MadL1x — CS2 Stats

76561198049535344[U:1:89269616]

747Tracked matches48%Win rate2020Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating20,926Top 50% of 17,162 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#8700 of 23315 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGMadL1xFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER20,926 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning65
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY55405Last 10055%Win rateLWLWWLWLWW

Last 10 vs previous 10: +20pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression10.0
Utility6.0
Positioning6.5
Opening Duels5.5
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 63% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.5
Utility6.0
Mechanics6.5
Opening Duels5.5
Win Impact4.4

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time574ms+14ms
first ⅓ avg 560ms → last ⅓ avg 574ms
Headshot accuracy24.6%+5.8%
first ⅓ avg 18.9% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — overpass 9–3
132Biggest win — cache
6Longest win streak
68In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 75% over 8nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoA29181162%0.06
cacheA1912763%0.04
mirageB168850%0.01
ancientC114736%0.03
nukeD92722%-0.03
dust2S86275%0.05
overpass440100%0.20
anubis31233%0.04
vertigo1010%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

383Matches
60%Win rate
1.52Avg K/D
99.4ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
30%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno3474%1.7421.2
Ancient2462%1.4720.6
Mirage2361%1.3917.2
Cache2255%1.8423.2
Dust22040%1.4724.3
Anubis1573%1.5321.9
Nuke1567%1.5619.7
Overpass1258%1.4419.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
37.0%Accuracy (enemy spotted)
43.7%Spray accuracy
79.4%Counter-strafing
10.1°Preaim
562msReaction time
41.2%T opening success
63.2%CT opening success
0.50Enemies flashed / flash
9.8%Flash assists
8.40HE damage / grenade
10.88Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0628%16 Jul
cache13–90.0622%16 Jul
dust26–13-0.0420%16 Jul
mirage13–60.0529%16 Jul
ancient13–100.0115%16 Jul
inferno11–130.0228%16 Jul
mirage13–8-0.0416%16 Jul
ancient9–13-0.0319%10 Jul
ancient13–100.0218%10 Jul
inferno13–90.1331%10 Jul
mirage11–13-0.0322%10 Jul
cache13–50.0430%10 Jul
inferno13–80.1125%9 Jul
anubis5–13-0.0322%9 Jul
inferno15–150.0326%9 Jul
cache13–40.1022%9 Jul
ancient9–130.0529%9 Jul
mirage11–130.0634%9 Jul
inferno6–9-0.2160%8 Jul
inferno9–40.2037%8 Jul
overpass9–10.2623%8 Jul
inferno9–30.0640%8 Jul
inferno9–70.0321%8 Jul
inferno9–20.1422%8 Jul
cache8–8-0.0223%7 Jul
cache13–20.1723%7 Jul
cache8–130.0221%6 Jul
ancient13–70.1625%6 Jul
cache11–130.0621%5 Jul
mirage7–130.0619%4 Jul
inferno5–130.027%4 Jul
cache13–50.0514%3 Jul
cache2–13-0.0821%3 Jul
inferno13–50.0924%3 Jul
dust225–220.0313%2 Jul
inferno6–130.0633%2 Jul
vertigo3–9-0.0927%2 Jul
inferno8–80.0642%2 Jul
inferno4–9-0.0529%2 Jul
inferno8–80.0432%2 Jul
inferno6–90.1028%2 Jul
mirage5–13-0.0423%2 Jul
cache13–70.0220%2 Jul
ancient10–13-0.0117%2 Jul
mirage5–10.0527%2 Jul
mirage13–9-0.065%2 Jul
dust28–13-0.0219%1 Jul
inferno13–20.0030%1 Jul
dust213–110.1022%1 Jul
mirage13–110.0924%1 Jul
inferno13–110.0416%1 Jul
cache13–110.0121%1 Jul
overpass9–30.2918%1 Jul
nuke8–80.0021%1 Jul
inferno9–60.2432%1 Jul
nuke0–9-0.270%1 Jul
inferno9–70.0225%1 Jul
inferno8–8-0.0519%1 Jul
inferno13–90.0316%30 Jun
ancient13–40.0713%30 Jun
anubis9–130.0218%30 Jun
nuke9–130.0021%30 Jun
cache13–100.0422%30 Jun
cache10–130.0118%30 Jun
dust213–30.0728%30 Jun
dust213–90.1724%29 Jun
anubis13–80.1431%29 Jun
mirage11–130.0614%29 Jun
ancient3–13-0.0515%29 Jun
nuke4–13-0.0416%29 Jun
mirage13–9-0.0214%29 Jun
inferno13–40.0511%28 Jun
nuke13–9-0.0214%28 Jun
nuke8–130.0623%28 Jun
inferno16–120.0823%28 Jun
cache13–100.0519%28 Jun
cache7–130.0112%27 Jun
cache9–130.0118%27 Jun
inferno13–60.0312%27 Jun
cache13–60.0723%27 Jun
cache13–80.0327%27 Jun
cache13–40.0828%27 Jun
inferno10–130.0215%27 Jun
overpass13–20.107%27 Jun
nuke13–60.0120%26 Jun
inferno13–50.0818%26 Jun
mirage1–130.0014%26 Jun
overpass13–40.1519%26 Jun
inferno13–50.0928%26 Jun
nuke5–13-0.0435%26 Jun
ancient10–130.0422%26 Jun
ancient20–220.0322%26 Jun
inferno13–40.2124%26 Jun
mirage13–60.0611%26 Jun
ancient11–130.0513%26 Jun
dust213–60.0024%25 Jun
mirage13–90.0013%25 Jun
mirage8–130.0123%25 Jun
dust213–30.1111%25 Jun
nuke2–130.0435%25 Jun

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →