Niki

Niki — CS2 Stats

SE76561198081023969[U:1:120758241]Steam profile ↗✓ No bans

793Tracked matches59%Win rate2020Tracked since
3,267Hours in CS7Hrs last 2 wks
CSDB Rating5.9 SolidClutch Specialist
Premier CS Rating15,799Purple band · top ~25.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,799 -2,109 24 Jun – 17 Oct · 11 days played
15,79918,309peak 18,30924 Jun17 Oct
18,485Peak Premier in tracked matches
26Days played since 2026-06-24

Premier CS Rating

  • 2,510 below peak (18,309)
  • -1,113 over 30 days · declining
  • -1,263 over 90 days
  • Next: Pink band at 20,000 — 4,201 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-16
  • Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches31——
Win rate55%——
K/D0.87——
Headshot %43%——

Measured 16 Sep 2026 → 20 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,934), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate39.9%43.7%44.8%4.9% short
Shot accuracy15.5%12.0%12.4%above
Kill/death ratio0.721.021.030.31 short
Match win rate39.1%44.7%45.2%6.1% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNikiFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,799 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning58
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY59–40–1Last 10059%Win rateLLWWTWLWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +3.8pp headshot accuracy · −6ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 558ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 573ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+0.9 against its own average).

Aim5.9
Utility5.4
Positioning5.8
Opening Duels3.2
Clutch6.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Flashes. 0.88 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 61% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.8
Utility5.4
Mechanics5.6
Opening Duels5.4
Win Impact7.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time566ms−43ms
first ⅓ avg 609ms → last ⅓ avg 566ms
Headshot accuracy16.9%−4.0%
first ⅓ avg 20.9% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–6 · mirage, 14 Oct →
36%Best headshot accuracy · 4–13 · inferno, 29 Jul →
383msFastest reaction time · 13–6 · inferno, 21 Jul →
13–1Biggest win · mirage, 4 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
13–9In matches decided by ≤2 rounds
16Overtime games

Map breakdown

dust2Best map · 80% over 5anubisWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageS3120–1165%-0.00
infernoS2115–671%-0.02
cacheC156–940%-0.02
anubisD113–827%-0.03
nukeB63–350%-0.02
ancientC52–340%-0.02
dust2S54–180%-0.01
vertigo—44–0100%0.00
train—11–0100%0.03
overpass—11–0100%-0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,621Lifetime kills
0.72K/D
4,238Matches
39.1%Match win rate
39.9%Headshot %
15.5%Shot accuracy · Top 25% of Level 5 players
7,298MVPs
2,025Hours (in match)
2,666Bombs planted
884Bombs defused

Most-used weapons

AK-4723,018
AWP6,998
P2502,013
MAC-101,994
MP91,719
FAMAS1,192

Lifetime map wins

9,642inferno
3,320dust2
2,502nuke
1,682train
1,487vertigo
243cbble
60lake
43office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

355Matches
49%Win rate
0.87Avg K/D
77.0ADR
36%Headshot %

Clutches & streaks

50%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2665%1.1415.0
Inferno1771%1.0515.2
Ancient743%1.0922.6
Cache540%0.8914.8
Dust2560%0.9514.4
Anubis540%1.2515.6
Vertigo4100%1.0211.5
Nuke20%0.8914.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
33.7%Accuracy (enemy spotted)
38.9%Spray accuracy
75.2%Counter-strafing
12.1°Preaim
566msReaction time
61.5%T opening success
42.0%CT opening success
0.88Enemies flashed / flash
10.7%Flash assists
8.72HE damage / grenade
3.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.117° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4824 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0012%18 Oct →
inferno9–13-0.0418%18 Oct →
vertigo13–90.0119%18 Oct →
mirage13–40.0311%18 Oct →
anubis15–15-0.0115%17 Oct →
mirage13–70.019%17 Oct →
cache9–13-0.0226%17 Oct →
ancient13–7-0.0320%17 Oct →
mirage13–7-0.0130%14 Oct →
mirage13–60.0819%14 Oct →
anubis8–13-0.0421%23 Sept →
ancient11–13-0.0510%23 Sept →
mirage13–30.0211%23 Sept →
ancient18–22-0.0119%21 Sept →
mirage9–130.0217%21 Sept →
vertigo13–30.078%21 Sept →
mirage11–13-0.0118%20 Sept →
mirage13–20.038%20 Sept →
vertigo13–6-0.0216%20 Sept →
cache8–13-0.0314%20 Sept →
inferno7–13-0.076%18 Sept →
inferno13–8-0.0015%18 Sept →
cache13–100.0322%18 Sept →
inferno11–130.039%18 Sept →
mirage13–7-0.0316%18 Sept →
dust212–160.0126%18 Sept →
dust213–4-0.0116%16 Sept →
inferno13–11-0.0119%16 Sept →
mirage13–8-0.0021%16 Sept →
mirage13–8-0.0116%16 Sept →
cache14–16-0.0420%13 Sept →
mirage16–14-0.0018%13 Sept →
cache9–130.0333%13 Sept →
mirage13–5-0.0116%11 Sept →
inferno16–12-0.0523%11 Sept →
inferno13–50.0726%11 Sept →
mirage11–13-0.0319%11 Sept →
inferno13–3-0.038%10 Sept →
mirage19–17-0.0015%10 Sept →
vertigo13–8-0.0414%10 Sept →
mirage13–10-0.033%10 Sept →
ancient25–210.0214%6 Sept →
inferno13–100.0021%6 Sept →
inferno13–60.0116%6 Sept →
dust213–11-0.0015%6 Sept →
inferno13–110.0119%6 Sept →
mirage7–130.0225%6 Sept →
nuke7–13-0.0431%5 Sept →
cache13–4-0.0230%5 Sept →
mirage13–50.0324%4 Sept →
inferno13–40.0528%4 Sept →
mirage13–1-0.0116%4 Sept →
inferno13–8-0.0126%1 Sept →
anubis13–16-0.0527%31 Aug →
cache11–130.0229%31 Aug →
mirage13–10.0523%31 Aug →
inferno5–13-0.0718%31 Aug →
anubis10–13-0.0519%30 Aug →
cache3–13-0.0523%30 Aug →
train13–80.0320%30 Aug →
mirage6–13-0.0323%25 Aug →
nuke13–11-0.0419%25 Aug →
nuke7–13-0.0218%25 Aug →
cache9–13-0.0319%25 Aug →
anubis13–8-0.0424%9 Aug →
cache13–6-0.0212%9 Aug →
inferno13–5-0.0419%9 Aug →
mirage7–13-0.059%9 Aug →
dust213–11-0.0818%6 Aug →
mirage16–14-0.0213%6 Aug →
anubis4–130.0028%6 Aug →
cache14–16-0.0618%6 Aug →
mirage7–13-0.0324%29 Jul →
mirage16–14-0.0025%29 Jul →
inferno13–20.0219%29 Jul →
inferno4–13-0.0436%29 Jul →
cache16–14-0.0322%29 Jul →
inferno6–13-0.043%23 Jul →
ancient9–13-0.0313%23 Jul →
nuke13–30.0326%23 Jul →
cache13–9-0.0121%23 Jul →
mirage13–5-0.0219%23 Jul →
dust213–40.0336%23 Jul →
anubis13–11-0.0216%23 Jul →
anubis11–13-0.0033%23 Jul →
inferno13–6-0.0515%21 Jul →
anubis9–13-0.0120%21 Jul →
cache13–80.0127%21 Jul →
inferno13–8-0.0329%21 Jul →
mirage5–13-0.0615%21 Jul →
cache7–13-0.0428%21 Jul →
anubis13–16-0.0718%21 Jul →
nuke16–13-0.0018%1 Jul →
mirage7–13-0.0016%1 Jul →
anubis13–6-0.0620%1 Jul →
overpass13–11-0.0021%1 Jul →
nuke8–13-0.0516%30 Jun →
mirage16–140.0715%30 Jun →
mirage3–13-0.0832%24 Jun →
inferno13–7-0.0524%24 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.