Tiuri

Tiuri — CS2 Stats

CH76561198078502858[U:1:118237130]Steam profile ↗✓ No bans

824Tracked matches73%Win rate2020Tracked since
3,154Hours in CS1Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate55.8%50.9%
Shot accuracy13.9%13.7%
Kill/death ratio1.081.09
Match win rate45.4%48.4%

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CSDB.GGTiuriFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim74
Positioning69
Utility53

0–100 skill scores via Leetify.

Recent form

HOT53–38–9Last 10053%Win rateLWLWWLWWWW

Last 10 vs previous 10: +20pp win rate · +0.06 avg rating · +3.9pp headshot accuracy · −78ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 511ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 25%
  • Avg reaction 486ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 525ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.4
Utility5.3
Positioning6.9
Opening Duels6.4
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.9
Utility5.3
Mechanics6.5
Opening Duels5.5
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time536ms−25ms
first ⅓ avg 561ms → last ⅓ avg 536ms
Headshot accuracy21.2%+0.6%
first ⅓ avg 20.6% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–0 · rooftop, 2 Oct →
50%Best headshot accuracy · 2–13 · mirage, 9 Jan →
359msFastest reaction time · 3–9 · overpass, 21 Sept →
13–0Biggest win · train, 25 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–2In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 67% over 12infernoWeakest map · 43% over 21
MapGradePlayedRecordWin rateAvg rating
infernoC219–1243%0.02
ancientS128–467%0.01
mirageA74–357%0.04
dust2S64–267%0.03
overpassB63–350%0.02
nukeS64–267%0.03
rooftopB63–350%-0.05
anubis—31–233%0.03
eldorado—32–167%0.03
vertigo—31–233%-0.03
sanctum—31–233%-0.00
poseidon—31–233%-0.04
train—33–0100%0.06
golden—32–167%-0.02
dogtown—33–0100%0.06
brewery—31–233%-0.03
cache—22–0100%0.09
palacio—20–20%-0.04
transit—20–20%0.01
rush_001—11–0100%0.09
debris—10–10%0.07
office—10–10%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

133,205Lifetime kills
1.08K/D
3,993Matches
45.4%Match win rate
55.8%Headshot % · Top 50% of Level 10 players
13.9%Shot accuracy · Top 50% of Level 10 players
14,209MVPs
3,954Hours (in match)
2,734Bombs planted
1,760Bombs defused

Most-used weapons

AK-4751,956
AWP18,614
SSG 082,698
P2501,768
Knife1,534
Tec-91,380

Lifetime map wins

6,490inferno
3,623dust2
2,102train
1,866cbble
1,532nuke
880vertigo
152italy
129lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

