Memeapie

Memeapie — CS2 Stats

ET76561198084734764[U:1:124469036]Steam profile ↗✓ No bans

1,722Tracked matches32%Win rate2021Tracked since
2,395Hours in CS13Hrs last 2 wks
CSDB Rating3.7 LearningPositional Player
Premier CS Rating18,078Purple band · top ~16.1% of ranked players (population est.)
FaceitLevel 8 · 1,594 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,078 -1,921 23 Jun – 24 Oct · 26 days played
17,96020,624peak 20,62423 Jun24 Oct
Faceit ELO: 1,594 +0 4 Sept – 23 Sept · 6 observations
1,5941,594peak 1,5944 Sept23 Sept
20,624Peak Premier in tracked matches
1,594Highest Faceit ELO seen on CSDB
61Days played since 2026-06-20

Faceit ELO

  • At peak — 1,594
  • Next: Level 9 at 1,751 — 157 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-04
  • Level 7 first seen 2026-09-04

Premier CS Rating

  • 2,546 below peak (20,624)
  • -1,723 over 30 days · declining
  • Next: Pink band at 20,000 — 1,922 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-15
  • Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate37.9%46.8%48.2%10.3% short
Shot accuracy8.3%13.0%13.2%4.9% short
Kill/death ratio1.061.061.07meets
Match win rate47.4%46.3%46.9%meets

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMemeapieFACEITLevel 8 · 1,594 ELOSTANDINGTop 31.2% of rankedPREMIER18,078 · Purple bandPEAK ELO1,594csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim49
Positioning52
Utility46

0–100 skill scores via Leetify.

Recent form

COLD42–51–7Last 10042%Win rateLWLLWWLLTL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +5.7pp headshot accuracy · +39ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 586ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 570ms

Last 20

  • 5–13–2 · 25% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim4.9
Utility4.6
Positioning5.2
Opening Duels1.6
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 58% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning5.2
Utility4.6
Mechanics1.8
Opening Duels2.3
Win Impact0.0

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time555ms−81ms
first ⅓ avg 636ms → last ⅓ avg 555ms
Headshot accuracy16.8%+0.9%
first ⅓ avg 15.9% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · nuke, 22 Aug →
67%Best headshot accuracy · 11–13 · mirage, 5 Aug →
406msFastest reaction time · 8–13 · inferno, 16 Sept →
13–1Biggest win · nuke, 3 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 60% over 10anubisWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA2716–1159%0.03
infernoC228–1436%-0.01
anubisD102–820%-0.01
dust2A106–460%-0.02
cacheD82–625%-0.02
ancientB63–350%-0.00
vertigoC52–340%0.02
mirage—40–40%-0.03
train—31–233%0.02
overpass—20–20%-0.02
rush_001—21–150%-0.00
fachwerk—11–0100%0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

64,350Lifetime kills
1.06K/D
3,962Matches
47.4%Match win rate · Top 50% of Level 8 players
37.9%Headshot %
8.3%Shot accuracy
7,803MVPs
1,357Hours (in match)
4,002Bombs planted
844Bombs defused

Most-used weapons

AK-4711,692
AWP9,467
MAC-104,200
Negev3,371
MP91,834
MP71,600

Lifetime map wins

8,232vertigo
5,618nuke
3,619inferno
1,186dust2
927train
25ar_shoots
16office
12ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

