Franco

Franco — CS2 Stats

76561198078418274[U:1:118152546]Steam profile ↗✓ No bans

1,154Tracked matches59%Win rate2020Tracked since
4,644Hours in CS
CSDB Rating5.7 SolidSupport
CSDB Leaderboard#93962 of 247633 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 19,017 +1,891 9 Mar – 1 Jul · 38 days played
16,04019,017peak 19,0179 Mar1 Jul
19,017Peak Premier in tracked matches
1,659Highest Faceit ELO seen on CSDB
67Days played since 2026-03-09

Faceit ELO

  • At peak — 1,659
  • Next: Level 9 at 1,751 — 92 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGFrancoPEAK ELO1,659csdb.gg/stats

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Performance scores

Aim69
Positioning51
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY48–49–3Last 10048%Win rateWLWWLLWLTL

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · −6.3pp headshot accuracy · −213ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 487ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 414ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim6.9
Utility5.7
Positioning5.1
Opening Duels3.9
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.1
Utility5.7
Mechanics6.6
Opening Duels3.0
Win Impact7.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time563ms−25ms
first ⅓ avg 588ms → last ⅓ avg 563ms
Headshot accuracy22.9%−3.7%
first ⅓ avg 26.5% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–10 · dust2, 27 Apr →
50%Best headshot accuracy · 13–1 · anubis, 7 Apr →
367msFastest reaction time · 13–4 · dust2, 25 Mar →
13–1Biggest win · anubis, 7 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 80% over 5dust2Weakest map · 41% over 34
MapGradePlayedRecordWin rateAvg rating
dust2C3414–2041%0.01
mirageB179–853%-0.01
cacheB158–753%0.00
anubisC125–742%-0.01
nukeS54–180%-0.03
ancientA53–260%0.03
office—43–175%0.02
inferno—31–233%-0.04
overpass—31–233%-0.01
train—10–10%-0.11
vertigo—10–10%0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (41% over 34). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

196,469Lifetime kills
1.07K/D · Top 50% of tracked players
6,251Matches
39.5%Match win rate
50.6%Headshot % · Top 25% of tracked players
12.6%Shot accuracy · Top 50% of tracked players
18,723MVPs
4,644Hours (in match)
3,660Bombs planted
1,291Bombs defused

Most-used weapons

AK-4780,557
AWP38,383
SSG 084,410
Knife2,422
P2502,412
P901,705

Lifetime map wins

18,063dust2
3,062inferno
1,151vertigo
661nuke
528train
264cbble
89safehouse
73lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

560Matches
51%Win rate
1.17Avg K/D
83.0ADR
49%Headshot %

Clutches & streaks

38%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust29958%1.1516.9
Mirage9148%1.1117.3
Ancient5250%1.0816.8
Anubis4747%1.1817.7
Inferno3339%1.1917.3
Vertigo1656%1.3018.2
Overpass1650%1.0014.4
Nuke1429%0.6912.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
31.6%Accuracy (enemy spotted)
32.9%Spray accuracy
79.8%Counter-strafing
9.7°Preaim
585msReaction time
36.7%T opening success
47.4%CT opening success
0.46Enemies flashed / flash
6.6%Flash assists
9.95HE damage / grenade
10.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4607 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6564% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 34 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–9-0.0519%15 Sept →
mirage4–100.1024%13 Sept →
anubis13–30.1121%10 Sept →
cache13–40.0618%17 Aug →
dust23–13-0.0419%2 Aug →
dust20–10.000%24 Jul →
anubis13–10-0.0121%24 Jul →
anubis3–13-0.0621%24 Jul →
cache15–150.0630%21 Jul →
mirage0–2-0.030%17 Jul →
dust28–13-0.0018%15 Jul →
cache8–130.0421%14 Jul →
mirage13–10-0.0435%14 Jul →
office13–6-0.0341%8 Jul →
cache13–2-0.0532%6 Jul →
cache10–13-0.0021%2 Jul →
cache6–13-0.0315%1 Jul →
mirage13–7-0.0218%1 Jul →
nuke13–7-0.0510%27 Jun →
ancient13–50.0023%21 Jun →
cache13–30.0229%21 Jun →
anubis13–6-0.0122%19 Jun →
dust26–130.0538%18 Jun →
mirage8–130.0227%17 Jun →
dust213–90.0033%16 Jun →
mirage13–8-0.0519%15 Jun →
dust213–6-0.0224%12 Jun →
dust26–130.0623%12 Jun →
dust213–10-0.0323%11 Jun →
mirage13–100.0020%28 May →
dust213–3-0.0135%27 May →
dust212–160.0425%27 May →
mirage13–2-0.0233%26 May →
nuke13–50.0124%25 May →
dust22–13-0.0312%24 May →
mirage9–13-0.0211%24 May →
cache13–50.0223%22 May →
cache13–9-0.0411%15 May →
dust28–13-0.0718%14 May →
dust28–13-0.0733%13 May →
office13–9-0.0218%13 May →
cache4–00.000%10 May →
mirage4–13-0.098%10 May →
dust212–120.0526%8 May →
inferno5–13-0.090%5 May →
cache12–12-0.0641%5 May →
cache7–13-0.0023%1 May →
dust26–130.0027%1 May →
cache13–5-0.0410%30 Apr →
cache13–110.0134%29 Apr →
cache7–130.0317%29 Apr →
anubis11–13-0.0923%28 Apr →
mirage13–7-0.0122%28 Apr →
dust213–100.1440%27 Apr →
dust211–130.0420%24 Apr →
ancient16–120.0617%24 Apr →
mirage13–40.1027%24 Apr →
inferno8–130.0032%23 Apr →
anubis4–130.0328%23 Apr →
train4–13-0.1117%22 Apr →
anubis8–13-0.0419%17 Apr →
mirage13–50.0322%17 Apr →
mirage8–13-0.0314%15 Apr →
anubis8–130.0522%14 Apr →
dust213–70.0832%11 Apr →
dust213–80.0822%9 Apr →
anubis11–13-0.0121%8 Apr →
dust214–160.0411%8 Apr →
dust213–10-0.0139%8 Apr →
vertigo10–130.0838%8 Apr →
dust213–110.0325%8 Apr →
dust213–9-0.0420%7 Apr →
anubis13–1-0.0550%7 Apr →
ancient13–160.0217%7 Apr →
overpass13–4-0.0140%3 Apr →
nuke13–10-0.0129%2 Apr →
mirage13–20.0528%2 Apr →
anubis5–13-0.0813%31 Mar →
dust210–13-0.0227%31 Mar →
dust214–160.0421%30 Mar →
dust214–160.0224%27 Mar →
dust23–13-0.0430%26 Mar →
dust213–40.1133%26 Mar →
dust213–4-0.0617%25 Mar →
mirage5–13-0.0618%24 Mar →
nuke5–9-0.0530%24 Mar →
dust213–90.0232%24 Mar →
dust26–13-0.0826%23 Mar →
dust27–130.0528%21 Mar →
mirage6–13-0.0438%19 Mar →
anubis13–110.0116%19 Mar →
office13–60.0843%19 Mar →
office5–130.0616%19 Mar →
ancient7–13-0.0122%17 Mar →
dust213–80.0717%16 Mar →
ancient13–10.0724%14 Mar →
overpass0–13-0.0121%12 Mar →
overpass9–130.0032%12 Mar →
dust27–130.0129%10 Mar →
inferno13–11-0.0423%9 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.