☩ Echo ☩

☩ Echo ☩ — CS2 Stats

KI76561198087980795[U:1:127715067]Steam profile ↗✓ No bans

611Tracked matches41%Win rate2022Tracked since
3,420Hours in CS1Hrs last 2 wks
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating20,995Top 50% of 204,219 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#67244 of 251364 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,995 +4,524 20 Jun – 5 Oct · 29 days played
16,47122,346peak 22,34620 Jun5 Oct
22,346Peak Premier in tracked matches
35Days played since 2026-06-20

Premier CS Rating

  • 1,351 below peak (22,346)
  • -761 over 30 days · declining
  • +1,615 over 90 days
  • Next: Red band at 25,000 — 4,005 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-24
  • Purple band first seen 2026-09-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate40.7%44.8%45.7%5.0% short
Shot accuracy15.3%12.4%12.7%above
Kill/death ratio1.141.031.05above
Match win rate46.1%45.2%45.7%meets

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG☩ Echo ☩FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,995 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning53
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY51–44–5Last 10051%Win rateLWWWLLLLWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +3.7pp headshot accuracy · +54ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 575ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 581ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim5.7
Utility5.1
Positioning5.3
Opening Duels4.2
Clutch3.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 64% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning5.3
Utility5.1
Mechanics4.7
Opening Duels4.4
Win Impact2.1

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time563ms−39ms
first ⅓ avg 601ms → last ⅓ avg 563ms
Headshot accuracy18.5%+1.2%
first ⅓ avg 17.3% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · inferno, 3 Jul →
41%Best headshot accuracy · 2–13 · nuke, 24 Aug →
391msFastest reaction time · 2–13 · ancient, 17 Jul →
13–1Biggest win · mirage, 27 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 70% over 10dust2Weakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageC2912–1741%0.00
infernoA1911–858%0.00
dust2C135–838%-0.02
nukeB137–654%0.01
ancientS107–370%-0.00
cacheS96–367%-0.01
anubis—42–250%-0.03
overpass—21–150%-0.05
office—10–10%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

95,618Lifetime kills
1.14K/D · Top 50% of Level 6 players
5,354Matches
46.1%Match win rate · Top 50% of Level 6 players
40.7%Headshot %
15.3%Shot accuracy · Top 50% of Level 6 players
12,504MVPs
1,632Hours (in match)
4,036Bombs planted
1,278Bombs defused

Most-used weapons

AK-4722,187
AWP12,266
Negev2,937
SSG 082,786
Knife2,665
P2502,642
UMP-452,521

Lifetime map wins

4,252inferno
4,075dust2
1,832nuke
763cbble
757office
723train
316vertigo
266italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