626Matches
51%Win rate
1.12Avg K/D
78.3ADR
35%Headshot %

Clutches & streaks

35%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke12961%1.2717.0
Anubis12340%1.0015.1
Vertigo8960%1.4018.5
Mirage7451%0.9915.3
Inferno6452%1.0915.6
Ancient6045%1.0116.1
Overpass3053%1.2316.4
Dust22540%0.8814.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
34.8%Accuracy (enemy spotted)
37.9%Spray accuracy
58.0%Counter-strafing
11.9°Preaim
570msReaction time
38.3%T opening success
40.2%CT opening success
0.49Enemies flashed / flash
4.6%Flash assists
11.71HE damage / grenade
4.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4872 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.3332% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0325%31 Oct →
vertigo13–10-0.0222%28 Oct →
anubis9–130.0117%26 Oct →
nuke7–13-0.0322%26 Oct →
ancient13–70.0724%25 Oct →
nuke13–40.1114%24 Oct →
overpass6–13-0.0114%20 Oct →
inferno6–130.0221%20 Oct →
nuke12–120.009%18 Oct →
vertigo1–13-0.0426%16 Oct →
fachwerk13–80.0619%16 Oct →
dust25–13-0.0119%14 Oct →
train13–50.0819%14 Oct →
anubis6–130.0922%13 Oct →
anubis4–13-0.074%11 Oct →
nuke12–120.0812%11 Oct →
vertigo3–130.0015%11 Oct →
dust29–130.0113%8 Oct →
inferno9–13-0.0316%6 Oct →
rush_0017–80.000%6 Oct →
cache13–110.0227%4 Oct →
inferno10–130.0319%4 Oct →
mirage7–13-0.0621%3 Oct →
inferno6–130.0118%3 Oct →
nuke13–10.0517%3 Oct →
dust213–7-0.0015%2 Oct →
inferno6–130.0014%2 Oct →
nuke9–130.0221%2 Oct →
nuke8–130.0214%2 Oct →
vertigo11–130.0536%1 Oct →
nuke13–60.0321%1 Oct →
train12–12-0.020%30 Sept →
rush_0018–7-0.010%30 Sept →
inferno5–130.0626%30 Sept →
nuke10–130.0412%27 Sept →
nuke13–9-0.0410%25 Sept →
nuke13–7-0.0222%25 Sept →
anubis11–13-0.064%18 Sept →
vertigo13–110.089%18 Sept →
nuke13–6-0.0016%17 Sept →
train4–13-0.0118%17 Sept →
nuke13–80.060%16 Sept →
inferno8–13-0.0015%16 Sept →
nuke16–14-0.0615%12 Sept →
inferno8–13-0.0316%12 Sept →
mirage15–150.0615%12 Sept →
nuke13–110.0011%12 Sept →
anubis13–10-0.0223%5 Sept →
anubis7–130.0513%1 Sept →
inferno2–13-0.0728%1 Sept →
nuke13–70.0130%31 Aug →
cache9–13-0.0510%31 Aug →
inferno13–6-0.082%30 Aug →
cache13–3-0.0513%28 Aug →
ancient13–90.029%27 Aug →
nuke13–30.1116%26 Aug →
inferno9–130.0117%22 Aug →
nuke13–70.1315%22 Aug →
inferno13–80.0719%22 Aug →
anubis15–15-0.0215%21 Aug →
inferno13–100.0119%16 Aug →
cache7–13-0.0018%11 Aug →
nuke9–130.1121%9 Aug →
inferno7–13-0.0414%8 Aug →
mirage11–13-0.0767%5 Aug →
inferno6–13-0.069%27 Jul →
nuke15–150.0411%27 Jul →
nuke13–90.0120%26 Jul →
nuke11–130.0014%26 Jul →
nuke13–11-0.0116%25 Jul →
inferno16–13-0.0015%24 Jul →
inferno13–90.0419%23 Jul →
nuke13–100.0818%23 Jul →
nuke12–16-0.0226%22 Jul →
cache9–13-0.054%21 Jul →
inferno13–10-0.0226%20 Jul →
anubis13–8-0.0111%18 Jul →
dust212–160.0314%17 Jul →
anubis8–13-0.0430%15 Jul →
ancient9–13-0.0312%14 Jul →
dust213–7-0.0115%12 Jul →
cache2–130.0223%12 Jul →
overpass4–13-0.0210%5 Jul →
ancient6–13-0.0315%5 Jul →
nuke5–13-0.0113%5 Jul →
ancient5–13-0.0512%5 Jul →
dust213–4-0.0814%4 Jul →
dust213–10-0.0214%2 Jul →
inferno10–13-0.067%1 Jul →
dust213–2-0.0224%28 Jun →
cache9–13-0.0321%26 Jun →
mirage5–13-0.0317%26 Jun →
inferno10–13-0.0220%25 Jun →
ancient13–90.0215%24 Jun →
inferno13–90.0117%23 Jun →
anubis15–150.0015%23 Jun →
inferno13–50.0114%23 Jun →
dust25–13-0.058%23 Jun →
dust213–10-0.0313%23 Jun →
nuke13–9-0.0013%20 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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