%8 Sept →
mirage13–11-0.0235%16 Aug →
overpass13–110.0444%16 Aug →
vertigo6–13-0.0737%15 Aug →
dust213–16-0.0526%15 Aug →
ancient13–90.0427%9 Aug →
nuke7–130.0432%13 Jul →
nuke13–8-0.0048%11 Jul →
nuke8–13-0.0235%1 Jul →
dust22–5-0.140%30 Jun →
nuke13–2-0.0456%30 Jun →
nuke13–10.0941%30 Jun →
nuke8–130.0329%2 May →
vertigo13–40.0727%28 Apr →
anubis13–16-0.0412%25 Apr →
overpass10–130.0218%23 Apr →
nuke13–70.0436%22 Apr →
office13–00.1226%21 Apr →
mirage8–13-0.0534%21 Apr →
nuke1–3-0.150%20 Apr →
nuke13–5-0.0145%20 Apr →
vertigo13–00.0919%16 Apr →
anubis13–20.2538%16 Apr →
nuke11–130.0530%16 Apr →
ancient13–100.0926%15 Apr →
nuke19–160.0726%11 Apr →
overpass2–9-0.0618%7 Apr →
vertigo11–130.1341%7 Apr →
anubis13–50.2121%7 Apr →
office6–50.0138%7 Apr →
mirage16–13-0.0321%9 Mar →
nuke13–110.0841%9 Mar →
vertigo11–13-0.0626%9 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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