MadL1x

MadL1x — CS2 Stats

DE76561198049535344[U:1:89269616]Steam profile ↗✓ No bans

747Tracked matches48%Win rate2020Tracked since
CSDB Rating6.8 SolidPositional Player
Premier CS Rating20,926Top 50% of 200,982 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#67212 of 247886 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 747 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,926 -7,158 25 Jun – 1 Sept · 9 days played
20,92628,477peak 28,47725 Jun1 Sept
28,776Peak Premier in tracked matches
17Days played since 2026-06-25

Premier CS Rating

  • 7,551 below peak (28,477)
  • Next: Red band at 25,000 — 4,074 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMadL1xFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER20,926 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning65
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY55–40–5Last 10055%Win rateLWLWWLWLWW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · −8.0pp headshot accuracy · +76ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 606ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 584ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim8.2
Utility6.0
Positioning6.5
Opening Duels5.8
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 63% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.5
Utility6.0
Mechanics6.5
Opening Duels5.5
Win Impact4.4

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time574ms+14ms
first ⅓ avg 560ms → last ⅓ avg 574ms
Headshot accuracy24.6%+5.8%
first ⅓ avg 18.9% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–3 · overpass, 1 Jul →
60%Best headshot accuracy · 6–9 · inferno, 8 Jul →
320msFastest reaction time · 4–9 · inferno, 2 Jul →
13–2Biggest win · cache, 7 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–8In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 75% over 8nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoA2918–1162%0.06
cacheA1912–763%0.04
mirageB168–850%0.01
ancientC114–736%0.03
nukeD92–722%-0.03
dust2S86–275%0.05
overpass—44–0100%0.20
anubis—31–233%0.04
vertigo—10–10%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

383Matches
60%Win rate
1.52Avg K/D
99.4ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
30%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno3474%1.7421.2
Ancient2462%1.4720.6
Mirage2361%1.3917.2
Cache2255%1.8423.2
Dust22040%1.4724.3
Anubis1573%1.5321.9
Nuke1567%1.5619.7
Overpass1258%1.4419.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
37.0%Accuracy (enemy spotted)
43.7%Spray accuracy
79.4%Counter-strafing
10.1°Preaim
562msReaction time
41.2%T opening success
63.2%CT opening success
0.50Enemies flashed / flash
9.8%Flash assists
8.40HE damage / grenade
10.88Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0628%16 Jul →
cache13–90.0622%16 Jul →
dust26–13-0.0420%16 Jul →
mirage13–60.0529%16 Jul →
ancient13–100.0115%16 Jul →
inferno11–130.0228%16 Jul →
mirage13–8-0.0416%16 Jul →
ancient9–13-0.0319%10 Jul →
ancient13–100.0218%10 Jul →
inferno13–90.1331%10 Jul →
mirage11–13-0.0322%10 Jul →
cache13–50.0430%10 Jul →
inferno13–80.1125%9 Jul →
anubis5–13-0.0322%9 Jul →
inferno15–150.0326%9 Jul →
cache13–40.1022%9 Jul →
ancient9–130.0529%9 Jul →
mirage11–130.0634%9 Jul →
inferno6–9-0.2160%8 Jul →
inferno9–40.2037%8 Jul →
overpass9–10.2623%8 Jul →
inferno9–30.0640%8 Jul →
inferno9–70.0321%8 Jul →
inferno9–20.1422%8 Jul →
cache8–8-0.0223%7 Jul →
cache13–20.1723%7 Jul →
cache8–130.0221%6 Jul →
ancient13–70.1625%6 Jul →
cache11–130.0621%5 Jul →
mirage7–130.0619%4 Jul →
inferno5–130.027%4 Jul →
cache13–50.0514%3 Jul →
cache2–13-0.0821%3 Jul →
inferno13–50.0924%3 Jul →
dust225–220.0313%2 Jul →
inferno6–130.0633%2 Jul →
vertigo3–9-0.0927%2 Jul →
inferno8–80.0642%2 Jul →
inferno4–9-0.0529%2 Jul →
inferno8–80.0432%2 Jul →
inferno6–90.1028%2 Jul →
mirage5–13-0.0423%2 Jul →
cache13–70.0220%2 Jul →
ancient10–13-0.0117%2 Jul →
mirage5–10.0527%2 Jul →
mirage13–9-0.065%2 Jul →
dust28–13-0.0219%1 Jul →
inferno13–20.0030%1 Jul →
dust213–110.1022%1 Jul →
mirage13–110.0924%1 Jul →
inferno13–110.0416%1 Jul →
cache13–110.0121%1 Jul →
overpass9–30.2918%1 Jul →
nuke8–80.0021%1 Jul →
inferno9–60.2432%1 Jul →
nuke0–9-0.270%1 Jul →
inferno9–70.0225%1 Jul →
inferno8–8-0.0519%1 Jul →
inferno13–90.0316%30 Jun →
ancient13–40.0713%30 Jun →
anubis9–130.0218%30 Jun →
nuke9–130.0021%30 Jun →
cache13–100.0422%30 Jun →
cache10–130.0118%30 Jun →
dust213–30.0728%30 Jun →
dust213–90.1724%29 Jun →
anubis13–80.1431%29 Jun →
mirage11–130.0614%29 Jun →
ancient3–13-0.0515%29 Jun →
nuke4–13-0.0416%29 Jun →
mirage13–9-0.0214%29 Jun →
inferno13–40.0511%28 Jun →
nuke13–9-0.0214%28 Jun →
nuke8–130.0623%28 Jun →
inferno16–120.0823%28 Jun →
cache13–100.0519%28 Jun →
cache7–130.0112%27 Jun →
cache9–130.0118%27 Jun →
inferno13–60.0312%27 Jun →
cache13–60.0723%27 Jun →
cache13–80.0327%27 Jun →
cache13–40.0828%27 Jun →
inferno10–130.0215%27 Jun →
overpass13–20.107%27 Jun →
nuke13–60.0120%26 Jun →
inferno13–50.0818%26 Jun →
mirage1–130.0014%26 Jun →
overpass13–40.1519%26 Jun →
inferno13–50.0928%26 Jun →
nuke5–13-0.0435%26 Jun →
ancient10–130.0422%26 Jun →
ancient20–220.0322%26 Jun →
inferno13–40.2124%26 Jun →
mirage13–60.0611%26 Jun →
ancient11–130.0513%26 Jun →
dust213–60.0024%25 Jun →
mirage13–90.0013%25 Jun →
mirage8–130.0123%25 Jun →
dust213–30.1111%25 Jun →
nuke2–130.0435%25 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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