One-Eyed Joe

One-Eyed Joe — CS2 Stats

76561198103551801[U:1:143286073]Steam profile ↗✓ No bans

1,513Tracked matches33%Win rate2025Tracked since
1,564Hours in CS16Hrs last 2 wks
CSDB Rating4.1 DevelopingSupport
Premier CS Rating8,438Light Blue band · top ~62.4% of ranked players (population est.)
FaceitLevel 4 · 882 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

−346Premier CS Rating · 8,784 → 8,438

Rating over time

Premier CS Rating: 8,438 -4,483 23 Jul – 1 Oct · 12 days played
8,43812,921peak 12,92123 Jul1 Oct
12,936Peak Premier in tracked matches
882Highest Faceit ELO seen on CSDB
34Days played since 2026-07-23

Faceit ELO

  • At peak — 882
  • Next: Level 4 at 901 — 19 to go
  • Reached: Level 3 · Level 2

Premier CS Rating

  • 4,483 below peak (12,921)
  • -2,958 over 30 days · declining
  • Next: Blue band at 10,000 — 1,562 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches80——
Win rate51%——
K/D0.83——
Headshot %45%——

Measured 31 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,989), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate39.9%42.7%43.8%3.8% short
Shot accuracy2.9%11.3%12.0%9.1% short
Kill/death ratio0.860.991.020.16 short
Match win rate43.5%43.9%44.7%1.2% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOne-Eyed JoeFACEITLevel 4 · 882 ELOSTANDINGTop 81.0% of rankedPREMIER8,438 · Light Blue bandPEAK ELO882csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning56
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY41–57–2Last 10041%Win rateLLLWLLWWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −6.0pp headshot accuracy · −77ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 541ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 557ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim4.6
Utility6.3
Positioning5.6
Opening Duels2.9
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.6
Utility6.3
Mechanics4.4
Opening Duels4.5
Win Impact0.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time593ms−44ms
first ⅓ avg 637ms → last ⅓ avg 593ms
Headshot accuracy14.4%+0.0%
first ⅓ avg 14.4% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–11 · mirage, 9 Aug →
31%Best headshot accuracy · 8–13 · nuke, 10 Sept →
453msFastest reaction time · 3–13 · nuke, 1 Oct →
13–1Biggest win · overpass, 1 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L3Current streak
12–13In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 47% over 15infernoWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
nukeC2310–1343%-0.02
mirageC198–1142%-0.01
ancientB157–847%-0.04
dust2C135–838%-0.02
anubisC114–736%-0.03
infernoD112–918%-0.01
vertigo—33–0100%-0.00
train—20–20%-0.05
cache—21–150%-0.04
overpass—11–0100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,366Lifetime kills
0.86K/D
2,824Matches
43.5%Match win rate
39.9%Headshot %
2.9%Shot accuracy
5,434MVPs
873Hours (in match)
1,324Bombs planted
849Bombs defused

Most-used weapons

Lifetime map wins

4,471inferno
3,497dust2
3,375nuke
830vertigo
618train
103italy
77office
59ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

