Swoosh

Swoosh — CS2 Stats

NO76561198091613422[U:1:131347694]Steam profile ↗✓ No bans

1,592Tracked matches55%Win rate2020Tracked since
3,590Hours in CS8Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating24,629Top 25% of 210,584 CSDB-tracked playersPink band · top ~3.4% of ranked players (population est.)
CSDB Leaderboard#26391 of 257638 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,629 +27 2 Apr – 22 Oct · 21 days played
19,99924,629peak 24,6292 Apr22 Oct
24,996Peak Premier in tracked matches
1,976Highest Faceit ELO seen on CSDB
44Days played since 2026-04-02

Premier CS Rating

  • At peak — 24,629
  • +68 over 30 days · steady
  • Next: Red band at 25,000 — 371 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches29——
Win rate59%——
K/D1.10——
Headshot %44%——

Measured 24 Sep 2026 → 26 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate48.4%48.2%50.9%2.5% short
Shot accuracy16.2%13.2%13.7%above
Kill/death ratio0.931.071.090.16 short
Match win rate43.6%46.9%48.4%4.8% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSwooshFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER24,629 · Pink bandPEAK ELO1,976csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning64
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48–45–7Last 10048%Win rateWWWTLLLWWW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · +0.5pp headshot accuracy · +21ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 528ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 547ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.0
Utility5.0
Positioning6.4
Opening Duels3.2
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 94% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 59% on T to 43% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.4
Utility5.0
Mechanics7.9
Opening Duels5.2
Win Impact6.7

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time539ms−34ms
first ⅓ avg 573ms → last ⅓ avg 539ms
Headshot accuracy16.3%−2.8%
first ⅓ avg 19.0% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–5 · inferno, 4 Apr →
38%Best headshot accuracy · 13–11 · mirage, 2 Apr →
336msFastest reaction time · 3–13 · anubis, 15 Sept →
13–0Biggest win · inferno, 15 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
4–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 61% over 18dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheA1811–761%0.03
infernoB168–850%0.01
anubisB168–850%0.00
ancientA106–460%-0.01
nukeB105–550%-0.00
mirageB105–550%-0.01
dust2D61–517%-0.05
overpassD51–420%-0.01
vertigoC52–340%-0.02
office—31–233%-0.03
train—10–10%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

128,192Lifetime kills
0.93K/D
5,252Matches
43.6%Match win rate
48.4%Headshot % · Top 50% of Level 9 players
16.2%Shot accuracy · Top 25% of Level 9 players
13,623MVPs
3,542Hours (in match)
2,800Bombs planted
1,585Bombs defused

Most-used weapons

AK-4752,468
AWP8,409
FAMAS2,362
MP92,251
MAC-101,931

Lifetime map wins

9,696inferno
4,051dust2
3,676nuke
2,451train
2,401vertigo
899cbble
308office
175lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

