Marx Carney

Marx Carney — CS2 Stats

CA76561198092364686[U:1:132098958]Steam profile ↗✓ No bans

2,276Tracked matches48%Win rate2020Tracked since
1,715Hours in CS
CSDB Rating4.1 DevelopingSupport
Premier CS Rating4,028Grey band · top ~82.9% of ranked players (population est.)
Ladder ranks via Leetify

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CSDB.GGMarx CarneyPREMIER4,028 · Grey bandcsdb.gg/stats

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Performance scores

Aim34
Positioning49
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateWWLWWWLLTL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +2.9pp headshot accuracy · +43ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 15%
  • Avg reaction 755ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 773ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 751ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim3.4
Utility5.5
Positioning4.9
Opening Duels3.0
Clutch3.4

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 748ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning4.9
Utility5.5
Mechanics6.3
Opening Duels3.1
Win Impact4.4

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time748ms−7ms
first ⅓ avg 755ms → last ⅓ avg 748ms
Headshot accuracy11.8%−2.2%
first ⅓ avg 14.0% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · nuke, 4 May →
28%Best headshot accuracy · 13–10 · ancient, 30 Apr →
422msFastest reaction time · 4–13 · inferno, 7 Jun →
13–0Biggest win · inferno, 29 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
1–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 80% over 5mirageWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
dust2B2914–1548%0.01
infernoB189–950%0.00
mirageC177–1041%0.00
nukeB136–746%0.02
ancientB137–654%0.00
overpassS54–180%0.05
cache—31–233%-0.04
anubis—21–150%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (41% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

61,622Lifetime kills
0.79K/D
3,397Matches
40.3%Match win rate
36.4%Headshot %
12.0%Shot accuracy
5,773MVPs
1,715Hours (in match)
2,238Bombs planted
770Bombs defused

Most-used weapons

AK-4713,242
AWP9,118
MP91,740
FAMAS1,724
MAC-101,318

Lifetime map wins

7,703inferno
5,171dust2
1,316nuke
964vertigo
209train
45ar_baggage
44ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

274Matches
48%Win rate
1.04Avg K/D
74.0ADR
33%Headshot %

Clutches & streaks

37%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7151%1.0716.6
Inferno4461%1.1616.2
Overpass2040%1.3318.4
Dust21753%0.9212.2
Ancient1436%1.2217.2
Nuke1070%1.0514.1
Vertigo1040%1.1015.7
Anubis1040%0.679.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
32.6%Accuracy (enemy spotted)
27.9%Spray accuracy
78.2%Counter-strafing
10.0°Preaim
748msReaction time
25.9%T opening success
54.6%CT opening success
0.73Enemies flashed / flash
5.0%Flash assists
12.91HE damage / grenade
5.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9619% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 747.8446ms — above the 700ms mark we flag

    Aim Training →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.8949% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–90.079%12 Aug →
dust213–100.1219%11 Aug →
mirage8–13-0.0316%10 Aug →
dust213–10.0219%10 Aug →
dust213–60.0510%10 Aug →
dust213–60.039%10 Aug →
cache8–130.0116%8 Aug →
cache2–13-0.0913%7 Aug →
inferno15–15-0.0617%7 Aug →
mirage11–13-0.0611%6 Aug →
nuke7–13-0.060%6 Aug →
ancient13–10-0.0317%6 Aug →
inferno13–3-0.0121%6 Aug →
cache13–7-0.059%6 Aug →
anubis3–13-0.0210%6 Aug →
dust213–100.0418%2 Aug →
mirage13–20.068%2 Aug →
inferno5–13-0.065%2 Aug →
dust28–130.057%2 Aug →
mirage5–13-0.0214%15 Jul →
mirage13–30.0617%14 Jul →
mirage13–50.0612%14 Jul →
nuke6–130.0316%14 Jul →
ancient11–1-0.045%14 Jul →
dust27–13-0.0413%14 Jul →
dust214–16-0.039%14 Jul →
inferno4–13-0.1010%14 Jul →
mirage10–13-0.004%9 Jul →
dust24–130.0317%9 Jul →
inferno13–9-0.007%9 Jul →
dust27–13-0.055%9 Jul →
mirage13–80.047%5 Jul →
nuke2–7-0.0218%5 Jul →
dust213–5-0.0010%5 Jul →
nuke9–13-0.055%5 Jul →
inferno16–130.0318%5 Jul →
ancient11–130.069%29 Jun →
inferno13–00.0010%29 Jun →
dust211–13-0.024%29 Jun →
mirage8–13-0.0313%29 Jun →
overpass13–60.1511%29 Jun →
nuke15–15-0.0518%25 Jun →
mirage2–130.0213%25 Jun →
overpass4–6-0.0017%25 Jun →
inferno8–13-0.0114%25 Jun →
dust28–130.0618%25 Jun →
mirage13–100.0813%23 Jun →
nuke13–60.0315%23 Jun →
ancient15–150.0010%22 Jun →
mirage7–130.0221%22 Jun →
nuke15–150.1212%17 Jun →
inferno15–150.039%16 Jun →
dust213–80.1122%16 Jun →
ancient3–13-0.056%16 Jun →
ancient13–90.037%16 Jun →
overpass13–110.0711%16 Jun →
mirage13–16-0.0315%16 Jun →
ancient13–50.0510%16 Jun →
inferno13–60.059%16 Jun →
dust213–4-0.0113%15 Jun →
dust211–130.0117%15 Jun →
inferno3–13-0.057%15 Jun →
ancient7–13-0.0911%15 Jun →
dust213–16-0.0618%15 Jun →
nuke7–13-0.0311%15 Jun →
inferno13–90.099%9 Jun →
mirage6–13-0.1012%8 Jun →
overpass13–7-0.016%8 Jun →
inferno14–160.0710%7 Jun →
inferno4–130.007%7 Jun →
overpass13–90.0419%7 Jun →
dust213–5-0.0513%7 Jun →
dust26–13-0.0117%23 May →
ancient6–130.0416%23 May →
nuke13–50.089%23 May →
dust24–13-0.084%18 May →
dust213–10-0.0419%18 May →
inferno13–80.012%18 May →
nuke3–00.0220%18 May →
inferno8–13-0.0611%18 May →
dust20–7-0.0121%18 May →
nuke13–9-0.0417%8 May →
ancient5–13-0.109%8 May →
mirage13–80.0119%8 May →
mirage8–13-0.0725%8 May →
dust26–13-0.058%8 May →
anubis13–50.028%8 May →
ancient16–120.0114%4 May →
inferno13–00.0517%4 May →
nuke13–60.1718%4 May →
dust211–30.0115%4 May →
dust29–13-0.008%1 May →
mirage13–100.049%30 Apr →
nuke13–20.1013%30 Apr →
ancient13–100.0728%30 Apr →
dust25–13-0.0212%30 Apr →
dust213–50.1321%30 Apr →
dust213–3-0.017%30 Apr →
dust213–10-0.0128%30 Apr →
ancient13–100.0410%30 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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