111Matches
50%Win rate
0.90Avg K/D
75.5ADR
40%Headshot %

Clutches & streaks

34%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke2568%0.8614.1
Anubis2055%0.9214.6
Mirage1735%0.9615.9
Ancient1644%0.7412.1
Inferno1540%0.8913.5
Dust21258%0.9213.5
Cache40%0.5610.0
Train1100%4.0020.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
32.8%Accuracy (enemy spotted)
32.0%Spray accuracy
69.9%Counter-strafing
10.9°Preaim
597msReaction time
47.9%T opening success
48.2%CT opening success
0.61Enemies flashed / flash
6.6%Flash assists
8.96HE damage / grenade
13.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0595% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke3–130.0212%1 Oct →
ancient10–13-0.0617%1 Oct →
nuke9–130.067%26 Sept →
anubis7–40.035%26 Sept →
inferno7–130.0111%26 Sept →
mirage11–13-0.0110%26 Sept →
vertigo13–110.0110%24 Sept →
ancient13–7-0.0210%24 Sept →
nuke13–5-0.049%23 Sept →
anubis3–13-0.0919%23 Sept →
ancient3–13-0.0710%23 Sept →
mirage10–13-0.009%22 Sept →
mirage4–13-0.0218%22 Sept →
inferno11–130.0526%16 Sept →
inferno4–13-0.0718%15 Sept →
nuke7–13-0.0815%15 Sept →
mirage13–100.0115%15 Sept →
dust213–9-0.0215%15 Sept →
mirage13–11-0.0013%13 Sept →
nuke8–13-0.0031%10 Sept →
anubis6–13-0.0520%10 Sept →
inferno9–13-0.0212%10 Sept →
dust20–13-0.0410%10 Sept →
anubis13–50.0211%9 Sept →
nuke13–11-0.0311%9 Sept →
inferno2–13-0.0515%9 Sept →
mirage6–13-0.0616%9 Sept →
anubis20–22-0.0213%3 Sept →
ancient11–13-0.0113%3 Sept →
nuke19–16-0.0417%3 Sept →
anubis5–13-0.1025%3 Sept →
dust213–30.0419%3 Sept →
train5–13-0.0116%3 Sept →
nuke16–13-0.0123%2 Sept →
dust213–110.0011%2 Sept →
dust28–3-0.0326%1 Sept →
train1–13-0.0823%1 Sept →
ancient7–0-0.0813%1 Sept →
overpass13–10.0313%1 Sept →
mirage9–13-0.0715%1 Sept →
cache3–13-0.065%1 Sept →
inferno7–13-0.034%1 Sept →
ancient13–7-0.046%29 Aug →
ancient2–13-0.049%29 Aug →
dust212–12-0.0716%29 Aug →
nuke13–10-0.0014%28 Aug →
anubis9–13-0.038%28 Aug →
anubis5–13-0.059%27 Aug →
nuke11–13-0.0315%27 Aug →
mirage13–11-0.048%27 Aug →
nuke10–13-0.0411%26 Aug →
anubis13–80.0313%19 Aug →
ancient9–13-0.065%19 Aug →
mirage6–13-0.0412%19 Aug →
mirage13–11-0.0114%18 Aug →
nuke8–130.0322%17 Aug →
anubis3–9-0.0613%17 Aug →
ancient5–5-0.0911%14 Aug →
dust212–12-0.0013%14 Aug →
dust23–13-0.014%13 Aug →
inferno3–130.0512%13 Aug →
inferno14–16-0.039%11 Aug →
mirage13–110.1313%9 Aug →
mirage4–13-0.0011%9 Aug →
cache13–8-0.0212%9 Aug →
nuke13–6-0.0618%7 Aug →
mirage5–13-0.0515%7 Aug →
nuke13–10.0610%6 Aug →
nuke13–110.0514%6 Aug →
dust211–13-0.0120%4 Aug →
nuke14–16-0.0811%1 Aug →
dust213–6-0.0521%1 Aug →
dust27–130.0417%1 Aug →
mirage10–13-0.006%31 Jul →
vertigo13–5-0.0325%31 Jul →
mirage13–70.1313%30 Jul →
mirage5–13-0.1013%30 Jul →
inferno11–13-0.0210%29 Jul →
nuke13–100.0117%29 Jul →
anubis13–11-0.065%29 Jul →
nuke10–13-0.0713%29 Jul →
dust27–13-0.0915%29 Jul →
nuke6–13-0.0416%29 Jul →
vertigo13–110.0212%29 Jul →
ancient8–13-0.0220%28 Jul →
ancient13–110.0511%28 Jul →
ancient11–13-0.0611%28 Jul →
inferno13–11-0.0610%28 Jul →
ancient13–1-0.0315%28 Jul →
ancient13–10-0.0513%28 Jul →
nuke7–13-0.0020%27 Jul →
mirage13–80.0117%27 Jul →
nuke13–50.049%27 Jul →
nuke8–13-0.0013%27 Jul →
mirage11–13-0.0314%27 Jul →
nuke4–13-0.0816%27 Jul →
dust211–13-0.0321%23 Jul →
ancient13–100.0111%23 Jul →
mirage13–50.0518%23 Jul →
inferno13–80.0218%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.