826Matches
53%Win rate
0.92Avg K/D
68.2ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient6968%0.9314.1
Inferno4055%0.8212.7
Anubis3946%0.8013.7
Vertigo2442%0.7312.5
Dust21258%0.8113.8
Mirage1155%0.6911.8
Train1080%0.9815.1
Nuke667%1.1516.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
39.5%Accuracy (enemy spotted)
36.2%Spray accuracy
85.5%Counter-strafing
9.7°Preaim
550msReaction time
58.7%T opening success
42.7%CT opening success
0.47Enemies flashed / flash
4.1%Flash assists
9.67HE damage / grenade
5.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4682 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–20.0716%22 Oct →
inferno13–60.0213%22 Oct →
cache13–90.0213%20 Oct →
dust215–15-0.0122%16 Oct →
office7–13-0.0610%15 Oct →
nuke9–13-0.0124%15 Oct →
overpass10–13-0.089%15 Oct →
cache13–5-0.0120%15 Oct →
ancient13–5-0.0414%15 Oct →
mirage13–70.1014%13 Oct →
anubis13–100.0210%8 Oct →
ancient13–30.0516%8 Oct →
inferno7–13-0.0316%5 Oct →
nuke5–13-0.0614%5 Oct →
anubis9–130.039%5 Oct →
anubis13–70.0515%4 Oct →
mirage5–13-0.0022%4 Oct →
nuke13–90.0315%4 Oct →
anubis7–130.0415%3 Oct →
anubis8–130.0716%3 Oct →
mirage4–13-0.0615%2 Oct →
cache13–70.0621%18 Sept →
nuke13–40.0710%18 Sept →
cache5–130.0127%18 Sept →
mirage13–11-0.0025%17 Sept →
inferno13–10-0.0610%17 Sept →
dust20–8-0.1430%16 Sept →
cache13–5-0.0011%16 Sept →
mirage2–13-0.0415%16 Sept →
cache13–110.0018%15 Sept →
anubis3–13-0.1314%15 Sept →
inferno13–00.0227%15 Sept →
mirage13–10-0.0214%15 Sept →
dust213–90.0326%4 Sept →
inferno7–13-0.0428%3 Sept →
ancient13–6-0.0312%3 Sept →
anubis13–4-0.0123%3 Sept →
mirage9–13-0.006%28 Aug →
anubis13–100.0015%28 Aug →
cache13–9-0.0228%28 Aug →
cache12–120.059%27 Aug →
anubis13–8-0.016%9 Aug →
nuke13–80.0213%7 Aug →
inferno15–150.0718%7 Aug →
nuke2–13-0.0819%5 Aug →
vertigo12–12-0.0520%2 Aug →
vertigo13–6-0.0320%11 Jul →
office13–8-0.0214%8 Jul →
inferno13–40.0619%8 Jul →
cache13–30.0814%8 Jul →
inferno13–4-0.0412%4 Jul →
nuke13–50.0521%4 Jul →
mirage7–13-0.0216%4 Jul →
inferno5–130.0118%17 Jun →
ancient9–130.0413%12 Jun →
ancient13–7-0.018%3 Jun →
anubis10–130.0422%3 Jun →
overpass13–40.0715%3 Jun →
anubis13–8-0.0421%29 May →
office3–13-0.0216%29 May →
dust212–16-0.0417%28 May →
vertigo11–13-0.0213%27 May →
cache13–110.0017%27 May →
dust28–13-0.0410%27 May →
nuke8–13-0.083%16 May →
ancient13–6-0.0313%16 May →
dust23–13-0.0923%16 May →
anubis13–6-0.0121%16 May →
inferno13–40.0924%15 May →
nuke11–13-0.0225%15 May →
ancient4–13-0.0815%15 May →
mirage13–8-0.0623%15 May →
ancient5–13-0.0425%15 May →
cache13–40.0430%15 May →
anubis11–130.0119%9 May →
inferno9–130.0011%9 May →
inferno7–130.0718%7 May →
overpass8–13-0.0113%7 May →
anubis5–13-0.057%5 May →
train12–120.0718%4 May →
cache13–10.0825%4 May →
vertigo8–13-0.0318%4 May →
cache7–130.0320%4 May →
cache12–120.0718%3 May →
overpass11–130.0114%3 May →
cache5–130.1125%3 May →
cache12–12-0.0124%2 May →
cache9–13-0.0722%30 Apr →
cache13–100.078%30 Apr →
inferno10–13-0.0419%27 Apr →
ancient3–13-0.029%27 Apr →
inferno5–13-0.0217%16 Apr →
overpass6–13-0.037%16 Apr →
inferno9–50.1627%4 Apr →
anubis7–130.069%2 Apr →
nuke13–90.0622%2 Apr →
inferno13–9-0.0319%2 Apr →
mirage13–11-0.0238%2 Apr →
anubis13–7-0.0317%2 Apr →
vertigo13–80.0422%2 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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