D.A.D

D.A.D — CS2 Stats

76561198167678214[U:1:207412486]Steam profile ↗✓ No bans

618Tracked matches44%Win rate2021Tracked since
833Hours in CS4Hrs last 2 wks
CSDB Rating4.3 DevelopingClutch Specialist
Premier CS Rating12,466Blue band · top ~41.8% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 12,466 → 12,466
+1Tracked matches · now 618
0.0ppWin rate · 44.0% → 44.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 53 days played since 12 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 12,466 -2,432 15 Mar17 Sept · 12 days played
11,33414,999peak 14,99915 Mar17 Sept
15,000Peak Premier in tracked matches
53Days played since 2026-03-12

Premier CS Rating

  • 2,533 below peak (14,999)
  • +809 over 30 days · improving
  • -441 over 90 days
  • Next: Purple band at 15,000 2,534 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-04
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches440
Win rate50%50%0pp
K/D0.780.97−0.18
Headshot %66%63%+3pp

Measured 10 Sep 202618 Sep 2026; previous 4 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate49.8%41.9%42.7%above
Shot accuracy12.3%12.2%11.2%above
Kill/death ratio0.920.981.000.07 short
Match win rate50.3%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGD.A.DFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER12,466 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning49
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY44488Last 10044%Win rateWLLLTWLLWW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −2.4pp headshot accuracy · +35ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 672ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 663ms

Last 20

  • 893 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim5.7
Utility3.6
Positioning4.9
Opening Duels2.6
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning4.9
Utility3.6
Mechanics5.1
Opening Duels2.3
Win Impact3.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time653ms−99ms
first ⅓ avg 752ms → last ⅓ avg 653ms
Headshot accuracy23.6%−1.8%
first ⅓ avg 25.4% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.43Best match rating · 9–0 · inferno, 26 Mar
57%Best headshot accuracy · 9–4 · dust2, 14 Apr
516msFastest reaction time · 13–6 · cache, 31 Jul
13–0Biggest win · anubis, 2 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
54In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 61% over 31overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA31191261%-0.00
mirageC2381535%-0.00
dust2D1551033%-0.02
infernoB126650%0.02
ancientC52340%0.01
overpassD51420%-0.01
vertigo31233%0.04
office3030%-0.06
anubis220100%0.07
nuke1010%0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,032Lifetime kills
0.92K/D
1,117Matches
50.3%Match win rate · Top 10% of Level 3 players
49.8%Headshot % · Top 25% of Level 3 players
12.3%Shot accuracy · Top 50% of Level 3 players
2,339MVPs
430Hours (in match)
749Bombs planted
239Bombs defused

Most-used weapons

Lifetime map wins

1,500inferno
1,114dust2
657train
454nuke
444vertigo
78office
33cbble
13lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

37Matches
57%Win rate
0.72Avg K/D
70.5ADR
40%Headshot %

Clutches & streaks

50%1v1 clutch win
100%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno367%1.1117.7
Dust210%0.153.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
30.8%Accuracy (enemy spotted)
34.0%Spray accuracy
73.2%Counter-strafing
10.2°Preaim
649msReaction time
38.9%T opening success
39.5%CT opening success
0.38Enemies flashed / flash
2.6%Flash assists
6.37HE damage / grenade
6.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3809 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.9096% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–5-0.0127%18 Sept
dust23–13-0.0622%17 Sept
mirage10–130.0233%13 Sept
vertigo6–9-0.0219%9 Sept
mirage12–120.0128%9 Sept
mirage13–11-0.0024%9 Sept
office7–13-0.0322%2 Sept
office3–13-0.1218%2 Sept
anubis13–00.1510%2 Sept
dust213–70.0412%2 Sept
dust28–13-0.0621%31 Aug
dust27–13-0.0732%30 Aug
mirage8–13-0.0519%30 Aug
mirage12–120.0433%26 Aug
inferno13–5-0.0416%26 Aug
cache12–120.0336%25 Aug
cache13–110.0324%25 Aug
cache13–20.0831%25 Aug
dust211–3-0.0213%25 Aug
mirage10–13-0.0215%20 Aug
cache13–11-0.0224%20 Aug
cache13–100.0321%19 Aug
cache13–3-0.0117%19 Aug
ancient15–150.0123%16 Aug
cache6–130.0048%15 Aug
mirage9–130.0026%13 Aug
mirage15–15-0.0419%13 Aug
nuke10–130.0521%12 Aug
cache8–13-0.0222%11 Aug
dust21–13-0.0226%10 Aug
office3–13-0.0211%10 Aug
cache13–70.0742%9 Aug
mirage13–10-0.0623%9 Aug
cache13–160.0224%8 Aug
inferno6–13-0.0814%8 Aug
cache3–13-0.0517%7 Aug
inferno13–8-0.0030%5 Aug
mirage10–13-0.0120%4 Aug
dust213–10-0.0318%1 Aug
dust25–13-0.0118%1 Aug
mirage13–7-0.0115%31 Jul
cache13–6-0.0322%31 Jul
mirage13–40.0722%31 Jul
cache13–6-0.0118%31 Jul
dust212–16-0.0123%30 Jul
inferno13–16-0.0417%30 Jul
inferno11–13-0.0337%29 Jul
mirage13–40.0629%27 Jul
mirage13–110.0519%27 Jul
cache12–12-0.0326%24 Jul
cache1–13-0.0337%24 Jul
mirage7–13-0.0610%24 Jul
inferno13–60.0313%17 Jul
mirage8–13-0.0319%15 Jul
mirage7–13-0.0019%15 Jul
mirage13–10-0.0119%15 Jul
cache13–60.0418%8 Jul
cache13–5-0.0331%8 Jul
cache10–130.0016%8 Jul
inferno7–130.0031%4 Jul
cache13–11-0.0017%3 Jul
cache13–50.0324%3 Jul
cache13–20.0322%3 Jul
mirage7–130.0122%27 Jun
mirage4–13-0.0723%27 Jun
inferno13–7-0.0229%27 Jun
ancient13–60.0918%27 Jun
cache13–70.0233%22 Jun
cache7–13-0.0837%16 Jun
cache4–13-0.0835%16 Jun
cache13–8-0.0022%16 Jun
cache13–70.0424%5 Jun
cache13–5-0.0925%31 May
mirage13–20.1021%30 May
dust213–100.0125%22 May
cache13–8-0.0022%22 May
ancient11–13-0.0511%22 May
cache13–2-0.0132%9 May
cache1–13-0.0331%30 Apr
cache4–13-0.0510%30 Apr
ancient11–13-0.0721%25 Apr
dust210–13-0.0322%25 Apr
overpass3–13-0.0317%15 Apr
mirage7–130.0526%14 Apr
inferno13–70.0919%14 Apr
dust29–4-0.0257%14 Apr
dust28–13-0.0441%13 Apr
overpass15–150.0021%13 Apr
dust28–130.0432%13 Apr
dust27–13-0.0438%12 Apr
vertigo11–130.1122%11 Apr
vertigo13–50.0312%11 Apr
mirage6–13-0.0430%26 Mar
inferno8–80.0022%26 Mar
inferno9–00.4321%26 Mar
overpass9–13-0.0529%20 Mar
ancient13–50.0517%17 Mar
inferno7–13-0.0514%15 Mar
overpass7–13-0.1026%15 Mar
overpass13–50.1124%12 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →