homo erectus — CS2 Stats

76561198079350455[U:1:119084727]

907Tracked matches52%Win rate2020Tracked since
2,111Hours in CS1Hrs last 2 wks
CSDB Rating4.2 Developing
FaceitLevel 7 · 1,153 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGhomo erectusFACEITLevel 7 · 1,153 ELOSTANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim52
Positioning58
Utility10

0–100 skill scores via Leetify.

Recent form

COLD59392Last 10059%Win rateWLLLWLLLLW

Last 10 vs previous 10: -30pp win rate · -0.00 avg rating

Player DNA

Aim5.2
Aggression5.1
Utility1.0
Positioning5.8
Opening Duels2.0
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.8
Utility1.0
Mechanics6.8
Opening Duels2.2
Win Impact5.6

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time649ms−20ms
first ⅓ avg 668ms → last ⅓ avg 649ms
Headshot accuracy15.6%+0.2%
first ⅓ avg 15.3% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — mirage 13–8
131Biggest win — cache
7Longest win streak
106In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 71% over 7nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B27141352%0.01
mirageS2517868%0.02
cacheB137654%0.03
ancientA127558%-0.00
overpassS96367%0.01
infernoS75271%0.01
nukeC52340%0.00
anubis21150%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

95,483Lifetime kills
1.03K/D
3,298Matches
46.7%Match win rate · Top 50% of tracked players
56.0%Headshot % · Top 25% of tracked players
11.3%Shot accuracy
8,772MVPs
1,610Hours (in match)
2,900Bombs planted
719Bombs defused

Most-used weapons

AK-4747,180
AWP6,018
FAMAS2,469
Negev1,710
XM10141,192

Lifetime map wins

5,820dust2
2,146inferno
2,014train
1,730nuke
1,319vertigo
1,264lake
313office
120italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

131Matches
60%Win rate
1.38Avg K/D
79.5ADR
42%Headshot %

Clutches & streaks

43%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3358%1.1415.4
Dust21070%1.3017.4
Ancient978%1.2116.2
Anubis633%0.9215.5
Overpass667%1.1213.8
Nuke650%1.0815.5
Cache450%1.1317.8
Inferno367%0.6412.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
31.7%Accuracy (enemy spotted)
34.3%Spray accuracy
80.7%Counter-strafing
10.8°Preaim
645msReaction time
28.2%T opening success
47.5%CT opening success
0.11Enemies flashed / flash
0.0%Flash assists
6.00HE damage / grenade
0.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1116 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.2413% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–50.049%28 Jul
mirage11–13-0.0219%15 Jul
cache9–13-0.0517%14 Jul
dust26–130.0823%11 Jul
ancient16–130.0315%2 Jul
dust23–13-0.1011%2 Jul
overpass13–160.0030%29 Jun
mirage6–13-0.0115%29 Jun
dust26–130.0218%15 Jun
inferno13–9-0.0120%8 Jun
overpass13–7-0.0019%8 Jun
dust23–13-0.0820%8 Jun
dust216–13-0.016%7 Jun
nuke11–13-0.029%7 Jun
mirage13–60.0715%7 Jun
mirage13–110.0823%6 Jun
ancient13–10-0.0312%6 Jun
ancient13–110.0211%6 Jun
cache13–16-0.0210%6 Jun
nuke10–130.0115%4 Jun
dust213–3-0.0213%4 Jun
inferno13–7-0.0410%4 Jun
cache13–30.0626%3 Jun
overpass4–130.0523%3 Jun
dust213–100.0020%3 Jun
ancient13–70.0211%2 Jun
inferno6–13-0.0113%2 Jun
ancient13–80.0212%1 Jun
dust210–130.0012%29 May
overpass15–15-0.0213%29 May
dust213–80.0914%29 May
nuke15–150.0115%28 May
dust213–9-0.0012%28 May
anubis10–130.0620%28 May
dust213–11-0.0216%28 May
mirage13–11-0.0016%28 May
inferno13–70.1013%28 May
dust213–90.0116%27 May
mirage13–5-0.0116%26 May
mirage7–130.0526%24 May
dust213–30.1125%24 May
cache11–130.0616%24 May
dust213–8-0.0312%23 May
mirage13–70.0127%23 May
mirage2–13-0.0122%23 May
cache9–13-0.0320%22 May
anubis16–14-0.0514%21 May
ancient13–50.0116%21 May
overpass13–20.0311%20 May
mirage4–13-0.1110%20 May
dust217–190.0011%19 May
cache13–100.0013%19 May
overpass13–90.0311%19 May
dust213–10-0.0111%19 May
mirage13–90.1024%19 May
dust213–60.1119%18 May
cache9–13-0.0110%18 May
mirage13–50.0915%18 May
mirage13–30.1022%18 May
dust25–13-0.059%18 May
mirage16–130.0817%16 May
cache13–70.0213%9 May
cache13–60.0818%9 May
dust20–90.0017%9 May
inferno9–40.0330%9 May
ancient10–13-0.0120%9 May
dust211–13-0.0117%9 May
inferno16–14-0.0210%9 May
mirage13–6-0.0116%9 May
mirage8–13-0.0415%8 May
dust27–13-0.0413%8 May
dust28–13-0.0113%6 May
cache10–130.0415%6 May
cache13–10.0218%6 May
cache13–70.0318%6 May
cache13–90.1419%6 May
mirage13–8-0.0116%1 May
dust213–11-0.0415%1 May
mirage13–9-0.0314%1 May
dust213–50.0318%30 Apr
dust214–16-0.0319%30 Apr
ancient13–16-0.0324%29 Apr
overpass16–140.019%28 Apr
nuke13–30.029%28 Apr
mirage13–20.039%28 Apr
ancient9–13-0.0016%25 Apr
nuke13–50.0018%25 Apr
inferno10–13-0.0026%25 Apr
mirage10–13-0.019%25 Apr
dust28–130.0915%24 Apr
dust213–110.0314%24 Apr
ancient6–13-0.0015%24 Apr
overpass13–11-0.028%23 Apr
ancient10–130.0019%22 Apr
overpass13–60.0418%22 Apr
mirage13–80.1521%21 Apr
mirage13–80.0318%19 Apr
mirage9–130.0118%17 Apr
ancient13–9-0.036%8 Apr
mirage13–4-0.0116%8 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →