Tung Tung Tung Sahur

Tung Tung Tung Sahur — CS2 Stats

IT76561198074065380[U:1:113799652]Steam profile ↗✓ No bans

1,469Tracked matches30%Win rate2020Tracked since
3,270Hours in CS1Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 1,469
−3.3ppWin rate · 33.3% → 30.0%

Rating over time

Premier CS Rating: 17,180 +6,628 26 Aug – 21 Apr · 12 days played
10,55217,180peak 17,18026 Aug21 Apr
17,180Peak Premier in tracked matches
45Days played since 2025-07-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate41.5%45.7%46.8%5.3% short
Shot accuracy14.7%12.7%13.0%above
Kill/death ratio1.131.051.06above
Match win rate43.5%45.7%46.3%2.8% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTung Tung Tung SahurFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim50
Positioning59
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY38–58–4Last 10038%Win rateWLLLLLWWWL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +1.4pp headshot accuracy · −38ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 669ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 627ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim5.0
Utility4.4
Positioning5.9
Opening Duels5.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.9
Utility4.4
Mechanics5.6
Opening Duels4.1
Win Impact0.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time623ms−40ms
first ⅓ avg 663ms → last ⅓ avg 623ms
Headshot accuracy14.4%−0.4%
first ⅓ avg 14.9% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–9 · cache, 29 Apr →
38%Best headshot accuracy · 5–13 · ancient, 13 Mar →
359msFastest reaction time · 1–13 · ancient, 23 Oct →
13–2Biggest win · mirage, 14 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
7–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 89% over 9cacheWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
ancientC238–1535%-0.02
nukeB209–1145%-0.01
mirageD144–1029%-0.01
dust2S98–189%0.00
cacheD81–713%0.01
overpassC83–538%0.00
infernoD72–529%-0.02
anubis—31–233%-0.05
vertigo—31–233%0.03
train—31–233%-0.03
sanctum—10–10%-0.15
rooftop—10–10%-0.10

Across the last 100 tracked matches.

Lifetime stats

73,475Lifetime kills
1.13K/D · Top 50% of Level 7 players
3,591Matches
43.5%Match win rate
41.5%Headshot %
14.7%Shot accuracy · Top 50% of Level 7 players
8,866MVPs
1,255Hours (in match)
3,073Bombs planted
757Bombs defused

Most-used weapons

AK-4720,124
AWP8,259
AUG1,862
P901,436
MP71,392

Lifetime map wins

5,597dust2
3,397nuke
3,396inferno
2,318vertigo
1,130train
409office
255cbble
169lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

38Matches
53%Win rate
1.08Avg K/D
45.9ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Overpass367%0.9016.0
Nuke10%1.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
32.3%Accuracy (enemy spotted)
34.1%Spray accuracy
75.1%Counter-strafing
10.7°Preaim
617msReaction time
42.8%T opening success
50.1%CT opening success
0.60Enemies flashed / flash
12.2%Flash assists
6.83HE damage / grenade
3.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1876% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2529 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust216–14-0.057%25 Oct →
ancient4–13-0.0714%25 Oct →
cache11–130.0817%28 Aug →
anubis0–13-0.0915%22 Aug →
cache9–130.0412%2 Aug →
cache6–130.0114%2 Aug →
ancient13–10-0.0316%27 Jul →
nuke13–6-0.0415%27 Jul →
nuke13–70.0117%26 Jul →
cache14–16-0.0217%12 Jul →
inferno9–13-0.0115%12 Jul →
cache13–90.0919%29 Apr →
cache4–13-0.069%29 Apr →
cache3–130.029%29 Apr →
cache0–13-0.0619%29 Apr →
nuke13–5-0.024%21 Apr →
nuke13–70.0115%21 Apr →
inferno8–13-0.009%21 Apr →
mirage3–13-0.0719%21 Apr →
dust213–11-0.0113%14 Apr →
mirage6–13-0.098%2 Apr →
anubis7–13-0.0116%2 Apr →
inferno2–13-0.035%30 Mar →
nuke6–13-0.085%25 Mar →
overpass6–13-0.0120%20 Mar →
nuke10–13-0.0212%20 Mar →
inferno13–110.0116%20 Mar →
nuke11–130.0120%20 Mar →
ancient5–13-0.0238%13 Mar →
mirage5–13-0.0013%13 Mar →
nuke13–70.0318%13 Mar →
mirage13–80.0415%11 Mar →
dust213–60.0418%11 Mar →
dust213–40.0918%10 Mar →
vertigo9–130.0324%10 Mar →
mirage9–130.0015%1 Mar →
nuke15–15-0.0423%8 Feb →
mirage10–13-0.0711%8 Feb →
ancient13–70.0611%7 Feb →
sanctum3–9-0.1522%7 Feb →
nuke8–130.0421%1 Feb →
ancient13–90.0211%1 Feb →
nuke15–15-0.023%23 Jan →
mirage16–120.0320%23 Jan →
anubis13–11-0.0512%22 Jan →
dust29–13-0.0215%19 Jan →
mirage15–150.0226%19 Jan →
ancient9–13-0.0417%19 Jan →
ancient13–7-0.0518%20 Dec →
overpass9–130.0116%20 Dec →
dust213–100.0316%20 Dec →
inferno3–13-0.0817%11 Dec →
mirage11–130.019%11 Dec →
ancient5–13-0.0417%6 Dec →
train7–13-0.0914%6 Dec →
ancient8–13-0.0718%6 Dec →
nuke8–130.0032%6 Dec →
rooftop3–9-0.1021%12 Nov →
ancient6–13-0.0124%4 Nov →
overpass8–13-0.0128%4 Nov →
mirage10–13-0.0313%1 Nov →
ancient13–11-0.0219%1 Nov →
dust216–13-0.0313%28 Oct →
ancient8–13-0.0418%28 Oct →
ancient1–13-0.120%23 Oct →
ancient3–130.0220%19 Oct →
overpass9–130.029%2 Oct →
ancient13–10-0.0110%2 Oct →
mirage9–130.0422%2 Oct →
nuke8–130.0119%2 Oct →
nuke12–12-0.0516%17 Sept →
ancient10–13-0.0115%17 Sept →
overpass13–30.046%14 Sept →
dust213–8-0.0114%14 Sept →
nuke13–70.0614%14 Sept →
train13–8-0.0211%14 Sept →
mirage13–20.0313%14 Sept →
ancient13–10-0.0510%14 Sept →
inferno13–110.0120%14 Sept →
vertigo13–40.0215%13 Sept →
vertigo8–130.0413%12 Sept →
nuke6–13-0.0110%12 Sept →
mirage6–13-0.0524%12 Sept →
ancient7–13-0.0712%12 Sept →
dust213–11-0.0316%30 Aug →
nuke8–13-0.027%30 Aug →
mirage13–4-0.0221%26 Aug →
overpass11–13-0.0713%26 Aug →
ancient11–130.0023%26 Aug →
ancient8–13-0.0723%16 Aug →
nuke9–1-0.0227%16 Aug →
ancient13–80.0011%15 Aug →
inferno11–13-0.0214%15 Aug →
overpass13–50.0214%7 Aug →
nuke13–7-0.0219%7 Aug →
ancient14–160.0217%7 Aug →
train9–130.0314%27 Jul →
ancient13–160.0312%27 Jul →
overpass13–9-0.026%23 Jul →
nuke13–10-0.0210%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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