MY BAD

MY BAD — CS2 Stats

IS76561198083649075[U:1:123383347]Steam profile ↗✓ No bans

307Tracked matches45%Win rate2020Tracked since
3,537Hours in CS2Hrs last 2 wks
CSDB Rating4.1 DevelopingSupport
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

+4Tracked matches · now 307
−1.6ppWin rate · 46.4% → 44.8%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 55 days played since 13 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,100 -2,396 13 Oct26 Apr · 18 days played
9,77112,894peak 12,89413 Oct26 Apr
12,894Peak Premier in tracked matches
55Days played since 2025-10-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches32+1
Win rate33%50%−17pp
K/D0.710.54+0.17
Headshot %42%20%+22pp

Measured 9 Sep 202617 Sep 2026; previous 3 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,017), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate37.1%41.3%41.9%4.9% short
Shot accuracy19.0%12.6%12.2%above
Kill/death ratio1.230.960.98above
Match win rate45.8%42.5%43.3%above

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMY BADFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim49
Positioning39
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY39565Last 10039%Win rateWLWLLWLLLW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +0.1pp headshot accuracy · +45ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 767ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 726ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 703ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim4.9
Utility4.3
Positioning3.9
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 714ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning3.9
Utility4.3
Mechanics6.1
Opening Duels0.0
Win Impact3.3

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time710ms−31ms
first ⅓ avg 740ms → last ⅓ avg 710ms
Headshot accuracy15.6%+0.7%
first ⅓ avg 14.9% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–11 · mirage, 27 Mar
50%Best headshot accuracy · 10–13 · anubis, 27 Feb
500msFastest reaction time · 13–8 · cache, 15 Jul
13–1Biggest win · mirage, 13 Oct

Across the last 100 tracked matches.

Highlights

4Longest win streak
79In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 50% over 18infernoWeakest map · 14% over 14
MapGradePlayedRecordWin rateAvg rating
mirageC34151944%-0.01
cacheB189950%-0.00
infernoD1421214%-0.03
overpassC104640%-0.03
dust2D92722%-0.01
ancientB84450%-0.02
anubis41325%-0.01
nuke32167%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (14% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

69,962Lifetime kills
1.23K/D · Top 10% of Level 2 players
3,149Matches
45.8%Match win rate · Top 25% of Level 2 players
37.1%Headshot %
19.0%Shot accuracy · Top 10% of Level 2 players
7,711MVPs
1,284Hours (in match)
4,501Bombs planted
1,046Bombs defused

Most-used weapons

AK-4715,798
AWP7,298
Tec-92,952
P2502,632
P902,040

Lifetime map wins

6,275dust2
3,120inferno
1,611nuke
632train
557cbble
304office
263vertigo
109lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
35.5%Accuracy (enemy spotted)
39.5%Spray accuracy
77.6%Counter-strafing
12.0°Preaim
714msReaction time
28.5%T opening success
24.4%CT opening success
0.45Enemies flashed / flash
3.9%Flash assists
8.63HE damage / grenade
3.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0104° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 713.8229ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4451 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–60.0311%14 Sept
cache2–13-0.0317%12 Sept
mirage13–5-0.008%8 Sept
mirage10–13-0.068%8 Sept
mirage8–13-0.0612%30 Aug
mirage13–9-0.0112%25 Jul
ancient2–7-0.0925%20 Jul
mirage1–13-0.0938%20 Jul
inferno5–13-0.0012%18 Jul
cache13–90.0122%18 Jul
mirage6–13-0.0111%18 Jul
cache13–80.0510%15 Jul
cache13–80.0314%13 Jul
ancient13–80.0519%9 Jul
cache10–130.0222%8 Jul
overpass6–13-0.0522%7 Jul
mirage11–13-0.0314%5 Jul
cache13–90.0023%5 Jul
cache13–50.0225%5 Jul
inferno7–13-0.015%4 Jul
cache13–110.0611%3 Jul
cache10–13-0.0611%7 Jun
cache6–13-0.0225%30 May
cache8–13-0.0714%24 May
cache13–9-0.025%24 May
cache7–130.0110%12 May
nuke9–20.1013%12 May
cache2–13-0.0512%7 May
cache12–12-0.0323%2 May
cache13–40.0311%2 May
cache13–90.0229%2 May
cache12–12-0.058%29 Apr
mirage13–9-0.0515%26 Apr
mirage13–4-0.005%26 Apr
inferno5–13-0.0315%26 Apr
mirage15–15-0.0517%24 Apr
overpass10–13-0.085%24 Apr
mirage13–10-0.0417%24 Apr
inferno6–13-0.0821%21 Apr
mirage7–130.0323%14 Apr
nuke16–140.036%11 Apr
anubis13–10-0.039%6 Apr
ancient1–13-0.0421%5 Apr
overpass14–16-0.0210%5 Apr
dust213–50.0913%5 Apr
inferno5–13-0.0714%5 Apr
dust213–10-0.049%4 Apr
mirage10–13-0.029%4 Apr
anubis12–120.0513%1 Apr
mirage13–3-0.0613%1 Apr
dust29–130.0623%27 Mar
mirage13–110.1413%27 Mar
mirage11–13-0.019%22 Mar
inferno8–130.0220%22 Mar
dust29–13-0.0222%21 Mar
overpass9–130.0420%20 Mar
anubis8–130.0410%17 Mar
ancient13–5-0.0217%17 Mar
overpass2–13-0.1111%28 Feb
inferno4–13-0.1015%28 Feb
mirage10–13-0.0615%28 Feb
dust24–13-0.1016%27 Feb
anubis10–13-0.0950%27 Feb
mirage6–13-0.0614%27 Feb
mirage10–13-0.0110%26 Feb
dust25–13-0.0420%26 Feb
dust29–130.0623%13 Feb
inferno12–16-0.007%31 Jan
inferno13–10-0.038%31 Jan
ancient4–3-0.0213%31 Jan
mirage13–11-0.019%31 Jan
mirage11–13-0.0417%31 Jan
mirage13–4-0.0319%25 Jan
inferno11–13-0.0122%24 Jan
mirage13–3-0.0037%24 Jan
nuke11–13-0.0111%24 Jan
mirage7–13-0.0416%11 Jan
mirage10–13-0.0321%11 Jan
overpass13–110.0418%4 Jan
overpass13–11-0.0118%4 Jan
mirage13–30.0827%4 Jan
mirage13–80.0711%4 Jan
mirage11–130.0114%3 Jan
mirage13–100.0116%3 Jan
mirage12–16-0.0313%27 Dec
ancient14–16-0.0212%27 Dec
overpass13–16-0.0612%21 Dec
dust29–13-0.068%10 Dec
mirage14–16-0.0121%22 Nov
ancient12–16-0.0110%22 Nov
inferno12–12-0.0311%22 Nov
inferno10–13-0.098%15 Nov
mirage8–13-0.0711%15 Nov
inferno9–13-0.0910%2 Nov
overpass16–12-0.0026%1 Nov
dust22–13-0.075%14 Oct
overpass13–10-0.0118%14 Oct
mirage13–10.069%13 Oct
inferno13–10.0321%13 Oct
ancient13–10-0.0116%13 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →