durkio

durkio — CS2 Stats

76561198117166118[U:1:156900390]Steam profile ↗✓ No bans

1,134Tracked matches55%Win rate2020Tracked since
1,190Hours in CS
CSDB Rating4.6 DevelopingPositional Player
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,134 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,389 +2,498 2 Dec – 24 Sept · 8 days played
9,77212,936peak 12,9362 Dec24 Sept
12,936Peak Premier in tracked matches
41Days played since 2024-12-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,310), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate32.0%40.9%41.3%9.3% short
Shot accuracy21.2%14.2%12.7%above
Kill/death ratio1.040.950.95above
Match win rate46.4%42.1%42.6%above

This profile matches the typical Level 2 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdurkioFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning44
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY46–53–1Last 10046%Win rateLWWWWWWLLL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −1.9pp headshot accuracy · −113ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 583ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 621ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 677ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim6.0
Utility1.1
Positioning4.4
Opening Duels2.9
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 688ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning4.4
Utility1.1
Mechanics5.4
Opening Duels2.3
Win Impact6.7

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time687ms+1ms
first ⅓ avg 687ms → last ⅓ avg 687ms
Headshot accuracy21.8%+0.9%
first ⅓ avg 20.9% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · mirage, 19 Aug →
83%Best headshot accuracy · 4–2 · mirage, 20 Sept →
492msFastest reaction time · 13–10 · mirage, 14 Aug →
13–4Biggest win · inferno, 2 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
13–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 53% over 15dust2Weakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
nukeB3817–2145%-0.02
mirageB2111–1052%-0.02
ancientB158–753%-0.02
dust2D81–713%-0.03
overpassB63–350%-0.02
inferno—41–325%0.02
cache—32–167%-0.07
train—21–150%-0.02
grail—10–10%-0.09
anubis—11–0100%-0.03
agency—11–0100%-0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,155Lifetime kills
1.04K/D · Top 50% of Level 1 players
2,768Matches
46.4%Match win rate · Top 25% of Level 1 players
32.0%Headshot %
21.2%Shot accuracy · Top 5% of Level 1 players
7,151MVPs
1,190Hours (in match)
2,583Bombs planted
777Bombs defused

Most-used weapons

AWP18,436
AK-477,256
SSG 084,728
SG 5534,390
AUG1,544
Nova1,159

Lifetime map wins

3,664nuke
3,335dust2
3,045inferno
600vertigo
383train
245cbble
190office
62lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

53Matches
38%Win rate
0.96Avg K/D
120.5ADR
28%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke2100%2.0622.0
Mirage1100%1.3619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
34.2%Accuracy (enemy spotted)
33.8%Spray accuracy
74.5%Counter-strafing
9.5°Preaim
688msReaction time
26.4%T opening success
48.7%CT opening success
0.26Enemies flashed / flash
4.3%Flash assists
6.73HE damage / grenade
0.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2589 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.4374% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0815%14 Aug →
mirage13–10-0.0322%14 Aug →
nuke7–40.030%4 Aug →
mirage13–7-0.0725%4 Aug →
nuke13–10-0.0927%27 Jul →
nuke13–5-0.0219%27 Jul →
mirage13–50.1040%5 Jun →
inferno4–130.0025%3 Jun →
ancient8–13-0.0320%3 Jun →
mirage0–8-0.110%2 Jun →
inferno13–40.0613%2 Jun →
ancient9–13-0.0511%2 Jun →
nuke9–13-0.1018%1 Jun →
cache13–10-0.0510%1 Jun →
mirage12–12-0.0518%1 Jun →
nuke13–10-0.0540%1 Jun →
dust21–13-0.0744%1 Jun →
nuke13–6-0.0217%1 Jun →
nuke7–13-0.0523%1 Jun →
dust23–13-0.0617%30 May →
ancient16–14-0.0018%29 May →
mirage13–160.0121%26 May →
nuke13–50.0625%26 May →
overpass9–13-0.0137%26 May →
nuke13–11-0.0638%25 May →
cache8–13-0.0729%25 May →
nuke13–11-0.0726%23 May →
dust27–13-0.0235%23 May →
ancient13–8-0.028%23 May →
cache13–11-0.087%23 May →
overpass13–10-0.0022%23 May →
nuke13–9-0.0126%15 Dec →
dust26–13-0.0321%15 Dec →
nuke9–13-0.0123%15 Dec →
mirage13–5-0.0617%15 Dec →
mirage13–9-0.0314%14 Dec →
nuke11–13-0.0241%14 Dec →
nuke13–80.0123%14 Dec →
nuke9–13-0.0347%29 Sept →
nuke7–3-0.0260%27 Sept →
nuke3–13-0.0511%27 Sept →
nuke9–130.0324%27 Sept →
nuke8–130.0449%26 Sept →
nuke13–11-0.0610%25 Sept →
nuke3–13-0.0425%24 Sept →
ancient11–13-0.0316%24 Sept →
overpass13–11-0.0550%23 Sept →
mirage13–10-0.0734%23 Sept →
nuke13–10-0.0039%23 Sept →
mirage4–20.0583%20 Sept →
nuke13–10-0.0328%20 Sept →
ancient13–90.0325%19 Sept →
nuke6–13-0.0218%19 Sept →
mirage11–130.0425%17 Sept →
ancient13–7-0.0913%17 Sept →
nuke13–11-0.0115%17 Sept →
dust213–6-0.0621%17 Sept →
nuke6–130.0023%17 Sept →
mirage9–13-0.0527%17 Sept →
inferno13–160.0320%17 Sept →
mirage9–13-0.0723%16 Sept →
train4–13-0.0747%16 Sept →
overpass9–13-0.0614%16 Sept →
nuke13–5-0.0643%16 Sept →
nuke10–130.0923%16 Sept →
mirage9–13-0.0617%15 Sept →
dust211–13-0.0611%15 Sept →
nuke6–13-0.0621%15 Sept →
nuke6–13-0.0524%15 Sept →
nuke8–13-0.0835%15 Sept →
nuke13–100.0214%14 Sept →
mirage13–8-0.0315%12 Sept →
nuke9–13-0.0520%12 Sept →
nuke6–13-0.0442%5 Sept →
ancient13–11-0.0517%31 Aug →
mirage10–13-0.0020%31 Aug →
grail2–13-0.0921%31 Aug →
inferno1–9-0.0039%26 Aug →
ancient7–130.0216%26 Aug →
ancient16–130.0527%26 Aug →
nuke11–130.0329%26 Aug →
dust211–13-0.0324%25 Aug →
mirage11–13-0.0321%23 Aug →
train13–110.0226%23 Aug →
anubis13–4-0.0322%22 Aug →
mirage13–11-0.0417%22 Aug →
nuke6–13-0.1033%22 Aug →
ancient3–13-0.1011%22 Aug →
ancient13–6-0.0419%20 Aug →
mirage13–70.1310%19 Aug →
mirage13–80.0624%19 Aug →
ancient5–13-0.0515%19 Aug →
overpass13–11-0.0119%18 Aug →
overpass5–130.0121%14 Aug →
ancient14–160.0311%13 Aug →
nuke11–13-0.0213%11 Jun →
agency13–11-0.089%11 Jun →
nuke4–130.1029%3 Dec →
dust26–130.0619%2 Dec →
ancient13–90.049%2 Dec →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.