AUTplayed

AUTplayed — CS2 Stats

VG76561198075792895[U:1:115527167]Steam profile ↗

1,448Tracked matches50%Win rate2020Tracked since
3,637Hours in CS6Hrs last 2 wks
CSDB Rating4.3 DevelopingClutch Specialist
Premier CS Rating19,145Top 50% of 204,097 CSDB-tracked playersPurple band · top ~11.9% of ranked players (population est.)
CSDB Leaderboard#93643 of 251166 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,145 -4,476 15 Apr – 2 Oct · 24 days played
16,51723,672peak 23,67215 Apr2 Oct
23,790Peak Premier in tracked matches
43Days played since 2026-04-15

Premier CS Rating

  • 4,527 below peak (23,672)
  • -1,095 over 90 days
  • Next: Pink band at 20,000 — 855 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-14
  • Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches25——
Win rate60%——
K/D0.78——
Headshot %39%——

Measured 14 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate30.8%44.8%45.7%14.9% short
Shot accuracy13.7%12.4%12.7%above
Kill/death ratio0.881.031.050.17 short
Match win rate47.9%45.2%45.7%above

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAUTplayedFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,145 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning39
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY49–44–7Last 10049%Win rateWLWLLLWWLW

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −2.9pp headshot accuracy · −47ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 541ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 544ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.8 against its own average).

Aim4.8
Utility4.7
Positioning3.9
Opening Duels0.8
Clutch6.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning3.9
Utility4.7
Mechanics5.4
Opening Duels0.6
Win Impact5.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time576ms+17ms
first ⅓ avg 559ms → last ⅓ avg 576ms
Headshot accuracy13.2%+1.5%
first ⅓ avg 11.7% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · train, 26 Apr →
50%Best headshot accuracy · 5–13 · cache, 29 Apr →
359msFastest reaction time · 7–13 · dust2, 10 Jun →
13–1Biggest win · cache, 1 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 60% over 25anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheA2515–1060%-0.01
nukeB2110–1148%0.02
infernoC176–1135%-0.02
dust2B168–850%0.00
ancientA95–456%0.00
anubisD61–517%-0.03
mirage—21–150%-0.02
office—21–150%-0.01
train—11–0100%0.13
overpass—11–0100%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

65,676Lifetime kills
0.88K/D
4,290Matches
47.9%Match win rate · Top 50% of Level 6 players
30.8%Headshot %
13.7%Shot accuracy · Top 50% of Level 6 players
7,022MVPs
1,817Hours (in match)
3,650Bombs planted
1,067Bombs defused

Most-used weapons

AK-479,774
AWP5,530
P903,653
P2502,495
MAC-102,194
MP91,943

Lifetime map wins

8,853nuke
7,438dust2
4,523inferno
2,163train
1,476vertigo
971cbble
343office
160safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

289Matches
56%Win rate
0.98Avg K/D
64.2ADR
30%Headshot %

Clutches & streaks

54%1v1 clutch win
11%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke1974%1.0512.3
Inferno862%1.2112.3
Cache786%0.8810.7
Anubis5100%1.1410.2
Ancient540%0.6610.0
Dust2560%0.8710.8
Train4100%0.9810.3
Overpass475%0.7411.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
33.2%Accuracy (enemy spotted)
34.7%Spray accuracy
74.4%Counter-strafing
12.3°Preaim
576msReaction time
29.5%T opening success
34.8%CT opening success
0.59Enemies flashed / flash
5.1%Flash assists
11.25HE damage / grenade
2.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2664° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.238% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.5228 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–60.0311%2 Oct →
ancient6–13-0.078%2 Oct →
inferno13–5-0.025%2 Oct →
anubis6–13-0.079%2 Oct →
dust28–13-0.0513%29 Sept →
cache1–13-0.0414%29 Sept →
ancient13–10-0.0610%25 Sept →
nuke13–50.1119%24 Sept →
cache4–13-0.0511%24 Sept →
inferno13–50.006%24 Sept →
cache13–100.0314%23 Sept →
mirage10–13-0.0323%16 Sept →
mirage13–4-0.018%15 Sept →
nuke11–13-0.040%11 Sept →
inferno13–90.0522%11 Sept →
nuke13–60.0419%8 Sept →
anubis13–60.018%6 Sept →
cache13–1-0.0310%1 Sept →
nuke13–11-0.0313%29 Aug →
dust213–90.0319%30 Jul →
inferno1–13-0.0723%30 Jul →
inferno11–13-0.0314%28 Jul →
inferno4–13-0.056%28 Jul →
cache13–6-0.0211%28 Jul →
cache6–13-0.0514%26 Jul →
ancient13–60.0710%26 Jul →
cache14–16-0.0127%22 Jul →
ancient11–13-0.018%22 Jul →
dust24–13-0.0116%22 Jul →
dust24–130.0322%18 Jul →
dust213–70.049%18 Jul →
dust213–70.0318%18 Jul →
ancient13–70.0616%15 Jul →
nuke13–7-0.0110%15 Jul →
nuke9–13-0.116%15 Jul →
inferno6–13-0.017%15 Jul →
nuke12–120.1116%7 Jul →
dust213–80.0418%7 Jul →
nuke13–50.139%24 Jun →
nuke7–13-0.038%22 Jun →
anubis5–130.0214%17 Jun →
inferno13–9-0.0011%14 Jun →
nuke13–100.0510%14 Jun →
ancient13–11-0.0214%14 Jun →
anubis13–16-0.0411%13 Jun →
nuke13–30.0914%13 Jun →
inferno15–15-0.008%13 Jun →
nuke10–13-0.049%13 Jun →
dust216–14-0.0219%10 Jun →
nuke11–130.0113%10 Jun →
dust27–13-0.069%10 Jun →
inferno1–13-0.0910%10 Jun →
nuke6–13-0.039%24 May →
dust26–130.0120%22 May →
inferno3–13-0.124%22 May →
ancient10–13-0.0329%22 May →
inferno13–50.042%21 May →
anubis8–13-0.086%21 May →
dust213–30.044%21 May →
inferno14–16-0.028%20 May →
dust24–130.0018%20 May →
dust213–100.0111%18 May →
dust211–13-0.0513%17 May →
nuke10–13-0.0414%17 May →
cache12–12-0.0026%15 May →
anubis6–13-0.0514%15 May →
nuke12–120.0315%14 May →
office13–60.0210%14 May →
cache13–60.0413%14 May →
cache13–6-0.019%14 May →
office9–13-0.0314%9 May →
cache13–10.0410%9 May →
cache8–13-0.0115%9 May →
cache13–10-0.006%3 May →
cache12–12-0.058%3 May →
cache7–2-0.0015%3 May →
cache13–50.0818%3 May →
cache13–11-0.061%1 May →
cache13–11-0.0210%1 May →
nuke13–40.0811%1 May →
inferno13–60.0310%1 May →
cache5–13-0.053%30 Apr →
cache3–13-0.0314%30 Apr →
cache5–13-0.1050%29 Apr →
cache13–90.0217%29 Apr →
cache13–70.014%29 Apr →
cache13–5-0.0016%29 Apr →
cache13–4-0.032%29 Apr →
train13–60.138%26 Apr →
inferno2–50.046%26 Apr →
nuke3–13-0.077%26 Apr →
nuke13–110.0310%26 Apr →
inferno15–15-0.0311%26 Apr →
nuke13–90.0712%24 Apr →
dust26–13-0.0626%17 Apr →
ancient8–00.1214%17 Apr →
inferno9–13-0.047%16 Apr →
ancient6–13-0.0513%16 Apr →
overpass13–8-0.052%15 Apr →
nuke15–150.0311%15 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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