Jackicus

Jackicus — CS2 Stats

GB76561198120540080[U:1:160274352]Steam profile ↗✓ No bans

1,044Tracked matches61%Win rate2023Tracked since
602Hours in CS
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating13,059Blue band · top ~38.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 25 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,059 -4,316 25 Jul17 Sept · 29 days played
11,40717,375peak 17,37525 Jul17 Sept
17,738Peak Premier in tracked matches
29Days played since 2026-07-25

Premier CS Rating

  • 4,316 below peak (17,375)
  • +1,138 over 30 days · improving
  • Next: Purple band at 15,000 1,941 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches713−6
Win rate43%62%−19pp
K/D0.880.85+0.03
Headshot %38%35%+3pp

Measured 11 Sep 202618 Sep 2026; previous 4 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate41.6%41.9%44.3%2.7% short
Shot accuracy0.6%9.6%11.8%11.2% short
Kill/death ratio0.830.981.030.20 short
Match win rate44.7%43.8%45.2%meets

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJackicusPREMIER13,059 · Blue bandcsdb.gg/stats

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Performance scores

Aim65
Positioning56
Utility10

0–100 skill scores via Leetify.

Recent form

COLD45496Last 10045%Win rateWWLLWLLLLL

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · −4.9pp headshot accuracy · −10ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 570ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 598ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 603ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim6.5
Utility1.0
Positioning5.6
Opening Duels3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 81% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.6
Utility1.0
Mechanics6.0
Opening Duels4.3
Win Impact8.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time588ms−14ms
first ⅓ avg 602ms → last ⅓ avg 588ms
Headshot accuracy13.1%−1.1%
first ⅓ avg 14.2% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 11–0 · dust2, 7 Sept
50%Best headshot accuracy · 7–1 · nuke, 9 Sept
422msFastest reaction time · 13–7 · dust2, 23 Aug
13–1Biggest win · inferno, 25 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
47In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 63% over 16infernoWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
dust2C27121544%-0.00
mirageB23121152%0.01
infernoD1961332%0.00
nukeA1610663%0.02
anubisD93633%-0.05
ancientC52340%-0.01
cache1010%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,692Lifetime kills
0.83K/D
1,535Matches
44.7%Match win rate · Top 50% of Blue band
41.6%Headshot %
0.6%Shot accuracy
2,864MVPs
602Hours (in match)
1,019Bombs planted
208Bombs defused

Most-used weapons

Lifetime map wins

3,556dust2
2,245inferno
1,702nuke
779vertigo
139office
14cbble
6train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
31.8%Accuracy (enemy spotted)
42.5%Spray accuracy
76.9%Counter-strafing
8.4°Preaim
586msReaction time
45.2%T opening success
48.9%CT opening success
0.07Enemies flashed / flash
0.0%Flash assists
7.90HE damage / grenade
0.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5176% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0677 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–7-0.082%17 Sept
dust213–100.008%16 Sept
cache14–160.0325%15 Sept
dust27–13-0.069%14 Sept
inferno13–100.0212%13 Sept
dust29–13-0.0214%13 Sept
ancient8–130.0219%12 Sept
mirage2–13-0.070%11 Sept
dust23–13-0.0814%11 Sept
dust29–13-0.057%10 Sept
mirage16–12-0.0512%9 Sept
dust213–8-0.0514%9 Sept
nuke7–1-0.0550%9 Sept
dust213–9-0.0710%9 Sept
inferno4–13-0.055%7 Sept
dust215–150.0213%7 Sept
dust211–00.2018%7 Sept
mirage13–10-0.0212%7 Sept
inferno13–40.0211%6 Sept
inferno13–2-0.0414%6 Sept
mirage9–130.0417%28 Aug
mirage10–10.097%28 Aug
anubis13–2-0.016%28 Aug
nuke13–30.1813%28 Aug
dust216–12-0.0115%27 Aug
nuke10–130.0118%27 Aug
dust211–130.0610%27 Aug
mirage13–110.0215%27 Aug
dust216–13-0.0311%27 Aug
inferno15–150.047%26 Aug
anubis4–13-0.0512%26 Aug
anubis11–13-0.029%26 Aug
anubis4–13-0.0322%26 Aug
inferno8–13-0.0420%25 Aug
mirage10–13-0.0120%25 Aug
inferno13–10.0412%25 Aug
inferno9–13-0.0014%25 Aug
mirage13–10.1019%25 Aug
dust213–7-0.0718%23 Aug
nuke13–80.048%22 Aug
dust213–11-0.0315%21 Aug
anubis13–8-0.0521%20 Aug
inferno13–50.0120%20 Aug
nuke10–130.0416%14 Aug
inferno9–130.0525%14 Aug
anubis10–13-0.1010%11 Aug
inferno7–130.0921%9 Aug
mirage10–13-0.034%9 Aug
nuke13–6-0.0710%9 Aug
dust213–40.037%8 Aug
mirage4–130.0317%8 Aug
mirage13–10.0231%8 Aug
inferno3–13-0.017%8 Aug
nuke9–130.088%8 Aug
nuke13–9-0.0018%8 Aug
inferno4–13-0.0310%8 Aug
ancient15–150.0110%8 Aug
nuke13–8-0.0313%8 Aug
anubis1–13-0.109%7 Aug
dust26–130.039%7 Aug
mirage13–7-0.0210%7 Aug
nuke15–15-0.038%7 Aug
anubis13–100.0510%7 Aug
mirage10–130.039%7 Aug
mirage7–20.057%7 Aug
inferno9–13-0.0311%7 Aug
ancient9–13-0.027%29 Jul
inferno13–4-0.0412%29 Jul
dust24–13-0.0416%29 Jul
dust213–110.0610%29 Jul
dust24–13-0.0716%29 Jul
mirage13–9-0.0016%29 Jul
dust29–13-0.0213%29 Jul
mirage15–15-0.0319%28 Jul
inferno11–13-0.0016%28 Jul
mirage7–13-0.0516%28 Jul
dust21–13-0.0510%28 Jul
inferno13–16-0.0119%27 Jul
mirage13–50.0713%27 Jul
nuke7–12-0.0421%27 Jul
ancient13–70.016%27 Jul
dust210–13-0.028%27 Jul
mirage3–13-0.0418%27 Jul
mirage11–13-0.0415%26 Jul
nuke15–150.0214%26 Jul
inferno11–130.0725%26 Jul
anubis6–13-0.093%26 Jul
mirage13–5-0.0114%26 Jul
dust23–13-0.0220%25 Jul
dust213–20.1415%25 Jul
dust213–60.0418%25 Jul
dust211–130.0014%25 Jul
nuke13–9-0.029%25 Jul
nuke13–50.0413%25 Jul
nuke13–70.0615%25 Jul
nuke16–120.027%25 Jul
inferno10–13-0.0319%25 Jul
mirage8–130.0112%25 Jul
dust210–130.0513%25 Jul
mirage13–110.0313%25 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →