Kartoffelgesicht

Kartoffelgesicht — CS2 Stats

AF76561198084683089[U:1:124417361]Steam profile ↗✓ No bans

2,883Tracked matches43%Win rate2020Tracked since
8,844Hours in CS12Hrs last 2 wks
CSDB Rating6.1 SolidSupport
Premier CS Rating25,202Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#19958 of 261516 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,202 +85 7 Sept – 12 Nov · 27 days played
25,11727,362peak 27,3627 Sept12 Nov
Faceit ELO: 2,066 +0 7 Sept – 22 Oct · 6 observations
2,0662,066peak 2,0667 Sept22 Oct
27,362Peak Premier in tracked matches
2,066Highest Faceit ELO seen on CSDB
40Days played since 2026-09-07

Faceit ELO

  • At peak — 2,066
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 434 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-07
  • Level 9 first seen 2026-09-07

Premier CS Rating

  • 2,160 below peak (27,362)
  • -1,510 over 30 days · declining
  • Next: Gold band at 30,000 — 4,798 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-07
  • Pink band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate40.0%49.3%50.9%10.9% short
Shot accuracy12.3%13.4%11.8%above
Kill/death ratio1.041.121.180.14 short
Match win rate50.7%48.5%51.9%1.2% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKartoffelgesichtPREMIER25,202 · Red band30 DAYS0 ELOPEAK ELO2,066csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning64
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY43–49–8Last 10043%Win rateWLWLLWLTWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −4.1pp headshot accuracy · −6ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 605ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 604ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim5.5
Utility7.6
Positioning6.4
Opening Duels3.8
Clutch3.4

Strong CT-side openerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 65% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning6.4
Utility7.6
Mechanics6.1
Opening Duels5.6
Win Impact2.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time599ms+25ms
first ⅓ avg 574ms → last ⅓ avg 599ms
Headshot accuracy17.7%−1.2%
first ⅓ avg 18.9% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–1 · nuke, 9 Oct →
36%Best headshot accuracy · 0–7 · dust2, 19 Sept →
422msFastest reaction time · 13–8 · cache, 21 Sept →
13–1Biggest win · nuke, 9 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–8In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 60% over 15dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheD186–1233%-0.01
mirageA1710–759%-0.00
nukeA159–660%0.01
ancientB115–645%-0.02
infernoD113–827%-0.01
vertigoD93–633%-0.02
anubisB63–350%-0.01
dust2D61–517%-0.02
overpass—41–325%-0.01
train—32–167%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

185,079Lifetime kills
1.04K/D
9,131Matches
50.7%Match win rate · Top 50% of Red band
40.0%Headshot %
12.3%Shot accuracy
23,045MVPs
4,384Hours (in match)
11,641Bombs planted
2,269Bombs defused