675Matches
51%Win rate
1.22Avg K/D
80.2ADR
46%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis9053%1.1416.1
Ancient8246%1.1916.4
Inferno4943%1.1816.4
Overpass2138%1.2415.7
Nuke1942%1.1315.7
Mirage1644%1.0217.3
Dust21040%1.1017.6
Vertigo933%0.8814.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
33.3%Accuracy (enemy spotted)
34.1%Spray accuracy
79.2%Counter-strafing
8.3°Preaim
569msReaction time
53.4%T opening success
50.5%CT opening success
0.53Enemies flashed / flash
6.2%Flash assists
6.58HE damage / grenade
11.27Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.0319%22 Oct →
ancient13–110.0216%22 Oct →
inferno10–13-0.0216%18 Oct →
cache13–40.0617%18 Oct →
rush_0018–50.0936%17 Oct →
inferno9–130.0529%23 Aug →
mirage13–80.0431%23 Aug →
cache8–20.1131%23 Aug →
dust27–20.0142%23 Aug →
eldorado9–40.2110%17 Jul →
eldorado6–9-0.1210%17 Jul →
debris8–80.0743%17 Jul →
eldorado9–6-0.0010%17 Jul →
ancient13–110.0012%11 Apr →
inferno13–40.0423%11 Apr →
ancient10–130.0515%11 Apr →
vertigo7–9-0.1136%10 Apr →
inferno9–30.0814%10 Apr →
mirage16–13-0.0217%8 Mar →
inferno8–8-0.0127%21 Feb →
vertigo8–80.0218%21 Feb →
overpass9–10.1328%21 Feb →
inferno9–60.0118%20 Feb →
inferno9–50.0512%20 Feb →
sanctum6–9-0.1117%20 Feb →
nuke13–11-0.0110%25 Jan →
ancient3–13-0.0318%25 Jan →
ancient13–8-0.0515%25 Jan →
anubis13–90.0611%25 Jan →
sanctum9–20.1238%25 Jan →
poseidon6–9-0.0925%25 Jan →
poseidon9–70.1023%25 Jan →
poseidon3–9-0.1316%25 Jan →
sanctum6–9-0.0123%25 Jan →
ancient13–100.0112%19 Jan →
nuke13–90.0914%19 Jan →
dust213–40.0017%19 Jan →
inferno11–130.1219%9 Jan →
mirage2–130.0350%9 Jan →
overpass13–40.0423%8 Jan →
ancient13–8-0.0124%8 Jan →
overpass10–130.0225%8 Jan →
ancient13–110.0121%1 Jan →
mirage13–40.1133%1 Jan →
train13–60.0419%1 Jan →
dust213–6-0.0226%1 Jan →
train13–70.1316%19 Dec →
inferno5–9-0.0414%21 Nov →
nuke13–80.0730%26 Oct →
dust213–16-0.0016%26 Oct →
mirage7–130.0219%25 Oct →
ancient6–13-0.0138%25 Oct →
inferno8–80.0417%25 Oct →
rooftop4–9-0.1922%25 Oct →
inferno4–13-0.0921%25 Oct →
golden13–90.0022%25 Oct →
palacio7–13-0.0711%25 Oct →
overpass12–12-0.0113%25 Oct →
vertigo13–5-0.0136%25 Oct →
train13–00.0219%25 Oct →
ancient13–20.0830%25 Oct →
palacio7–13-0.0224%24 Oct →
golden5–13-0.0923%24 Oct →
golden13–90.0222%24 Oct →
nuke13–20.1020%24 Oct →
inferno13–20.2124%24 Oct →
rooftop5–9-0.1718%4 Oct →
inferno2–9-0.1510%4 Oct →
nuke8–8-0.0121%4 Oct →
inferno9–70.0911%3 Oct →
rooftop3–9-0.1133%3 Oct →
transit8–8-0.0524%3 Oct →
rooftop9–7-0.0826%2 Oct →
rooftop9–00.2525%2 Oct →
rooftop9–6-0.0127%2 Oct →
transit8–80.0746%2 Oct →
inferno6–9-0.1011%27 Sept →
ancient4–130.0219%22 Sept →
anubis3–130.0520%22 Sept →
overpass3–9-0.120%21 Sept →
dogtown9–50.1621%21 Sept →
brewery9–60.028%21 Sept →
inferno9–70.0816%21 Sept →
dust22–130.0835%21 Sept →
inferno6–90.0420%20 Sept →
nuke3–13-0.0730%20 Sept →
mirage13–80.0722%20 Sept →
office5–13-0.0132%20 Sept →
inferno13–40.0716%20 Sept →
overpass13–60.0711%20 Sept →
mirage7–13-0.0125%20 Sept →
ancient13–40.0311%20 Sept →
brewery2–9-0.2110%20 Sept →
dust213–110.0927%19 Sept →
inferno4–9-0.129%19 Sept →
brewery8–80.0930%19 Sept →
inferno9–70.0539%25 Aug →
dogtown9–6-0.0624%25 Aug →
dogtown9–20.0812%25 Aug →
inferno5–9-0.0511%20 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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