Milo

Milo — CS2 Stats

RS76561198083941243[U:1:123675515]Steam profile ↗✓ No bans

761Tracked matches47%Win rate2020Tracked since
2,573Hours in CS8Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (27 days ago). Ranks are recorded once per day this page is viewed.

+10Tracked matches · now 761
−6.7ppWin rate · 53.3% → 46.7%

Rating over time

Premier CS Rating: 17,205 -216 2 Jul – 5 Jul · 3 days played
17,20517,421peak 17,4212 Jul5 Jul
18,153Peak Premier in tracked matches
44Days played since 2026-07-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches26——
Win rate65%——
K/D1.12——
Headshot %43%——

Measured 14 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,030), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate39.4%46.8%48.2%8.8% short
Shot accuracy15.8%13.0%13.3%above
Kill/death ratio0.961.061.070.11 short
Match win rate45.5%46.3%46.9%1.5% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMiloFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning49
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateLWLWLLWLWW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +0.8pp headshot accuracy · −85ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 434ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 496ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 538ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.1
Utility3.9
Positioning4.9
Opening Duels2.3
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.9
Utility3.9
Mechanics5.9
Opening Duels2.9
Win Impact3.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time515ms−69ms
first ⅓ avg 583ms → last ⅓ avg 515ms
Headshot accuracy18.1%+1.8%
first ⅓ avg 16.3% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 8–13 · mirage, 31 Jul →
38%Best headshot accuracy · 13–10 · cache, 11 Oct →
367msFastest reaction time · 6–13 · inferno, 4 Oct →
13–1Biggest win · dust2, 2 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–12In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 61% over 23infernoWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
cacheA2314–961%0.01
dust2B2111–1052%0.01
ancientA169–756%0.00
infernoC145–936%-0.02
mirageC135–838%0.00
nukeA74–357%0.01
anubis—41–325%-0.02
vertigo—21–150%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

64,872Lifetime kills
0.96K/D
3,575Matches
45.5%Match win rate
39.4%Headshot %
15.8%Shot accuracy · Top 50% of Level 8 players
7,959MVPs
1,592Hours (in match)
2,662Bombs planted
792Bombs defused

Most-used weapons

AK-4715,497
AWP7,915
P2502,586
P901,465
SSG 081,290
Knife1,056

Lifetime map wins

8,536dust2
4,570inferno
2,335nuke
1,421train
999vertigo
295office
235cbble
106aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

289Matches
53%Win rate
0.94Avg K/D
72.4ADR
41%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust23749%0.9714.4
Mirage3757%0.8512.7
Ancient2959%1.0314.0
Cache2763%0.9813.6
Anubis1436%0.8714.8
Overpass956%0.7310.4
Inferno922%0.8113.2
Nuke475%1.2220.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
37.8%Accuracy (enemy spotted)
46.3%Spray accuracy
76.6%Counter-strafing
10.1°Preaim
538msReaction time
43.2%T opening success
40.2%CT opening success
0.40Enemies flashed / flash
3.8%Flash assists
7.61HE damage / grenade
8.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4008 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–130.0724%11 Oct →
cache13–100.0438%11 Oct →
inferno11–13-0.017%7 Oct →
cache13–60.0422%7 Oct →
inferno6–13-0.0428%4 Oct →
dust28–130.007%2 Oct →
dust213–8-0.0314%2 Oct →
cache11–13-0.0320%2 Oct →
nuke13–100.0815%1 Oct →
cache13–50.0424%1 Oct →
dust28–13-0.0310%9 Sept →
anubis11–13-0.0421%9 Sept →
dust213–5-0.0026%8 Sept →
ancient14–160.0116%8 Sept →
cache13–70.0223%6 Sept →
ancient13–3-0.0611%5 Sept →
dust213–100.0330%1 Sept →
mirage6–130.0125%1 Sept →
mirage13–80.0213%29 Aug →
mirage13–30.0818%29 Aug →
mirage0–2-0.110%29 Aug →
nuke13–160.0228%27 Aug →
ancient13–7-0.0314%25 Aug →
cache13–2-0.0218%25 Aug →
ancient8–13-0.0211%24 Aug →
nuke8–13-0.0220%23 Aug →
inferno8–130.0223%23 Aug →
ancient13–70.0219%23 Aug →
ancient6–13-0.070%23 Aug →
inferno4–13-0.069%16 Aug →
inferno7–13-0.0830%16 Aug →
inferno11–13-0.0122%14 Aug →
dust213–50.0215%14 Aug →
inferno14–16-0.0711%14 Aug →
nuke16–140.0214%13 Aug →
cache5–13-0.0324%13 Aug →
vertigo3–13-0.033%11 Aug →
ancient13–5-0.0410%10 Aug →
cache13–9-0.0315%10 Aug →
cache13–100.0034%9 Aug →
ancient16–12-0.0121%9 Aug →
nuke13–100.0012%9 Aug →
anubis4–130.0118%9 Aug →
ancient10–130.0214%8 Aug →
ancient7–130.0016%6 Aug →
dust210–2-0.0314%6 Aug →
vertigo13–60.0129%4 Aug →
mirage5–13-0.0421%4 Aug →
cache1–130.0236%4 Aug →
cache8–13-0.0524%2 Aug →
cache13–40.0923%1 Aug →
mirage8–130.1822%31 Jul →
mirage13–50.0621%31 Jul →
cache12–120.0314%28 Jul →
dust24–13-0.0621%28 Jul →
ancient8–10.004%28 Jul →
ancient13–30.1415%28 Jul →
dust211–13-0.057%27 Jul →
inferno6–13-0.0218%27 Jul →
inferno13–90.0611%27 Jul →
mirage13–8-0.0423%21 Jul →
inferno13–100.0510%21 Jul →
inferno13–11-0.0410%19 Jul →
cache4–13-0.0724%19 Jul →
dust216–120.0415%19 Jul →
cache16–130.0320%18 Jul →
cache13–7-0.0416%18 Jul →
ancient13–110.0114%18 Jul →
mirage9–13-0.0210%17 Jul →
dust25–13-0.0422%17 Jul →
dust213–80.0318%17 Jul →
cache10–13-0.0414%17 Jul →
mirage9–130.0112%16 Jul →
dust213–70.0113%16 Jul →
ancient13–60.0417%15 Jul →
mirage12–12-0.0314%15 Jul →
anubis13–10-0.0324%13 Jul →
cache13–7-0.0118%12 Jul →
dust211–13-0.0119%12 Jul →
dust29–130.0120%11 Jul →
mirage10–13-0.0723%11 Jul →
mirage13–80.0131%10 Jul →
cache10–13-0.0227%10 Jul →
ancient10–130.0616%10 Jul →
dust213–60.027%10 Jul →
cache13–4-0.0319%10 Jul →
nuke16–14-0.0213%9 Jul →
cache4–00.1013%9 Jul →
inferno13–5-0.0018%5 Jul →
dust27–130.0213%5 Jul →
ancient5–13-0.0020%5 Jul →
inferno11–13-0.0510%4 Jul →
nuke6–13-0.0117%4 Jul →
anubis5–13-0.0218%4 Jul →
inferno13–10-0.0316%4 Jul →
cache11–130.0610%3 Jul →
cache13–60.0616%3 Jul →
dust211–130.0114%2 Jul →
dust213–10.0320%2 Jul →
dust213–30.114%2 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.