Stank Dick DeMarcus

Stank Dick DeMarcus — CS2 Stats

CA76561198260869394[U:1:300603666]Steam profile ↗✓ No bans

304Tracked matches40%Win rate2020Tracked since
675Hours in CS2Hrs last 2 wks
CSDB Rating2.6 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 304
−3.3ppWin rate · 43.3% → 40.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 61 days played since 17 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,491 -498 17 Mar4 Sept · 50 days played
7,05611,462peak 11,46217 Mar4 Sept
11,747Peak Premier in tracked matches
61Days played since 2026-03-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 12 Sep 2026 and 17 Sep 2026.

Measured 12 Sep 202617 Sep 2026; previous 4 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim35
Positioning33
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY46513Last 10046%Win rateWLWWWWLLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −0.7pp headshot accuracy · −12ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 606ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 670ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 676ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim3.5
Utility2.4
Positioning3.3
Opening Duels0.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 681ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning3.3
Utility2.4
Mechanics2.2
Opening Duels0.4
Win Impact1.7

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time688ms−19ms
first ⅓ avg 707ms → last ⅓ avg 688ms
Headshot accuracy14.1%+0.9%
first ⅓ avg 13.1% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · mirage, 30 Jun
28%Best headshot accuracy · 13–9 · dust2, 1 Apr
500msFastest reaction time · 2–13 · inferno, 25 Apr
13–2Biggest win · cache, 3 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
147In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 58% over 12overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA2112957%0.01
dust2A169756%-0.02
ancientB157847%0.00
cacheC135838%-0.02
infernoD1331023%-0.02
nukeA127558%0.01
overpassD51420%-0.01
anubisC52340%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,879Lifetime kills
0.97K/D
1,089Matches
41.0%Match win rate
27.8%Headshot %
14.1%Shot accuracy · Top 50% of tracked players
1,902MVPs
407Hours (in match)
1,210Bombs planted
200Bombs defused

Most-used weapons

Lifetime map wins

3,221dust2
1,196inferno
562nuke
209vertigo
110train
106cbble
99office
16dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
34.6%Accuracy (enemy spotted)
31.3%Spray accuracy
59.8%Counter-strafing
9.8°Preaim
681msReaction time
27.3%T opening success
33.5%CT opening success
0.30Enemies flashed / flash
2.5%Flash assists
5.82HE damage / grenade
3.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8281% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.299 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.3021% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–50.0613%8 Sept
mirage10–13-0.029%8 Sept
cache13–2-0.0313%3 Sept
cache13–100.0416%16 Aug
cache13–5-0.0516%9 Aug
mirage13–6-0.0118%9 Aug
cache4–130.0228%8 Aug
mirage6–13-0.0412%8 Aug
nuke9–30.0815%8 Aug
inferno7–9-0.108%8 Aug
cache5–13-0.0917%4 Jul
nuke13–90.0721%30 Jun
mirage13–80.1312%30 Jun
cache13–8-0.0112%27 Jun
cache7–13-0.0119%27 Jun
dust26–13-0.0114%27 Jun
cache10–13-0.0616%21 Jun
inferno16–140.098%18 Jun
cache10–13-0.0414%7 Jun
mirage13–70.0320%5 Jun
ancient5–13-0.0123%2 Jun
cache6–130.0114%30 May
nuke8–13-0.0611%29 May
inferno9–13-0.016%28 May
mirage5–13-0.0314%16 May
dust213–7-0.028%16 May
ancient8–13-0.014%15 May
dust213–11-0.0424%13 May
ancient13–160.0411%12 May
ancient4–13-0.0111%12 May
mirage7–13-0.036%11 May
cache8–130.0012%10 May
cache13–6-0.0620%10 May
mirage13–50.0613%10 May
dust28–13-0.0712%9 May
nuke10–130.0914%8 May
mirage14–160.0222%8 May
dust28–13-0.098%7 May
nuke15–15-0.0219%6 May
inferno6–13-0.0617%5 May
ancient10–13-0.0111%5 May
ancient11–13-0.0217%4 May
cache12–12-0.0324%2 May
dust28–13-0.0722%30 Apr
overpass13–100.0216%30 Apr
ancient13–100.088%27 Apr
mirage8–13-0.0110%27 Apr
ancient13–11-0.037%25 Apr
nuke8–13-0.044%25 Apr
nuke13–11-0.0411%25 Apr
anubis13–60.0719%25 Apr
inferno2–13-0.0516%25 Apr
dust213–110.048%24 Apr
inferno5–13-0.026%23 Apr
dust29–13-0.0214%21 Apr
overpass11–130.0417%20 Apr
anubis13–80.0612%20 Apr
dust26–13-0.073%19 Apr
ancient13–110.0312%19 Apr
anubis3–130.0117%17 Apr
mirage13–4-0.080%17 Apr
mirage16–14-0.0212%16 Apr
overpass9–13-0.0216%16 Apr
ancient13–5-0.0317%15 Apr
overpass3–13-0.0621%15 Apr
mirage13–70.0610%14 Apr
nuke13–6-0.0619%14 Apr
ancient13–100.0511%13 Apr
inferno11–13-0.093%13 Apr
ancient9–130.0417%12 Apr
nuke13–110.0311%12 Apr
inferno13–7-0.0110%11 Apr
nuke16–140.0821%11 Apr
mirage13–11-0.0223%11 Apr
anubis11–130.0319%10 Apr
dust213–70.0414%10 Apr
inferno7–130.0419%9 Apr
inferno9–13-0.0116%8 Apr
mirage13–110.0317%8 Apr
nuke16–130.0117%7 Apr
mirage13–50.0210%7 Apr
mirage13–110.0710%6 Apr
ancient1–13-0.0710%5 Apr
overpass14–16-0.049%5 Apr
dust213–50.0110%5 Apr
inferno5–13-0.0216%5 Apr
inferno16–14-0.039%4 Apr
dust213–100.0317%4 Apr
ancient13–3-0.089%2 Apr
dust213–9-0.0628%1 Apr
dust213–110.0110%31 Mar
mirage15–150.0017%30 Mar
nuke9–13-0.0211%29 Mar
dust26–13-0.030%28 Mar
inferno10–130.089%28 Mar
mirage9–13-0.0211%25 Mar
mirage7–13-0.0111%23 Mar
dust213–7-0.0411%21 Mar
anubis8–13-0.123%17 Mar
ancient13–50.0324%17 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →