Impulse

Impulse — CS2 Stats

PRORetiredSerbiaIGLSettings & gear profile →

RS76561198076388653[U:1:116122925]Steam profile ↗✓ No bans

973Tracked matches62%Win rate2020Tracked since
13,195Hours in CS
CSDB Rating6.9 SolidSupport
Premier CS Rating24,105Top 25% of 204,097 CSDB-tracked playersPink band · top ~4% of ranked players (population est.)
CSDB Leaderboard#30144 of 251172 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 973 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,105 +2,756 2 Dec – 6 Oct · 16 days played
21,34924,226peak 24,2262 Dec6 Oct
24,226Peak Premier in tracked matches
54Days played since 2023-08-30

Premier CS Rating

  • 121 below peak (24,226)
  • 0 over 30 days · steady
  • Next: Red band at 25,000 — 895 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 4 Oct 2026 and 10 Oct 2026.

Measured 4 Oct 2026 → 10 Oct 2026; previous 26 Sep 2026 → 4 Oct 2026.

Last 30 days vs previous 30

No matches recorded between 11 Sep 2026 and 10 Oct 2026.

Measured 11 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate50.0%50.9%
Shot accuracy21.7%13.7%
Kill/death ratio0.991.09
Match win rate54.8%48.4%

Share this profile

CSDB.GGImpulseFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER24,105 · Pink bandcsdb.gg/stats

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Performance scores

Aim77
Positioning57
Utility73

0–100 skill scores via Leetify.

Recent form

HOT54–44–2Last 10054%Win rateWWLLWWWWTW

Last 10 vs previous 10: +50pp win rate · +0.01 avg rating · +6.0pp headshot accuracy · −36ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 30%
  • Avg reaction 530ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 572ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim7.7
Utility7.3
Positioning5.7
Opening Duels3.5
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.7
Utility7.3
Mechanics7.6
Opening Duels1.7
Win Impact9.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time589ms+33ms
first ⅓ avg 556ms → last ⅓ avg 589ms
Headshot accuracy21.0%−3.9%
first ⅓ avg 24.9% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · mirage, 7 Dec →
43%Best headshot accuracy · 13–10 · inferno, 17 Sept →
266msFastest reaction time · 13–3 · inferno, 7 Dec →
16–3Biggest win · mirage, 2 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
7–7In matches decided by ≤2 rounds
45Overtime games

Map breakdown

vertigoBest map · 100% over 5overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB3015–1550%0.01
ancientD217–1433%-0.02
infernoS2015–575%0.02
nukeS118–373%-0.01
anubisD72–529%-0.02
overpassD51–420%-0.01
vertigoS55–0100%0.06
dust2—11–0100%0.09

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

439,240Lifetime kills
0.99K/D
8,129Matches
54.8%Match win rate · Top 10% of Level 10 players
50.0%Headshot %
21.7%Shot accuracy · Top 5% of Level 10 players
31,779MVPs
13,195Hours (in match)
15,617Bombs planted
2,928Bombs defused

Most-used weapons

AK-47147,267
AWP121,650
P25014,499
Knife4,826
FAMAS4,026
SSG 083,602

Lifetime map wins

22,866inferno
10,947nuke
10,905dust2
10,671train
6,385cbble
3,766vertigo
39dust
39lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,417Matches
68%Win rate
1.43Avg K/D
76.6ADR
42%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
22Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4055%1.1114.7
Ancient3444%1.0314.2
Dust21747%1.1817.4
Nuke1258%1.0516.3
Anubis1250%1.1014.0
Inferno1173%1.4213.6
Overpass250%0.9218.5
Vertigo10%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Inventory

$127Inventory value66ItemsFull inventory breakdown →
MAC-10 | Surfwood (Factory New)$73AK-47 | Searing Rage (Field-Tested)$7AWP | Exoskeleton (Field-Tested)$6AUG | Daedalus (Field-Tested)$6SG 553 | Phantom (Factory New)$6CZ75-Auto | Pole Position (Minimal Wear)$3