Most-used weapons

AK-4756,173
AWP22,150
P2506,282
FAMAS5,006
MAC-104,144
MP94,029

Lifetime map wins

19,013nuke
18,893inferno
9,157dust2
5,940vertigo
5,479train
5,240cbble
151office
101lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,405Matches
53%Win rate
1.00Avg K/D
75.0ADR
38%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
19Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4459%0.9212.7
Nuke2241%1.0717.5
Ancient2045%0.8714.1
Inferno1856%0.9214.7
Dust21747%0.8612.9
Anubis1250%0.9114.0
Train714%0.6510.4
Overpass667%0.8612.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
32.7%Accuracy (enemy spotted)
30.3%Spray accuracy
77.4%Counter-strafing
11.0°Preaim
594msReaction time
45.6%T opening success
59.4%CT opening success
0.77Enemies flashed / flash
6.8%Flash assists
8.06HE damage / grenade
16.30Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass13–6-0.0414%13 Nov →
mirage3–13-0.0611%12 Nov →
train13–7-0.0122%10 Nov →
ancient4–13-0.069%8 Nov →
overpass10–130.0211%7 Nov →
nuke13–7-0.068%4 Nov →
cache6–13-0.0412%3 Nov →
mirage12–12-0.0123%3 Nov →
nuke13–80.0326%3 Nov →
ancient13–9-0.0512%3 Nov →
anubis13–9-0.0420%2 Nov →
cache13–10-0.0322%2 Nov →
dust24–130.0016%2 Nov →
inferno11–13-0.0113%1 Nov →
nuke11–130.0011%1 Nov →
cache10–130.0118%31 Oct →
inferno13–40.0125%31 Oct →
inferno8–13-0.0615%31 Oct →
mirage3–13-0.0416%30 Oct →
vertigo13–30.0133%30 Oct →
inferno13–40.0627%30 Oct →
nuke9–130.0423%27 Oct →
ancient13–100.0115%26 Oct →
train11–13-0.0615%26 Oct →
cache12–12-0.0513%25 Oct →
nuke13–9-0.0420%25 Oct →
mirage8–13-0.0315%25 Oct →
cache10–13-0.0325%24 Oct →
ancient4–13-0.0129%24 Oct →
inferno9–13-0.0125%24 Oct →
train13–60.0611%24 Oct →
overpass12–120.0116%24 Oct →
cache13–110.0714%23 Oct →
nuke13–110.0620%23 Oct →
cache4–13-0.0513%20 Oct →
vertigo6–13-0.0110%19 Oct →
nuke3–13-0.0128%16 Oct →
mirage13–80.1022%14 Oct →
nuke1–13-0.0618%14 Oct →
mirage11–13-0.075%14 Oct →
dust215–150.0514%13 Oct →
mirage13–100.0312%12 Oct →
ancient12–12-0.0012%12 Oct →
ancient9–13-0.047%11 Oct →
nuke13–60.1018%11 Oct →
mirage9–13-0.0022%11 Oct →
inferno12–120.0119%11 Oct →
cache5–130.0214%11 Oct →
vertigo13–90.0021%10 Oct →
anubis3–13-0.0314%10 Oct →
mirage13–9-0.0219%10 Oct →
nuke13–10.1413%9 Oct →
cache8–13-0.0115%9 Oct →
mirage13–9-0.0318%9 Oct →
anubis6–13-0.0112%9 Oct →
ancient13–110.0314%8 Oct →
vertigo11–13-0.047%8 Oct →
overpass11–13-0.0316%6 Oct →
cache13–2-0.0419%2 Oct →
nuke6–8-0.0215%29 Sept →
vertigo1–13-0.0517%29 Sept →
vertigo12–120.0316%28 Sept →
dust22–13-0.0917%26 Sept →
mirage13–80.0118%26 Sept →
inferno13–1-0.048%26 Sept →
dust213–7-0.0224%26 Sept →
anubis13–6-0.0218%26 Sept →
ancient0–13-0.090%26 Sept →
cache10–13-0.0313%25 Sept →
inferno8–130.0221%25 Sept →
vertigo10–13-0.0614%25 Sept →
nuke4–13-0.0219%25 Sept →
ancient5–13-0.0821%25 Sept →
mirage13–10-0.0529%23 Sept →
nuke13–3-0.0315%23 Sept →
mirage13–11-0.0214%22 Sept →
inferno8–13-0.0417%22 Sept →
cache10–13-0.0718%22 Sept →
vertigo13–5-0.0223%21 Sept →
cache13–9-0.0021%21 Sept →
ancient13–70.0114%21 Sept →
cache13–80.0410%21 Sept →
mirage13–10-0.0215%20 Sept →
mirage7–130.0218%19 Sept →
dust24–13-0.0123%19 Sept →
cache6–130.0126%19 Sept →
inferno9–130.0023%19 Sept →
anubis4–13-0.0031%19 Sept →
dust20–7-0.0336%19 Sept →
mirage13–60.0831%18 Sept →
cache12–12-0.0820%18 Sept →
inferno4–13-0.0217%15 Sept →
anubis13–60.068%15 Sept →
mirage13–50.0620%15 Sept →
nuke13–9-0.0217%15 Sept →
cache13–90.0817%15 Sept →
vertigo7–13-0.0311%15 Sept →
ancient13–30.0417%14 Sept →
nuke13–40.0527%14 Sept →
cache11–130.0120%14 Sept →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.