HoldenMcNeil

HoldenMcNeil — CS2 Stats

HU76561198044395636[U:1:84129908]Steam profile ↗✓ No bans

2,026Tracked matches55%Win rate2021Tracked since
2,181Hours in CS
CSDB Rating5.8 SolidClutch Specialist
Premier CS Rating21,841Top 50% of 213,211 CSDB-tracked playersPink band · top ~6.5% of ranked players (population est.)
CSDB Leaderboard#58413 of 259895 tracked
FaceitLevel 8 · 1,057 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (55 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,026 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,841 +1,842 19 Jul – 10 Sept · 29 days played
19,32022,255peak 22,25519 Jul10 Sept
22,255Peak Premier in tracked matches
1,057Highest Faceit ELO seen on CSDB
31Days played since 2026-07-19

Faceit ELO

  • At peak — 1,057
  • Next: Level 6 at 1,201 — 144 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-10
  • Level 4 first seen 2026-09-10

Premier CS Rating

  • 414 below peak (22,255)
  • +1,222 over 30 days · improving
  • Next: Red band at 25,000 — 3,159 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate43.5%46.8%48.2%4.7% short
Shot accuracy12.2%13.0%13.2%1.0% short
Kill/death ratio0.961.061.070.11 short
Match win rate47.3%46.3%46.9%meets

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHoldenMcNeilFACEITLevel 8 · 1,057 ELOSTANDINGTop 31.2% of rankedPREMIER21,841 · Pink bandPEAK ELO1,057csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning47
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY57–38–5Last 10057%Win rateWWWWWLLLWL

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −2.6pp headshot accuracy · −9ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 585ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 565ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1 against its own average).

Aim7.1
Utility4.9
Positioning4.7
Opening Duels3.2
Clutch5.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.7
Utility4.9
Mechanics7.1
Opening Duels1.7
Win Impact6.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time551ms−87ms
first ⅓ avg 638ms → last ⅓ avg 551ms
Headshot accuracy17.4%+1.0%
first ⅓ avg 16.4% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–7 · dust2, 19 Aug →
40%Best headshot accuracy · 5–2 · mirage, 21 Aug →
438msFastest reaction time · 11–13 · inferno, 23 Aug →
13–1Biggest win · dust2, 26 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W5Current streak
8–4In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 100% over 9cacheWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B4321–2249%-0.00
mirageA1912–763%0.00
infernoA1710–759%-0.00
cacheB115–645%0.00
nukeS99–0100%-0.00
ancient—10–10%0.05

Across the last 100 tracked matches.

Lifetime stats

94,577Lifetime kills
0.96K/D
5,457Matches
47.3%Match win rate · Top 50% of Level 8 players
43.5%Headshot %
12.2%Shot accuracy
11,044MVPs
2,181Hours (in match)
3,502Bombs planted
1,209Bombs defused

Most-used weapons

AK-4725,694
AWP5,704
P903,320
Tec-92,935
MP72,528

Lifetime map wins

24,487dust2
8,083inferno
1,709nuke
828train
677vertigo
401cbble
79office
55lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

224Matches
54%Win rate
1.02Avg K/D
83.1ADR
43%Headshot %

Clutches & streaks

48%1v1 clutch win
27%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3847%1.0414.6
Dust22983%1.2719.5
Inferno2050%0.9314.8
Ancient1060%1.0114.6
Anubis1030%0.8313.8
Nuke743%0.9414.6
Vertigo633%0.9015.0
Cache475%0.9015.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
34.5%Accuracy (enemy spotted)
40.6%Spray accuracy
82.1%Counter-strafing
11.0°Preaim
555msReaction time
32.9%T opening success
40.6%CT opening success
0.42Enemies flashed / flash
4.2%Flash assists
5.97HE damage / grenade
9.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4239 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.9488% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.025%6 Sept →
cache13–30.0616%6 Sept →
inferno13–10-0.028%27 Aug →
dust26–20.0622%27 Aug →
dust213–100.0114%27 Aug →
ancient7–130.0511%27 Aug →
dust24–13-0.0116%27 Aug →
mirage7–13-0.0317%26 Aug →
dust213–1-0.0326%26 Aug →
dust210–13-0.0512%26 Aug →
inferno13–100.0021%25 Aug →
dust24–13-0.0117%25 Aug →
nuke13–40.069%25 Aug →
mirage10–130.0216%25 Aug →
dust215–150.0110%24 Aug →
mirage10–130.0516%23 Aug →
inferno11–13-0.0328%23 Aug →
inferno11–13-0.0221%23 Aug →
dust213–100.0115%22 Aug →
dust28–13-0.0119%22 Aug →
nuke16–13-0.0413%22 Aug →
nuke13–90.0220%22 Aug →
nuke13–70.0417%22 Aug →
mirage13–5-0.0314%22 Aug →
inferno9–130.0421%22 Aug →
mirage3–13-0.0310%21 Aug →
mirage5–20.0140%21 Aug →
inferno9–13-0.0516%21 Aug →
inferno13–2-0.0110%20 Aug →
dust213–11-0.0029%20 Aug →
cache13–40.0422%20 Aug →
mirage13–11-0.0024%20 Aug →
dust213–6-0.0323%20 Aug →
dust215–150.0113%19 Aug →
dust213–70.1216%19 Aug →
dust28–13-0.0226%19 Aug →
inferno9–13-0.0623%18 Aug →
dust28–130.0215%18 Aug →
dust213–80.0324%18 Aug →
mirage4–13-0.0324%18 Aug →
dust27–130.0322%18 Aug →
cache7–130.0615%17 Aug →
mirage13–100.0317%17 Aug →
dust213–90.0321%17 Aug →
dust216–130.0025%16 Aug →
nuke13–60.0111%16 Aug →
dust215–15-0.0019%14 Aug →
dust213–9-0.0126%14 Aug →
dust213–16-0.0513%13 Aug →
cache10–13-0.0015%13 Aug →
dust210–13-0.0511%13 Aug →
inferno13–30.0515%13 Aug →
dust210–13-0.0313%11 Aug →
dust29–130.0014%11 Aug →
dust213–8-0.0216%11 Aug →
dust25–13-0.1015%10 Aug →
nuke13–5-0.0722%10 Aug →
inferno8–13-0.0410%10 Aug →
inferno13–70.0124%10 Aug →
inferno13–90.0011%10 Aug →
mirage13–50.0512%7 Aug →
dust27–13-0.018%7 Aug →
dust26–130.003%7 Aug →
mirage13–16-0.0114%6 Aug →
mirage13–110.0422%6 Aug →
inferno13–90.0115%6 Aug →
dust213–80.0316%6 Aug →
nuke13–11-0.0122%3 Aug →
mirage13–4-0.0122%3 Aug →
inferno3–13-0.0529%3 Aug →
dust23–13-0.0313%3 Aug →
dust213–40.0714%2 Aug →
mirage13–70.0519%2 Aug →
cache3–13-0.0519%2 Aug →
nuke16–140.0318%30 Jul →
cache15–150.0313%29 Jul →
dust213–100.0219%29 Jul →
dust213–50.0319%29 Jul →
dust214–16-0.0322%28 Jul →
cache8–130.0118%28 Jul →
dust222–20-0.0313%27 Jul →
cache13–6-0.0520%27 Jul →
inferno13–80.0618%26 Jul →
dust213–80.0627%26 Jul →
dust213–5-0.0013%26 Jul →
mirage13–2-0.0216%25 Jul →
dust225–23-0.0024%25 Jul →
mirage13–40.0213%25 Jul →
cache16–14-0.0316%23 Jul →
mirage11–13-0.0210%23 Jul →
dust24–13-0.046%22 Jul →
inferno16–120.028%22 Jul →
dust213–30.0315%22 Jul →
dust215–150.0720%21 Jul →
inferno13–9-0.019%21 Jul →
cache13–20.0310%21 Jul →
dust26–13-0.1012%21 Jul →
mirage13–80.0113%21 Jul →
cache9–13-0.0919%21 Jul →
nuke13–7-0.0416%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.