SirusLoco

SirusLoco — CS2 Stats

76561198107217590[U:1:146951862]Steam profile ↗VAC banned

2,434Tracked matches43%Win rate2020Tracked since
5,119Hours in CS50Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating12,899Blue band · top ~39.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,899 -1,900 12 Sept – 2 Nov · 22 days played
11,24315,294peak 15,29412 Sept2 Nov
16,540Peak Premier in tracked matches
21Days played since 2026-09-12

Premier CS Rating

  • 2,395 below peak (15,294)
  • +687 over 30 days · improving
  • Next: Purple band at 15,000 — 2,101 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-12
  • Light Blue band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate36.4%42.0%44.4%7.9% short
Shot accuracy10.3%9.6%11.9%1.5% short
Kill/death ratio1.020.981.03meets
Match win rate44.8%43.8%45.2%meets

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSirusLocoPREMIER12,899 · Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning77
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY52–46–2Last 10052%Win rateTLWLWWWLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +1.6pp headshot accuracy · −73ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 499ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 472ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 508ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.2
Utility4.9
Positioning7.7
Opening Duels6.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 74% T opening-duel success — entries that actually open the round.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning7.7
Utility4.9
Mechanics6.6
Opening Duels8.9
Win Impact2.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time523ms−12ms
first ⅓ avg 534ms → last ⅓ avg 523ms
Headshot accuracy13.6%+1.0%
first ⅓ avg 12.6% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–2 · anubis, 13 Oct →
36%Best headshot accuracy · 2–12 · ancient, 13 Oct →
375msFastest reaction time · 13–11 · anubis, 20 Oct →
13–2Biggest win · nuke, 16 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 67% over 15infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
anubisB179–853%-0.00
dust2C167–944%0.03
cacheA1610–663%0.02
nukeS1510–567%0.04
ancientB157–847%0.02
mirageB157–847%0.02
infernoD62–433%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,552Lifetime kills
1.02K/D · Top 50% of Blue band
4,888Matches
44.8%Match win rate · Top 50% of Blue band
36.4%Headshot %
10.3%Shot accuracy · Top 50% of Blue band
10,767MVPs
1,851Hours (in match)
5,174Bombs planted
1,116Bombs defused

Most-used weapons

AK-4726,820
AWP17,607
MP93,030
MAC-101,993
Tec-91,893

Lifetime map wins

10,949dust2
7,881inferno
3,507nuke
1,815vertigo
841train
454militia
383cbble
227office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
37.9%Accuracy (enemy spotted)
40.0%Spray accuracy
79.6%Counter-strafing
11.2°Preaim
527msReaction time
73.9%T opening success
61.5%CT opening success
0.53Enemies flashed / flash
7.5%Flash assists
6.54HE damage / grenade
12.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4864% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke15–150.0814%2 Nov →
nuke5–13-0.0615%30 Oct →
anubis13–80.026%30 Oct →
nuke9–13-0.0215%30 Oct →
anubis13–8-0.0310%28 Oct →
anubis13–9-0.0110%28 Oct →
nuke13–30.0727%28 Oct →
dust28–130.0517%28 Oct →
dust210–130.0516%27 Oct →
dust29–13-0.0321%27 Oct →
anubis13–80.0415%27 Oct →
cache11–13-0.0314%27 Oct →
inferno13–90.0020%27 Oct →
nuke13–70.1712%27 Oct →
cache6–13-0.0117%26 Oct →
anubis9–13-0.018%26 Oct →
ancient10–130.0317%26 Oct →
cache10–130.0213%26 Oct →
anubis13–40.0912%26 Oct →
mirage16–13-0.007%26 Oct →
mirage11–13-0.0315%26 Oct →
cache13–11-0.0513%26 Oct →
anubis15–150.0112%25 Oct →
anubis9–13-0.0110%25 Oct →
mirage13–50.0810%25 Oct →
mirage11–130.0513%24 Oct →
dust216–130.0413%24 Oct →
dust210–130.0313%24 Oct →
cache10–13-0.0220%24 Oct →
mirage9–130.017%23 Oct →
mirage13–40.0111%23 Oct →
ancient11–130.0415%23 Oct →
mirage11–130.0214%23 Oct →
anubis10–13-0.0216%23 Oct →
dust213–90.0312%23 Oct →
inferno9–13-0.077%23 Oct →
cache13–90.0412%23 Oct →
nuke13–5-0.014%23 Oct →
nuke13–9-0.039%23 Oct →
cache13–90.0527%23 Oct →
ancient13–60.027%23 Oct →
dust213–16-0.0017%22 Oct →
dust213–80.0410%22 Oct →
cache16–14-0.0113%21 Oct →
mirage7–130.0318%20 Oct →
mirage13–80.0617%20 Oct →
mirage13–50.0714%20 Oct →
ancient7–13-0.0415%20 Oct →
ancient6–13-0.0410%20 Oct →
anubis13–11-0.0310%20 Oct →
nuke13–100.0021%20 Oct →
inferno11–130.0319%19 Oct →
dust21–13-0.0312%19 Oct →
cache13–100.0215%19 Oct →
ancient13–40.0624%19 Oct →
mirage7–130.0120%19 Oct →
cache13–50.1412%19 Oct →
nuke13–80.0315%19 Oct →
dust213–90.1014%19 Oct →
cache13–50.0916%19 Oct →
cache6–50.0816%19 Oct →
nuke13–50.0420%18 Oct →
dust210–130.058%18 Oct →
ancient13–30.0911%18 Oct →
mirage13–90.0312%18 Oct →
dust213–60.1613%18 Oct →
ancient14–160.0615%18 Oct →
cache13–11-0.0212%18 Oct →
anubis5–13-0.0920%17 Oct →
anubis6–13-0.0311%17 Oct →
ancient13–110.043%17 Oct →
dust213–10-0.027%17 Oct →
mirage13–110.0218%17 Oct →
nuke2–13-0.0411%16 Oct →
dust27–13-0.0415%16 Oct →
nuke13–20.2114%16 Oct →
anubis1–7-0.110%16 Oct →
ancient6–13-0.115%16 Oct →
dust216–120.0114%15 Oct →
anubis9–13-0.0513%14 Oct →
ancient13–40.1114%14 Oct →
nuke16–140.1014%14 Oct →
ancient8–13-0.0811%14 Oct →
inferno11–130.0416%14 Oct →
cache8–130.0116%14 Oct →
cache13–100.0112%14 Oct →
ancient13–40.0410%13 Oct →
anubis13–30.018%13 Oct →
ancient2–120.0136%13 Oct →
anubis13–20.228%13 Oct →
ancient13–50.065%13 Oct →
anubis13–8-0.068%13 Oct →
cache11–13-0.0115%12 Oct →
inferno8–130.1019%12 Oct →
nuke13–90.0111%12 Oct →
inferno13–70.0212%11 Oct →
nuke9–130.0510%11 Oct →
dust214–160.0117%11 Oct →
mirage5–13-0.1019%8 Oct →
mirage11–130.0312%8 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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