Technixz

Technixz — CS2 Stats

DE76561198085209258[U:1:124943530]Steam profile ↗✓ No bans

762Tracked matches60%Win rate2020Tracked since
4,958Hours in CS26Hrs last 2 wks
CSDB Rating5.8 SolidSupport
Premier CS Rating25,955Top 10% of 200,982 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#12944 of 247877 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,955 +5,855 26 Jun – 27 Sept · 23 days played
20,00026,160peak 26,16026 Jun27 Sept
26,160Peak Premier in tracked matches
36Days played since 2026-06-26

Premier CS Rating

  • 205 below peak (26,160)
  • +5,955 over 90 days
  • Next: Gold band at 30,000 — 4,045 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-05
  • Pink band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches25——
Win rate56%——
K/D1.21——
Headshot %64%——

Measured 5 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,745), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate47.2%46.8%48.2%1.0% short
Shot accuracy15.4%13.0%13.3%above
Kill/death ratio1.131.061.07above
Match win rate43.6%46.3%46.9%3.3% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTechnixzFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER25,955 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning47
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY56–40–4Last 10056%Win rateLLWWWWWWLL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −2.1pp headshot accuracy · −30ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 602ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 552ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim5.6
Utility5.7
Positioning4.7
Opening Duels2.9
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.7
Utility5.7
Mechanics6.1
Opening Duels2.6
Win Impact8.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time579ms−18ms
first ⅓ avg 597ms → last ⅓ avg 579ms
Headshot accuracy16.8%−1.3%
first ⅓ avg 18.1% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · nuke, 26 Jun →
36%Best headshot accuracy · 11–13 · inferno, 16 Jul →
375msFastest reaction time · 3–0 · cache, 25 Jul →
13–2Biggest win · nuke, 17 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
12–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 75% over 16anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoA2214–864%-0.00
ancientB199–1047%-0.03
mirageS1612–475%-0.03
cacheA169–756%0.00
nukeB105–550%-0.01
dust2C94–544%-0.03
anubisD72–529%-0.01
overpass—11–0100%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

113,109Lifetime kills
1.13K/D · Top 50% of Level 8 players
4,788Matches
43.6%Match win rate
47.2%Headshot % · Top 50% of Level 8 players
15.4%Shot accuracy · Top 50% of Level 8 players
13,043MVPs
2,671Hours (in match)
3,903Bombs planted
1,604Bombs defused

Most-used weapons

AK-4735,889
AWP7,961
P2505,426
P902,635
UMP-452,591
MP72,449

Lifetime map wins

11,208inferno
6,224dust2
2,667nuke
1,770cbble
1,525train
335vertigo
192office
177italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

353Matches
56%Win rate
0.88Avg K/D
76.9ADR
44%Headshot %

Clutches & streaks

40%1v1 clutch win
16%1v2 clutch win
14Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient6159%0.9014.8
Dust25456%0.8113.8
Inferno4770%0.8813.5
Mirage3839%0.8614.5
Anubis2339%0.8613.3
Overpass1958%0.8014.2
Cache1861%1.0816.0
Nuke1164%1.1016.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
32.3%Accuracy (enemy spotted)
32.5%Spray accuracy
77.4%Counter-strafing
10.7°Preaim
579msReaction time
32.5%T opening success
48.4%CT opening success
0.55Enemies flashed / flash
8.0%Flash assists
9.76HE damage / grenade
10.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5197% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient9–13-0.066%29 Sept →
ancient9–13-0.0719%27 Sept →
mirage13–5-0.0230%27 Sept →
cache16–14-0.0115%27 Sept →
cache13–7-0.0017%26 Sept →
inferno16–140.0212%26 Sept →
inferno13–30.0111%23 Sept →
ancient13–90.0213%20 Sept →
ancient3–13-0.0415%17 Sept →
ancient5–13-0.0316%25 Aug →
nuke13–110.0115%13 Aug →
inferno13–70.0117%10 Aug →
dust26–13-0.0715%10 Aug →
mirage13–8-0.0230%8 Aug →
ancient13–50.0314%7 Aug →
inferno13–8-0.0311%7 Aug →
ancient13–110.0513%7 Aug →
cache1–13-0.0815%5 Aug →
inferno8–13-0.0630%3 Aug →
ancient13–110.0115%31 Jul →
ancient3–13-0.0414%31 Jul →
ancient16–13-0.0214%31 Jul →
inferno13–100.0221%28 Jul →
inferno13–5-0.008%28 Jul →
cache13–30.0114%28 Jul →
dust213–11-0.027%28 Jul →
inferno5–130.0122%27 Jul →
ancient10–13-0.0517%27 Jul →
anubis3–13-0.0620%27 Jul →
dust211–130.0124%26 Jul →
inferno12–120.0133%26 Jul →
anubis5–130.0316%26 Jul →
anubis13–80.0517%26 Jul →
cache13–70.0619%25 Jul →
mirage13–11-0.0221%25 Jul →
mirage13–70.0314%25 Jul →
inferno11–13-0.0220%25 Jul →
mirage13–50.0116%25 Jul →
cache3–00.0714%25 Jul →
inferno13–100.0118%25 Jul →
dust210–130.0328%21 Jul →
cache13–100.0413%21 Jul →
ancient7–2-0.0215%21 Jul →
cache7–13-0.0314%21 Jul →
mirage13–11-0.0719%19 Jul →
ancient6–13-0.0713%19 Jul →
anubis3–13-0.027%19 Jul →
mirage6–13-0.1121%18 Jul →
dust213–10-0.0227%17 Jul →
mirage13–6-0.088%17 Jul →
nuke13–7-0.0022%17 Jul →
nuke13–2-0.0320%17 Jul →
nuke11–13-0.0823%17 Jul →
dust215–15-0.0019%16 Jul →
cache14–16-0.0013%16 Jul →
mirage16–14-0.0118%16 Jul →
mirage3–130.0330%16 Jul →
cache13–9-0.0216%16 Jul →
dust26–13-0.0621%16 Jul →
mirage13–6-0.0715%16 Jul →
ancient13–10-0.0116%16 Jul →
inferno11–13-0.0436%16 Jul →
mirage13–8-0.0411%16 Jul →
cache10–130.0018%14 Jul →
cache6–13-0.0812%13 Jul →
cache13–70.0521%13 Jul →
ancient13–9-0.0715%13 Jul →
mirage13–11-0.0616%13 Jul →
inferno13–8-0.0219%9 Jul →
anubis5–13-0.1023%9 Jul →
cache13–20.0822%7 Jul →
ancient13–70.0112%6 Jul →
cache11–13-0.0616%5 Jul →
inferno15–15-0.0417%5 Jul →
inferno5–13-0.0315%4 Jul →
inferno15–15-0.0220%4 Jul →
mirage13–11-0.0110%1 Jul →
inferno13–110.0619%1 Jul →
anubis9–130.0117%30 Jun →
nuke9–13-0.0322%30 Jun →
inferno12–2-0.0125%30 Jun →
cache10–13-0.0115%30 Jun →
dust213–3-0.0718%30 Jun →
dust213–9-0.0322%29 Jun →
anubis13–80.0121%29 Jun →
mirage11–13-0.0510%29 Jun →
ancient3–13-0.0516%29 Jun →
nuke4–13-0.0521%29 Jun →
inferno13–40.0830%28 Jun →
nuke13–90.0420%28 Jun →
nuke8–130.0110%28 Jun →
inferno16–120.0317%28 Jun →
overpass13–20.0411%27 Jun →
nuke13–60.1116%26 Jun →
inferno13–5-0.0122%26 Jun →
mirage1–13-0.0521%26 Jun →
inferno13–5-0.0014%26 Jun →
nuke5–13-0.0729%26 Jun →
ancient10–13-0.0513%26 Jun →
ancient20–22-0.0424%26 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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