138Matches
54%Win rate
1.03Avg K/D
76.0ADR
40%Headshot %

Clutches & streaks

35%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5662%1.1515.4
Dust21741%0.9115.4
Nuke1560%1.0614.7
Ancient1250%1.1617.1
Anubis1250%0.9313.2
Inferno1145%0.9015.4
Cache475%0.7811.5
Train367%0.7711.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
31.8%Accuracy (enemy spotted)
32.0%Spray accuracy
71.3%Counter-strafing
9.8°Preaim
559msReaction time
30.7%T opening success
64.5%CT opening success
0.71Enemies flashed / flash
4.3%Flash assists
11.50HE damage / grenade
8.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.6516% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0129%5 Oct →
inferno13–60.028%24 Sept →
mirage13–30.0725%24 Sept →
cache13–4-0.0912%24 Sept →
dust211–130.0026%23 Sept →
anubis9–13-0.0418%23 Sept →
ancient8–130.0014%23 Sept →
mirage7–13-0.0624%20 Sept →
cache16–13-0.0019%20 Sept →
dust29–130.029%19 Sept →
mirage5–13-0.0611%19 Sept →
inferno13–110.0514%19 Sept →
cache5–13-0.0323%16 Sept →
inferno13–11-0.068%16 Sept →
office12–12-0.026%5 Sept →
cache9–13-0.0210%5 Sept →
mirage13–10.0833%27 Aug →
nuke16–12-0.0018%27 Aug →
mirage8–13-0.079%27 Aug →
nuke10–13-0.0414%26 Aug →
mirage13–90.0322%24 Aug →
nuke2–13-0.0041%24 Aug →
inferno13–50.0313%22 Aug →
dust216–120.0018%22 Aug →
cache13–110.0318%22 Aug →
mirage11–13-0.0215%4 Aug →
mirage8–13-0.0430%4 Aug →
nuke9–13-0.0128%3 Aug →
mirage11–130.0019%3 Aug →
mirage12–16-0.0310%1 Aug →
mirage13–100.0025%30 Jul →
inferno11–130.0014%27 Jul →
nuke13–60.0429%24 Jul →
inferno13–60.0935%24 Jul →
cache13–11-0.0630%24 Jul →
dust213–10-0.0326%23 Jul →
inferno13–50.0214%22 Jul →
dust26–13-0.0516%22 Jul →
mirage15–15-0.0219%21 Jul →
dust216–13-0.0613%21 Jul →
cache13–6-0.0117%21 Jul →
nuke5–13-0.0016%20 Jul →
inferno11–13-0.0416%19 Jul →
ancient13–10-0.0419%19 Jul →
inferno13–7-0.038%18 Jul →
mirage4–130.0114%18 Jul →
inferno15–15-0.0122%18 Jul →
dust26–13-0.0421%18 Jul →
mirage7–13-0.0218%18 Jul →
dust25–13-0.0122%18 Jul →
nuke11–130.0218%18 Jul →
anubis13–10-0.0512%17 Jul →
mirage13–50.0326%17 Jul →
cache13–40.0624%17 Jul →
inferno13–40.0915%17 Jul →
ancient2–13-0.0733%17 Jul →
inferno13–50.1223%3 Jul →
ancient13–90.0928%2 Jul →
mirage7–1-0.0015%2 Jul →
anubis6–13-0.0811%2 Jul →
mirage4–130.0223%2 Jul →
nuke13–60.0925%2 Jul →
dust216–13-0.0520%2 Jul →
dust22–13-0.0517%1 Jul →
inferno7–13-0.0223%1 Jul →
overpass13–11-0.0518%1 Jul →
nuke13–60.0320%1 Jul →
mirage9–13-0.069%1 Jul →
ancient13–11-0.0214%30 Jun →
ancient13–7-0.0510%30 Jun →
ancient13–90.0715%28 Jun →
mirage9–13-0.0324%28 Jun →
mirage13–90.0617%28 Jun →
inferno16–140.0017%27 Jun →
mirage13–80.0113%27 Jun →
mirage9–130.0023%27 Jun →
ancient13–9-0.026%27 Jun →
mirage13–110.0414%26 Jun →
inferno2–13-0.0530%26 Jun →
nuke13–80.0121%26 Jun →
dust27–130.1017%26 Jun →
mirage15–150.0217%26 Jun →
mirage6–130.0418%24 Jun →
dust213–9-0.0417%24 Jun →
inferno6–13-0.0821%24 Jun →
ancient9–13-0.0415%24 Jun →
nuke5–13-0.067%23 Jun →
mirage13–40.1020%23 Jun →
nuke13–9-0.0222%23 Jun →
inferno15–15-0.0223%23 Jun →
ancient13–60.0218%21 Jun →
anubis13–50.0620%21 Jun →
overpass6–13-0.0518%21 Jun →
inferno14–16-0.0417%21 Jun →
mirage13–70.0121%21 Jun →
cache11–130.0219%21 Jun →
mirage13–8-0.047%20 Jun →
nuke13–100.0115%20 Jun →
inferno13–60.0225%20 Jun →
mirage7–13-0.0119%20 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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