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
34.1%Accuracy (enemy spotted)
35.9%Spray accuracy
84.0%Counter-strafing
9.1°Preaim
586msReaction time
17.3%T opening success
43.7%CT opening success
0.49Enemies flashed / flash
11.6%Flash assists
11.00HE damage / grenade
9.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.494 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.2666% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0631%22 Sept →
dust213–60.0935%3 Oct →
ancient9–130.0330%21 Aug →
mirage11–13-0.0723%19 Aug →
mirage13–9-0.0533%27 Jul →
inferno13–110.0420%27 Jul →
mirage16–140.0218%18 Jul →
nuke13–30.0522%26 Apr →
inferno12–12-0.0913%26 Apr →
inferno13–9-0.0038%15 Feb →
nuke8–13-0.0626%15 Feb →
ancient10–13-0.0512%15 Feb →
anubis7–13-0.0333%27 Jan →
ancient5–13-0.0418%5 Jan →
ancient16–130.0115%28 Dec →
overpass11–13-0.0022%28 Dec →
anubis10–13-0.0215%27 Dec →
mirage7–13-0.0226%13 Dec →
mirage8–13-0.049%11 Dec →
mirage13–50.1626%7 Dec →
inferno13–30.0333%7 Dec →
vertigo13–50.0114%4 Dec →
mirage13–60.0419%4 Dec →
vertigo13–10.1410%4 Dec →
mirage13–80.0116%4 Dec →
ancient13–5-0.009%2 Dec →
ancient7–13-0.0420%2 Dec →
anubis16–14-0.0518%2 Dec →
nuke13–50.0533%2 Dec →
vertigo13–90.0015%22 Nov →
mirage8–13-0.0015%22 Nov →
overpass19–15-0.039%9 Nov →
ancient7–13-0.0718%6 Nov →
mirage4–13-0.0621%5 Nov →
ancient13–11-0.0421%4 Nov →
anubis5–130.039%4 Nov →
ancient13–50.0137%4 Nov →
ancient13–100.0219%4 Nov →
anubis6–13-0.0629%3 Nov →
ancient8–13-0.0612%2 Nov →
mirage13–90.0315%2 Nov →
mirage10–16-0.0221%31 Oct →
ancient11–13-0.0534%26 Oct →
vertigo16–100.0929%26 Oct →
nuke19–160.0324%24 Oct →
nuke13–20.0324%21 Oct →
mirage13–20.0131%21 Oct →
mirage6–16-0.0530%16 Oct →
ancient9–13-0.0117%14 Oct →
mirage13–10-0.0117%14 Oct →
vertigo16–110.0718%9 Oct →
nuke7–130.0341%9 Oct →
nuke13–8-0.0431%5 Oct →
anubis13–4-0.0313%4 Oct →
nuke13–110.0132%28 Sept →
inferno16–6-0.0331%27 Sept →
nuke19–17-0.0016%27 Sept →
overpass17–190.0317%24 Sept →
ancient16–70.0310%23 Sept →
nuke16–11-0.0626%22 Sept →
inferno16–70.0320%22 Sept →
ancient3–16-0.0027%22 Sept →
mirage10–130.0223%22 Sept →
inferno16–130.0035%21 Sept →
mirage10–16-0.0828%21 Sept →
mirage12–160.0117%18 Sept →
inferno6–16-0.0317%18 Sept →
ancient4–16-0.0342%18 Sept →
inferno16–14-0.0129%18 Sept →
inferno16–70.0425%18 Sept →
overpass13–16-0.0131%18 Sept →
inferno13–100.1143%17 Sept →
mirage8–130.0027%14 Sept →
anubis6–160.0028%13 Sept →
mirage13–50.1024%13 Sept →
inferno10–16-0.0312%13 Sept →
mirage16–90.039%12 Sept →
ancient6–16-0.0721%11 Sept →
inferno16–120.0723%11 Sept →
mirage4–16-0.0725%11 Sept →
mirage15–150.0428%11 Sept →
mirage16–120.0330%10 Sept →
nuke8–13-0.1227%10 Sept →
inferno13–40.0224%10 Sept →
inferno11–160.0416%10 Sept →
inferno13–80.0622%9 Sept →
mirage14–160.0620%9 Sept →
inferno13–40.1037%9 Sept →
mirage11–130.0832%9 Sept →
ancient14–16-0.0012%8 Sept →
overpass9–16-0.0218%8 Sept →
mirage16–60.0527%7 Sept →
inferno16–110.0418%5 Sept →
ancient16–50.0930%4 Sept →
inferno11–16-0.0338%2 Sept →
mirage16–30.0515%2 Sept →
ancient8–15-0.0425%1 Sept →
mirage16–120.0411%30 Aug →
ancient8–16-0.0628%30 Aug →
inferno16–80.0226%30 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.