gasporco

gasporco — CS2 Stats

PT76561198317657421[U:1:357391693]Steam profile ↗✓ No bans

1,436Tracked matches31%Win rate2024Tracked since
CSDB Rating2.4 LearningSupport
FaceitLevel 2 · 916 ELOTop 97.9% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 9,452 +3,806 9 Apr – 5 Jun · 11 days played
5,6469,563peak 9,5639 Apr5 Jun
9,563Peak Premier in tracked matches
916Highest Faceit ELO seen on CSDB
39Days played since 2026-04-08

Faceit ELO

  • At peak — 916
  • Next: Level 5 at 1,051 — 135 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGgasporcoFACEITLevel 2 · 916 ELOSTANDINGTop 97.9% of rankedPEAK ELO916csdb.gg/stats

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Performance scores

Aim29
Positioning32
Utility50

0–100 skill scores via Leetify.

Recent form

COLD45–54–1Last 10045%Win rateWWLWLLLLLT

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −0.3pp headshot accuracy · −28ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 733ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 673ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 687ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim2.9
Utility5.0
Positioning3.2
Opening Duels0.2
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 64% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 705ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning3.2
Utility5.0
Mechanics2.6
Opening Duels0.2
Win Impact0.0

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time702ms+20ms
first ⅓ avg 683ms → last ⅓ avg 702ms
Headshot accuracy13.9%−2.6%
first ⅓ avg 16.5% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–9 · mirage, 24 Sept →
50%Best headshot accuracy · 4–13 · vertigo, 5 Jun →
469msFastest reaction time · 4–13 · vertigo, 5 Jun →
13–0Biggest win · dust2, 27 Apr →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W2Current streak
9–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 67% over 9nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A1911–858%-0.04
mirageA169–756%-0.01
anubisC156–940%-0.03
infernoS96–367%-0.04
ancientD82–625%-0.00
cacheC83–538%0.01
vertigoD72–529%-0.03
officeC73–443%-0.02
nukeD51–420%-0.09
train—41–325%-0.00
overpass—21–150%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

320Matches
49%Win rate
0.70Avg K/D
59.5ADR
37%Headshot %

Clutches & streaks

33%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust29243%0.6410.2
Mirage5949%0.7412.4
Ancient4951%0.7010.5
Anubis4652%0.7312.1
Inferno4455%0.7110.9
Nuke1233%0.6610.5
Overpass944%0.698.8
Cache771%1.0510.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
35.4%Accuracy (enemy spotted)
33.4%Spray accuracy
61.6%Counter-strafing
12.6°Preaim
705msReaction time
26.5%T opening success
31.4%CT opening success
0.47Enemies flashed / flash
6.3%Flash assists
9.14HE damage / grenade
7.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.5999° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2815% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 704.7601ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–90.1420%24 Sept →
vertigo13–7-0.1211%23 Sept →
vertigo9–13-0.0316%23 Sept →
nuke13–6-0.0422%18 Sept →
anubis7–13-0.0612%18 Sept →
anubis8–13-0.0415%18 Sept →
anubis4–13-0.0518%18 Sept →
ancient9–130.0311%10 Sept →
office7–130.0510%2 Sept →
office12–12-0.068%2 Sept →
office5–13-0.0418%2 Sept →
dust213–110.009%26 Aug →
dust28–13-0.018%26 Aug →
dust213–60.0317%26 Aug →
anubis3–13-0.0521%25 Aug →
nuke1–13-0.083%25 Aug →
ancient10–13-0.0614%23 Jul →
anubis8–13-0.0719%23 Jul →
dust213–6-0.0810%23 Jul →
dust211–13-0.0025%21 Jul →
inferno10–13-0.037%21 Jul →
nuke4–13-0.0710%16 Jul →
nuke6–9-0.1716%14 Jul →
mirage10–13-0.078%14 Jul →
cache13–30.0620%9 Jul →
office13–9-0.0519%8 Jul →
office13–10.063%8 Jul →
cache11–130.0116%7 Jul →
cache11–130.0220%7 Jul →
train10–13-0.0024%19 Jun →
train2–130.0112%19 Jun →
train13–8-0.0111%19 Jun →
inferno13–6-0.058%8 Jun →
vertigo8–13-0.0631%5 Jun →
mirage13–9-0.0119%5 Jun →
inferno6–13-0.016%5 Jun →
mirage10–13-0.0313%5 Jun →
vertigo3–130.030%5 Jun →
vertigo4–13-0.0450%5 Jun →
vertigo6–130.018%5 Jun →
mirage13–10-0.016%28 May →
anubis13–3-0.0413%28 May →
anubis9–13-0.0217%28 May →
ancient0–80.0017%21 May →
dust213–10-0.0324%21 May →
dust24–13-0.0515%21 May →
nuke4–13-0.0921%21 May →
dust23–13-0.130%21 May →
office5–13-0.0417%13 May →
office13–4-0.059%13 May →
cache13–40.0814%6 May →
dust212–160.0132%5 May →
cache8–13-0.0233%4 May →
cache9–13-0.0321%4 May →
mirage13–110.0016%29 Apr →
mirage14–16-0.0223%29 Apr →
dust211–13-0.0514%29 Apr →
cache13–11-0.0421%29 Apr →
cache7–13-0.0013%29 Apr →
mirage7–13-0.078%28 Apr →
anubis11–13-0.0714%28 Apr →
mirage13–70.0121%28 Apr →
anubis13–80.0114%27 Apr →
dust213–5-0.0629%27 Apr →
mirage6–13-0.0713%27 Apr →
dust213–0-0.0650%27 Apr →
mirage13–10-0.0616%27 Apr →
dust213–50.0518%27 Apr →
inferno13–9-0.049%26 Apr →
dust213–3-0.0420%26 Apr →
anubis13–40.0724%25 Apr →
anubis16–120.0225%24 Apr →
inferno13–20.0411%24 Apr →
ancient16–130.017%24 Apr →
mirage13–90.0410%24 Apr →
inferno8–13-0.0729%23 Apr →
anubis4–13-0.0419%23 Apr →
anubis13–8-0.059%22 Apr →
train6–130.0124%22 Apr →
ancient11–13-0.047%21 Apr →
mirage13–10-0.0124%21 Apr →
dust23–13-0.0517%21 Apr →
mirage13–11-0.029%21 Apr →
dust216–14-0.0315%21 Apr →
anubis14–16-0.0521%21 Apr →
inferno13–9-0.0916%21 Apr →
mirage10–130.0019%21 Apr →
dust213–10-0.0615%20 Apr →
inferno16–14-0.0337%20 Apr →
inferno13–9-0.0921%20 Apr →
dust27–13-0.078%20 Apr →
overpass11–13-0.0615%19 Apr →
ancient13–30.0822%17 Apr →
overpass13–11-0.067%17 Apr →
dust213–7-0.0618%11 Apr →
ancient9–13-0.0210%10 Apr →
mirage9–13-0.0229%10 Apr →
ancient5–13-0.0312%9 Apr →
anubis16–14-0.005%9 Apr →
vertigo13–11-0.0314%8 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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