Lio

Lio — CS2 Stats

76561198170656099[U:1:210390371]Steam profile ↗✓ No bans

679Tracked matches47%Win rate2024Tracked since
CSDB Rating4.7 DevelopingSupport
WingmanSupreme Master First Class
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 13,469 +884 23 Mar – 25 Jun · 11 days played
12,46314,103peak 14,10323 Mar25 Jun
14,103Peak Premier in tracked matches
1,106Highest Faceit ELO seen on CSDB
49Days played since 2026-03-12

Faceit ELO

  • At peak — 1,106
  • Next: Level 6 at 1,201 — 95 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGLioPEAK ELO1,106csdb.gg/stats

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Performance scores

Aim67
Positioning47
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateWWLWLLLLWW

Last 10 vs previous 10: 0pp win rate · +0.05 avg rating · −3.7pp headshot accuracy · +13ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 602ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 618ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim6.7
Utility5.1
Positioning4.7
Opening Duels1.2
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.7
Utility5.1
Mechanics7.0
Opening Duels1.2
Win Impact3.9

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time636ms−12ms
first ⅓ avg 648ms → last ⅓ avg 636ms
Headshot accuracy15.6%−0.2%
first ⅓ avg 15.8% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 7–1 · sanctum, 12 Apr →
40%Best headshot accuracy · 5–9 · sanctum, 18 Apr →
445msFastest reaction time · 9–5 · sanctum, 12 May →
13–1Biggest win · anubis, 7 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
13–8In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 80% over 5dust2Weakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
infernoB189–950%-0.02
dust2C166–1038%-0.01
anubisB115–645%0.03
ancientS118–373%0.02
cacheC94–544%-0.00
mirageB84–450%0.00
sanctumC73–443%-0.04
poseidonS75–271%-0.01
overpassS54–180%0.01
nuke—33–0100%0.03
office—31–233%0.01
vertigo—22–0100%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

402Matches
49%Win rate
0.96Avg K/D
73.0ADR
43%Headshot %

Clutches & streaks

38%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust210747%0.9513.9
Mirage7353%0.9114.3
Ancient6856%0.9214.4
Inferno5942%0.9813.5
Anubis5050%1.1115.3
Cache1233%0.8813.9
Overpass1164%1.2116.6
Nuke944%0.8814.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
37.1%Accuracy (enemy spotted)
40.1%Spray accuracy
81.4%Counter-strafing
10.3°Preaim
636msReaction time
21.5%T opening success
39.4%CT opening success
0.46Enemies flashed / flash
6.3%Flash assists
8.82HE damage / grenade
5.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.456 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.5489% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–3-0.0116%10 Sept →
mirage13–90.0410%25 Aug →
ancient5–130.0412%24 Aug →
cache13–40.0417%17 Aug →
dust211–13-0.0112%21 Jul →
inferno10–130.0716%21 Jul →
ancient10–13-0.0013%17 Jul →
anubis5–13-0.028%25 Jun →
nuke13–11-0.0013%14 Jun →
dust213–90.036%5 Jun →
inferno13–10-0.0311%27 May →
mirage9–13-0.0613%24 May →
inferno9–7-0.0824%23 May →
cache7–13-0.0516%23 May →
cache13–90.0318%15 May →
sanctum9–5-0.0918%12 May →
cache13–5-0.0113%10 May →
mirage4–13-0.069%10 May →
anubis9–13-0.0125%10 May →
cache7–130.0215%7 May →
anubis13–30.0510%7 May →
nuke13–90.0013%7 May →
anubis10–130.0915%6 May →
cache8–13-0.0113%4 May →
cache7–13-0.0417%1 May →
dust26–13-0.0124%1 May →
cache9–13-0.0319%30 Apr →
cache16–140.0222%30 Apr →
ancient13–20.0221%27 Apr →
dust213–100.0313%27 Apr →
ancient13–90.0320%27 Apr →
inferno8–80.0321%27 Apr →
sanctum1–9-0.1025%20 Apr →
dust27–13-0.0430%20 Apr →
overpass11–130.0414%19 Apr →
anubis13–50.0410%19 Apr →
sanctum5–9-0.0440%18 Apr →
dust213–9-0.0123%17 Apr →
ancient13–30.1019%17 Apr →
overpass13–11-0.0616%17 Apr →
poseidon9–20.0230%16 Apr →
inferno8–8-0.0137%16 Apr →
sanctum3–9-0.0914%16 Apr →
inferno9–30.0111%16 Apr →
mirage5–13-0.039%15 Apr →
mirage13–7-0.0318%14 Apr →
inferno13–100.0616%14 Apr →
poseidon9–6-0.0626%14 Apr →
inferno9–10.1435%14 Apr →
poseidon9–4-0.0232%13 Apr →
inferno4–9-0.1219%13 Apr →
poseidon6–90.0519%13 Apr →
inferno9–7-0.074%13 Apr →
ancient13–40.017%13 Apr →
poseidon9–7-0.088%13 Apr →
inferno4–9-0.0515%13 Apr →
sanctum7–10.1714%12 Apr →
inferno9–60.0123%12 Apr →
mirage11–13-0.0314%12 Apr →
sanctum7–9-0.1922%12 Apr →
anubis4–13-0.0122%12 Apr →
vertigo13–7-0.0321%12 Apr →
ancient5–13-0.0213%9 Apr →
nuke13–90.0914%9 Apr →
anubis16–140.0614%9 Apr →
vertigo13–110.0213%8 Apr →
anubis11–13-0.0522%8 Apr →
dust213–9-0.0021%7 Apr →
anubis13–10.0519%7 Apr →
dust211–130.039%7 Apr →
overpass13–40.0316%3 Apr →
ancient13–110.0026%2 Apr →
overpass13–80.0513%1 Apr →
dust28–13-0.0412%1 Apr →
dust212–16-0.0215%1 Apr →
inferno13–60.1223%31 Mar →
dust29–130.0020%30 Mar →
mirage13–100.1014%30 Mar →
dust213–11-0.0510%30 Mar →
ancient13–8-0.0117%29 Mar →
anubis10–130.1314%29 Mar →
dust214–16-0.0718%27 Mar →
mirage13–100.0715%27 Mar →
office8–130.0218%26 Mar →
dust23–13-0.0517%26 Mar →
inferno13–8-0.0132%26 Mar →
inferno1–9-0.260%25 Mar →
poseidon8–80.0623%25 Mar →
overpass13–11-0.0018%25 Mar →
dust213–90.0514%24 Mar →
ancient13–100.0118%23 Mar →
ancient13–110.029%23 Mar →
dust27–13-0.0316%21 Mar →
inferno11–13-0.016%20 Mar →
office13–60.0220%19 Mar →
office5–13-0.0216%19 Mar →
inferno10–13-0.0717%18 Mar →
sanctum9–30.0411%12 Mar →
inferno8–8-0.0613%12 Mar →
poseidon9–7-0.0611%12 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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