tapet

tapet — CS2 Stats

76561198086504269[U:1:126238541]Steam profile ↗✓ No bans

2,004Tracked matches52%Win rate2022Tracked since
4,277Hours in CS10Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating21,092Top 50% of 212,910 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#68673 of 259639 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,092 +1,093 13 Jul – 29 Oct · 16 days played
19,21721,448peak 21,44813 Jul29 Oct
Faceit ELO: 1,299 +0 10 Sept – 23 Sept · 2 observations
1,2991,299peak 1,29910 Sept23 Sept
21,504Peak Premier in tracked matches
1,299Highest Faceit ELO seen on CSDB
39Days played since 2026-07-12

Faceit ELO

  • At peak — 1,299
  • Next: Level 7 at 1,351 — 52 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-10
  • Level 5 first seen 2026-09-10

Premier CS Rating

  • 356 below peak (21,448)
  • +1,875 over 30 days · improving
  • -356 over 90 days
  • Next: Red band at 25,000 — 3,908 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate43.1%46.9%49.3%6.2% short
Shot accuracy13.4%13.0%13.4%meets
Kill/death ratio0.971.081.120.16 short
Match win rate44.9%46.7%48.5%3.6% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtapetPREMIER21,092 · Pink bandPEAK ELO1,299csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning67
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY47–47–6Last 10047%Win rateWWLWWWLLLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.1pp headshot accuracy · −33ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 556ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 535ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim7.5
Utility3.6
Positioning6.7
Opening Duels5.2
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.7
Utility3.6
Mechanics6.1
Opening Duels7.2
Win Impact5.6

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time553ms−16ms
first ⅓ avg 569ms → last ⅓ avg 553ms
Headshot accuracy20.2%+1.1%
first ⅓ avg 19.1% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–2 · inferno, 21 Aug →
42%Best headshot accuracy · 9–4 · inferno, 15 Sept →
336msFastest reaction time · 3–13 · office, 13 Aug →
13–1Biggest win · anubis, 22 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
4–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 73% over 11officeWeakest map · 26% over 23
MapGradePlayedRecordWin rateAvg rating
officeD236–1726%0.04
infernoA2012–860%0.04
dust2C166–1038%0.02
nukeS118–373%0.02
mirageC114–736%-0.00
cacheA85–363%-0.00
vertigo—42–250%-0.01
ancient—20–20%-0.01
anubis—22–0100%0.09
train—11–0100%0.04
italy—11–0100%0.04
overpass—10–10%-0.03

Across the last 100 tracked matches.

Lifetime stats

116,245Lifetime kills
0.97K/D
7,089Matches
44.9%Match win rate
43.1%Headshot %
13.4%Shot accuracy · Top 50% of Pink band
14,948MVPs
2,200Hours (in match)
3,074Bombs planted
1,136Bombs defused

Most-used weapons

AK-4725,057
AWP12,899
P903,671
Tec-93,213
Negev2,836
P2502,786

Lifetime map wins

10,786dust2
7,416nuke
6,920inferno
2,642office
1,811train
1,057cbble
991vertigo
452lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

43Matches
77%Win rate
1.32Avg K/D
97.6ADR
46%Headshot %

Clutches & streaks

33%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1377%1.2818.2
Dust2978%1.1417.8
Nuke786%1.5119.7
Ancient580%1.3122.4
Inferno367%1.9616.7
Overpass2100%0.8111.0
Cache250%1.2416.5
Train10%0.7110.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
35.2%Accuracy (enemy spotted)
36.2%Spray accuracy
77.4%Counter-strafing
9.8°Preaim
547msReaction time
59.8%T opening success
57.7%CT opening success
0.44Enemies flashed / flash
1.4%Flash assists
10.96HE damage / grenade
3.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4378 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–7-0.0324%29 Oct →
dust213–8-0.0215%29 Oct →
ancient7–130.0115%29 Oct →
anubis13–80.0824%29 Oct →
dust213–50.0020%26 Oct →
nuke13–30.0018%26 Oct →
dust211–130.0320%26 Oct →
nuke4–13-0.0622%26 Oct →
inferno11–130.0029%26 Oct →
mirage13–16-0.0212%25 Oct →
cache13–2-0.0429%25 Oct →
dust24–13-0.0818%25 Oct →
cache6–130.0016%22 Oct →
dust213–50.0119%21 Oct →
inferno13–11-0.0120%20 Oct →
dust29–130.0223%19 Oct →
dust25–130.0620%16 Oct →
ancient10–13-0.0317%16 Oct →
mirage1–13-0.087%16 Oct →
office13–100.0333%15 Oct →
nuke13–10-0.0428%14 Oct →
inferno13–70.049%14 Oct →
mirage0–13-0.0316%14 Oct →
train13–50.0423%7 Oct →
cache13–70.0318%5 Oct →
inferno9–130.0331%1 Oct →
inferno13–90.0418%1 Oct →
office12–120.0433%30 Sept →
office7–130.0220%28 Sept →
dust213–100.0518%23 Sept →
office10–13-0.0416%23 Sept →
vertigo11–13-0.0418%23 Sept →
vertigo13–70.0421%23 Sept →
nuke9–40.0929%15 Sept →
inferno9–40.1042%15 Sept →
office8–130.0725%14 Sept →
office10–130.1120%14 Sept →
office8–130.0833%3 Sept →
office12–120.0422%3 Sept →
inferno3–9-0.2517%2 Sept →
office9–130.0516%30 Aug →
office6–130.0426%30 Aug →
office2–13-0.0429%30 Aug →
nuke9–70.0312%27 Aug →
inferno9–5-0.0819%27 Aug →
dust213–100.0830%25 Aug →
office13–50.1328%24 Aug →
dust25–130.0514%24 Aug →
office13–50.1029%22 Aug →
office5–130.0628%22 Aug →
inferno4–90.0028%21 Aug →
inferno8–80.1015%21 Aug →
inferno9–70.1414%21 Aug →
inferno9–50.1015%21 Aug →
nuke7–90.0312%21 Aug →
inferno9–20.2516%21 Aug →
nuke9–40.2220%21 Aug →
inferno9–50.1627%21 Aug →
office13–5-0.0128%19 Aug →
office13–70.0023%19 Aug →
office3–13-0.0024%13 Aug →
dust26–130.0223%13 Aug →
italy13–20.0419%9 Aug →
office8–130.0120%9 Aug →
office12–120.1221%9 Aug →
dust24–130.0216%9 Aug →
office13–80.0519%5 Aug →
inferno3–9-0.0713%5 Aug →
inferno9–50.2024%5 Aug →
dust213–90.1311%4 Aug →
office10–130.0611%4 Aug →
vertigo13–9-0.0430%29 Jul →
vertigo12–120.0124%29 Jul →
inferno6–90.0025%22 Jul →
anubis13–10.1131%22 Jul →
dust215–150.0015%21 Jul →
inferno13–90.0317%21 Jul →
cache13–20.0918%21 Jul →
dust26–13-0.0627%21 Jul →
mirage13–80.0922%21 Jul →
cache9–13-0.0113%21 Jul →
nuke13–70.0313%19 Jul →
nuke13–7-0.0532%19 Jul →
inferno13–110.0119%19 Jul →
mirage11–13-0.066%19 Jul →
dust29–13-0.0617%19 Jul →
mirage5–130.0818%15 Jul →
office5–130.0223%15 Jul →
office6–130.0314%15 Jul →
overpass5–9-0.034%15 Jul →
cache13–3-0.0410%14 Jul →
mirage10–13-0.046%14 Jul →
nuke13–80.0035%13 Jul →
mirage13–6-0.0212%13 Jul →
mirage13–90.0717%13 Jul →
cache11–13-0.0121%13 Jul →
inferno8–130.0119%13 Jul →
mirage13–80.0327%13 Jul →
nuke7–13-0.0032%13 Jul →
mirage3–13-0.0125%12 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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