Welard

Welard — CS2 Stats

76561198062872960[U:1:102607232]Steam profile ↗✓ No bans

1,287Tracked matches64%Win rate2020Tracked since
CSDB Rating7.8 StrongOpening Duellist
Premier CS Rating20,988Top 50% of 205,052 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#67629 of 252237 tracked
FaceitLevel 10 · 2,051 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 20,988 → 20,988
0Faceit ELO · 2,051 → 2,051
+12Tracked matches · now 1,287
+6.6ppWin rate · 57.7% → 64.3%

Rating over time

Premier CS Rating: 20,988 +38 1 Sept – 4 Oct · 4 days played
20,95020,988peak 20,9881 Sept4 Oct
Faceit ELO: 2,051 +0 1 Sept – 4 Oct · 3 observations
2,0512,051peak 2,0511 Sept4 Oct
20,988Peak Premier in tracked matches
2,051Highest Faceit ELO seen on CSDB
27Days played since 2026-08-31

Faceit ELO

  • At peak — 2,051
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 449 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier CS Rating

  • At peak — 20,988
  • 0 over 30 days · steady
  • Next: Red band at 25,000 — 4,012 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGWelardFACEITLevel 10 · 2,051 ELOSTANDINGTop 12.4% of rankedPREMIER20,988 · Pink band30 DAYS0 ELOPEAK ELO2,051csdb.gg/stats

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Performance scores

Aim89
Positioning73
Utility38

0–100 skill scores via Leetify.

Recent form

HOT57–35–8Last 10057%Win rateLWWWWWWWWW

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · −0.8pp headshot accuracy · +30ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 548ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 20%
  • Avg reaction 566ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2.6 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.9
Utility3.8
Positioning7.3
Opening Duels8.1
Clutch2.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 75% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning7.3
Utility3.8
Mechanics7.0
Opening Duels9.5
Win Impact9.8

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.04
first ⅓ avg 0.07 → last ⅓ avg 0.03
Reaction time558ms+24ms
first ⅓ avg 533ms → last ⅓ avg 558ms
Headshot accuracy21.1%−2.8%
first ⅓ avg 23.9% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–2 · nuke, 3 Sept →
55%Best headshot accuracy · 3–9 · debris, 5 Sept →
328msFastest reaction time · 6–1 · nuke, 2 Sept →
13–1Biggest win · train, 4 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
6–7In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 75% over 24vertigoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheS2418–675%0.03
nukeA1810–856%0.06
ancientB179–853%0.08
mirageA106–460%0.06
dust2C73–443%0.05
trainS64–267%0.05
infernoA53–260%0.01
vertigoC52–340%0.04
debris—41–325%-0.01
poseidon—20–20%-0.00
overpass—10–10%-0.16
anubis—11–0100%-0.02

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,028Matches
51%Win rate
1.01Avg K/D
80.5ADR
46%Headshot %

Clutches & streaks

33%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage11952%0.9815.6
Nuke5855%1.1217.3
Ancient5744%0.9715.9
Dust25751%1.0415.7
Anubis5046%0.9215.4
Inferno3642%0.8914.8
Train1553%1.0516.4
Cache743%1.0219.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
40.9%Accuracy (enemy spotted)
45.2%Spray accuracy
81.7%Counter-strafing
9.6°Preaim
552msReaction time
74.3%T opening success
66.0%CT opening success
0.52Enemies flashed / flash
7.7%Flash assists
9.82HE damage / grenade
2.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9146 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–130.0813%15 Oct →
cache13–110.0216%15 Oct →
ancient13–90.0716%14 Oct →
cache13–80.0418%13 Oct →
train13–70.0525%13 Oct →
cache13–40.1014%12 Oct →
ancient13–30.0615%12 Oct →
cache13–5-0.0343%11 Oct →
dust213–100.0918%11 Oct →
ancient13–80.0327%11 Oct →
nuke11–13-0.0316%5 Oct →
dust210–130.0131%4 Oct →
ancient13–40.0314%2 Oct →
dust26–13-0.0019%29 Sept →
inferno8–60.0020%24 Sept →
cache7–3-0.109%24 Sept →
vertigo6–130.1033%24 Sept →
nuke8–130.0723%24 Sept →
train13–80.0135%24 Sept →
cache13–10-0.0014%23 Sept →
ancient12–120.0424%23 Sept →
nuke9–130.0218%23 Sept →
overpass1–9-0.168%23 Sept →
cache6–13-0.0414%22 Sept →
nuke13–50.0618%22 Sept →
ancient11–130.0529%22 Sept →
nuke9–30.0426%22 Sept →
ancient7–100.1334%14 Sept →
ancient13–90.1027%14 Sept →
cache13–70.0227%13 Sept →
cache12–120.0718%13 Sept →
cache13–100.0625%12 Sept →
ancient13–50.0613%12 Sept →
inferno13–50.0220%12 Sept →
cache9–130.0420%12 Sept →
nuke13–100.0440%11 Sept →
vertigo13–50.0520%11 Sept →
cache12–120.0327%11 Sept →
train11–130.0910%10 Sept →
cache13–60.1926%10 Sept →
mirage9–13-0.0220%10 Sept →
vertigo4–90.0326%10 Sept →
debris9–70.0210%10 Sept →
mirage12–120.0724%9 Sept →
mirage13–60.0822%9 Sept →
inferno7–90.0324%9 Sept →
train9–130.0927%8 Sept →
dust213–60.0931%8 Sept →
cache13–8-0.0326%8 Sept →
mirage13–70.0424%8 Sept →
dust213–100.0931%7 Sept →
cache13–90.0317%7 Sept →
cache4–3-0.0913%7 Sept →
dust210–130.0313%7 Sept →
ancient6–130.0313%7 Sept →
mirage11–130.0023%7 Sept →
poseidon6–9-0.0612%7 Sept →
nuke9–130.088%6 Sept →
cache5–130.0422%6 Sept →
anubis13–11-0.0219%6 Sept →
nuke11–13-0.0315%6 Sept →
dust28–130.0719%5 Sept →
cache13–80.0127%5 Sept →
train8–50.0125%5 Sept →
debris3–9-0.0955%5 Sept →
ancient6–13-0.0639%5 Sept →
nuke8–130.0437%5 Sept →
train13–10.0723%4 Sept →
ancient12–120.2327%4 Sept →
cache13–8-0.0320%4 Sept →
nuke13–50.1925%4 Sept →
ancient8–130.0720%4 Sept →
nuke2–9-0.0236%4 Sept →
cache13–20.1518%3 Sept →
ancient13–10.2022%3 Sept →
nuke9–20.2317%3 Sept →
inferno5–13-0.0240%3 Sept →
nuke13–80.0130%3 Sept →
cache13–90.0124%3 Sept →
mirage13–20.1817%3 Sept →
poseidon8–80.0530%3 Sept →
vertigo4–9-0.0147%3 Sept →
mirage7–130.0615%2 Sept →
ancient13–50.0523%2 Sept →
nuke13–90.0328%2 Sept →
mirage13–70.0424%2 Sept →
ancient12–120.0623%2 Sept →
cache13–80.1315%2 Sept →
vertigo13–50.0420%2 Sept →
inferno13–110.0126%2 Sept →
mirage13–20.0627%2 Sept →
nuke6–10.0511%2 Sept →
cache13–6-0.0124%1 Sept →
ancient13–10.1515%1 Sept →
debris8–80.0225%1 Sept →
debris7–9-0.0021%1 Sept →
cache6–130.0619%1 Sept →
nuke13–30.1721%1 Sept →
mirage6–20.0833%1 Sept →
nuke13–100.0324%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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