Selow

Selow — CS2 Stats

FR76561198109006549[U:1:148740821]Steam profile ↗✓ No bans

2,825Tracked matches37%Win rate2020Tracked since
5,679Hours in CS10Hrs last 2 wks
CSDB Rating2.7 LearningClutch Specialist
Premier CS Rating6,687Light Blue band · top ~70.7% of ranked players (population est.)
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

−314Premier CS Rating · 7,001 → 6,687
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 17 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 6,687 +790 17 Jul20 Sept · 32 days played
5,5519,898peak 9,89817 Jul20 Sept
9,999Peak Premier in tracked matches
32Days played since 2026-07-17

Premier CS Rating

  • 3,211 below peak (9,898)
  • -2,241 over 30 days · declining
  • Next: Blue band at 10,000 3,313 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,337), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate31.8%39.9%41.9%10.1% short
Shot accuracy10.7%6.9%9.6%above
Kill/death ratio0.680.920.980.30 short
Match win rate40.6%42.3%43.8%3.2% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGSelowPREMIER6,687 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim35
Positioning39
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateLWWLWWWLWL

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +0.8pp headshot accuracy · +3ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 584ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 595ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+3.3 against its own average).

Aim3.5
Utility3.9
Positioning3.9
Opening Duels0.0
Clutch7.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 69% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning3.9
Utility3.9
Mechanics3.8
Opening Duels0.0
Win Impact0.6

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.04
first ⅓ avg -0.02 → last ⅓ avg -0.06
Reaction time608ms−30ms
first ⅓ avg 638ms → last ⅓ avg 608ms
Headshot accuracy13.6%−1.5%
first ⅓ avg 15.1% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–10 · nuke, 9 Aug
50%Best headshot accuracy · 7–13 · ancient, 3 Sept
313msFastest reaction time · 9–0 · ancient, 30 Aug
13–2Biggest win · dust2, 12 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
1111In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 53% over 36nukeWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
dust2B36191753%-0.04
infernoB1991047%-0.04
nukeC1661038%-0.02
cacheB115645%-0.04
ancientC83538%-0.04
anubisC52340%-0.03
mirage31233%-0.03
overpass1010%-0.24
poseidon1010%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,438Lifetime kills
0.68K/D
6,593Matches
40.6%Match win rate
31.8%Headshot %
10.7%Shot accuracy · Top 50% of Light Blue band
9,707MVPs
2,751Hours (in match)
7,269Bombs planted
1,515Bombs defused

Most-used weapons

AK-4721,963
FAMAS6,868
UMP-455,610
P905,122
MAC-104,988
MP73,093
MP92,632

Lifetime map wins

14,411dust2
12,993inferno
4,461nuke
3,138vertigo
1,290train
458cbble
415office
217safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

188Matches
51%Win rate
0.70Avg K/D
63.2ADR
30%Headshot %

Clutches & streaks

55%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1631%0.8312.4
Anubis1533%0.6610.0
Inferno12100%0.9010.7
Dust2862%0.7511.6
Ancient757%0.829.6
Vertigo633%0.6513.2
Nuke560%0.9914.0
Cache250%1.4010.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
30.3%Accuracy (enemy spotted)
39.8%Spray accuracy
67.1%Counter-strafing
13.6°Preaim
598msReaction time
29.9%T opening success
23.4%CT opening success
0.34Enemies flashed / flash
2.5%Flash assists
10.24HE damage / grenade
4.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.5712° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8474% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3383 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.1114%20 Sept
cache13–9-0.0011%10 Sept
dust213–50.0017%9 Sept
cache4–13-0.1014%9 Sept
dust213–5-0.049%8 Sept
dust213–11-0.089%8 Sept
inferno13–7-0.0511%8 Sept
inferno9–13-0.059%7 Sept
anubis13–7-0.0217%7 Sept
mirage4–13-0.059%6 Sept
inferno2–13-0.094%6 Sept
dust213–8-0.0517%6 Sept
dust213–11-0.0115%6 Sept
inferno9–13-0.0611%5 Sept
cache5–13-0.090%5 Sept
inferno8–13-0.0521%5 Sept
anubis6–13-0.009%5 Sept
ancient11–13-0.0211%5 Sept
inferno13–11-0.0310%4 Sept
dust210–13-0.0413%4 Sept
anubis14–16-0.058%4 Sept
dust211–13-0.0417%4 Sept
mirage13–10-0.0512%3 Sept
nuke13–5-0.0514%3 Sept
ancient7–13-0.0950%3 Sept
nuke8–8-0.1418%3 Sept
inferno9–4-0.0216%3 Sept
overpass6–9-0.2415%3 Sept
poseidon8–8-0.0927%3 Sept
anubis11–13-0.0514%3 Sept
nuke11–13-0.0012%31 Aug
dust26–13-0.086%31 Aug
dust25–13-0.059%31 Aug
cache9–13-0.0610%30 Aug
dust213–10-0.038%30 Aug
ancient9–0-0.000%30 Aug
inferno11–13-0.0816%30 Aug
cache15–150.0512%29 Aug
dust29–13-0.047%29 Aug
nuke14–16-0.0319%29 Aug
dust210–13-0.0519%27 Aug
dust26–13-0.0318%25 Aug
dust213–9-0.0111%25 Aug
cache10–13-0.0416%25 Aug
dust21–13-0.0226%25 Aug
nuke11–13-0.0617%24 Aug
dust213–10-0.0226%24 Aug
cache13–3-0.0110%24 Aug
nuke15–15-0.0513%23 Aug
ancient13–11-0.0514%23 Aug
inferno7–5-0.0420%23 Aug
dust213–90.0014%23 Aug
nuke8–13-0.0717%23 Aug
dust213–16-0.1214%22 Aug
inferno13–11-0.0316%20 Aug
dust213–8-0.0814%20 Aug
dust213–3-0.0313%20 Aug
ancient13–90.0018%20 Aug
inferno13–4-0.0218%20 Aug
dust213–10-0.0420%19 Aug
inferno10–13-0.049%19 Aug
dust214–16-0.0722%19 Aug
dust213–60.0119%19 Aug
nuke13–80.0111%14 Aug
dust213–11-0.0611%14 Aug
dust210–13-0.0318%14 Aug
nuke13–60.0319%12 Aug
dust216–14-0.0117%12 Aug
inferno13–80.059%12 Aug
dust25–13-0.0718%12 Aug
dust213–20.048%12 Aug
cache16–13-0.0311%11 Aug
inferno13–16-0.038%11 Aug
nuke13–100.0622%9 Aug
nuke4–130.039%9 Aug
dust23–13-0.0311%9 Aug
cache13–9-0.0221%9 Aug
dust213–5-0.0223%9 Aug
dust215–150.0014%9 Aug
ancient11–130.0226%9 Aug
inferno12–16-0.0319%8 Aug
nuke8–130.0216%8 Aug
inferno13–7-0.0016%7 Aug
cache4–13-0.095%7 Aug
dust213–5-0.0121%7 Aug
ancient8–13-0.0721%7 Aug
inferno11–13-0.0116%6 Aug
dust23–13-0.0519%6 Aug
nuke9–130.029%6 Aug
cache13–11-0.0115%5 Aug
nuke13–11-0.0610%4 Aug
inferno8–13-0.1124%3 Aug
nuke10–13-0.0211%2 Aug
anubis13–10-0.0421%2 Aug
dust26–13-0.099%2 Aug
dust216–12-0.0414%2 Aug
nuke16–14-0.0315%26 Jul
inferno13–7-0.0117%26 Jul
mirage4–130.0019%26 Jul
dust27–13-0.087%17 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →