El Comandante

El Comandante — CS2 Stats

76561198110566345[U:1:150300617]Steam profile ↗✓ No bans

711Tracked matches48%Win rate2022Tracked since
733Hours in CS
CSDB Rating3.9 LearningPositional Player
FaceitLevel 4 · 770 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 22 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,343 -217 22 Apr4 Jul · 24 days played
13,00015,004peak 15,00422 Apr4 Jul
15,116Peak Premier in tracked matches
770Highest Faceit ELO seen on CSDB
40Days played since 2026-04-22

Faceit ELO

  • At peak — 770
  • Next: Level 4 at 901 131 to go
  • Reached: Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 18 Sep 2026.

Measured 9 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate39.6%42.7%43.8%4.1% short
Shot accuracy9.0%11.2%12.0%3.0% short
Kill/death ratio0.900.991.020.12 short
Match win rate46.6%43.9%44.7%above

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEl ComandanteFACEITLevel 4 · 770 ELOSTANDINGTop 81.0% of rankedPEAK ELO770csdb.gg/stats

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Performance scores

Aim31
Positioning57
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY49501Last 10049%Win rateLLWWLLWLLW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +1.1pp headshot accuracy · −9ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 672ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 686ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 690ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim3.1
Utility4.7
Positioning5.7
Opening Duels5.6
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 60% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 687ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning5.7
Utility4.7
Mechanics4.5
Opening Duels4.5
Win Impact4.4

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time687ms−8ms
first ⅓ avg 695ms → last ⅓ avg 687ms
Headshot accuracy14.5%+3.3%
first ⅓ avg 11.2% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–10 · office, 12 Jul
24%Best headshot accuracy · 8–13 · inferno, 14 Jun
469msFastest reaction time · 13–7 · nuke, 4 Jul
13–1Biggest win · nuke, 1 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
810In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 70% over 10dust2Weakest map · 41% over 32
MapGradePlayedRecordWin rateAvg rating
dust2C32131941%-0.02
infernoB158753%-0.03
nukeA148657%-0.02
anubisA149564%-0.02
ancientS107370%-0.01
mirage4040%-0.05
cache4040%-0.02
overpass31233%0.05
office21150%0.05
vertigo220100%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (41% over 32). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,341Lifetime kills
0.90K/D
1,872Matches
46.6%Match win rate · Top 50% of Level 4 players
39.6%Headshot %
9.0%Shot accuracy
3,238MVPs
733Hours (in match)
1,459Bombs planted
354Bombs defused

Most-used weapons

AK-475,555
AWP2,819
SG 5531,238
P90863
MP9796
MP7684

Lifetime map wins

6,175dust2
2,456inferno
2,324nuke
185vertigo
173dust
172train
90office
47cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

142Matches
51%Win rate
0.77Avg K/D
66.2ADR
38%Headshot %

Clutches & streaks

29%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust25149%0.7412.2
Nuke1771%0.8912.6
Anubis1753%0.9314.1
Inferno1747%0.7412.9
Ancient1567%0.7410.9
Overpass560%0.8212.8
Mirage520%0.7412.2
Cache20%0.5610.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
32.0%Accuracy (enemy spotted)
30.3%Spray accuracy
70.1%Counter-strafing
12.4°Preaim
687msReaction time
43.7%T opening success
52.5%CT opening success
0.47Enemies flashed / flash
10.2%Flash assists
8.35HE damage / grenade
6.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4401° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6086% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4706 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 32 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.090%23 Aug
mirage3–13-0.0911%21 Jul
dust213–9-0.0213%21 Jul
ancient13–6-0.0115%20 Jul
dust29–130.0319%18 Jul
office11–130.0221%12 Jul
office13–100.0918%12 Jul
cache10–13-0.0015%7 Jul
cache5–13-0.0119%7 Jul
nuke13–7-0.0011%4 Jul
dust213–80.0314%29 Jun
inferno13–16-0.0316%26 Jun
ancient13–4-0.018%26 Jun
inferno11–13-0.0313%23 Jun
dust211–130.0115%23 Jun
dust28–13-0.0516%21 Jun
anubis13–110.0115%20 Jun
dust27–13-0.0214%18 Jun
anubis13–100.0211%18 Jun
nuke15–15-0.058%16 Jun
dust216–13-0.0117%16 Jun
inferno8–13-0.0424%14 Jun
vertigo13–110.0419%8 Jun
dust28–13-0.0322%7 Jun
vertigo13–11-0.039%7 Jun
anubis10–13-0.009%31 May
inferno16–130.0016%31 May
nuke13–50.0412%31 May
ancient10–13-0.0415%31 May
dust213–11-0.0416%31 May
dust28–130.0117%30 May
nuke14–16-0.0313%29 May
ancient13–30.0119%29 May
inferno9–13-0.048%29 May
dust29–13-0.0416%29 May
inferno13–80.0211%29 May
ancient13–5-0.0120%29 May
nuke10–13-0.0511%27 May
anubis13–11-0.0314%24 May
dust29–13-0.0112%24 May
ancient12–16-0.0213%24 May
inferno8–130.0018%24 May
dust24–13-0.0711%24 May
dust213–9-0.0510%23 May
anubis9–13-0.0612%23 May
nuke13–10-0.0114%23 May
dust213–10-0.069%23 May
inferno16–13-0.0611%23 May
inferno13–7-0.043%22 May
dust213–60.0123%22 May
dust23–13-0.090%22 May
dust213–80.0814%22 May
inferno13–9-0.0512%20 May
ancient13–5-0.0617%20 May
mirage13–160.017%17 May
nuke13–40.0415%17 May
dust213–40.0820%17 May
dust216–14-0.0713%17 May
mirage2–13-0.0511%17 May
nuke13–80.0518%15 May
dust211–13-0.0211%15 May
dust211–13-0.0024%15 May
cache9–130.027%15 May
dust213–3-0.0514%15 May
ancient11–13-0.015%13 May
anubis13–16-0.0510%11 May
dust213–100.0111%11 May
inferno13–6-0.0510%11 May
dust28–13-0.0015%11 May
dust26–13-0.0512%10 May
anubis13–6-0.0519%7 May
mirage8–13-0.0514%7 May
anubis13–4-0.0115%3 May
anubis13–4-0.0115%3 May
inferno13–80.0213%3 May
dust211–13-0.0024%3 May
anubis13–40.0315%2 May
anubis16–12-0.019%2 May
nuke16–140.0217%2 May
nuke6–9-0.1313%2 May
inferno7–13-0.0612%1 May
nuke13–10.0215%1 May
overpass7–130.0713%1 May
anubis13–100.0011%29 Apr
anubis10–13-0.057%29 Apr
overpass5–130.034%27 Apr
nuke8–13-0.0710%26 Apr
dust213–10-0.0410%26 Apr
dust211–130.029%26 Apr
dust217–19-0.0410%25 Apr
inferno13–16-0.036%25 Apr
inferno16–14-0.057%25 Apr
cache9–13-0.083%25 Apr
anubis4–13-0.070%24 Apr
dust22–13-0.039%24 Apr
overpass13–70.0312%24 Apr
ancient13–60.028%24 Apr
nuke13–10-0.029%24 Apr
ancient13–80.0113%22 Apr
dust213–16-0.0312%22 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →